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  1. #1
    Player
    Fyce's Avatar
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    Oct 2013
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    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Alexandre_Noireau View Post
    Believe me, the slide is the least of the problems here.
    Given how much people cry about a powerpoint slide, I'm afraid it's to be a big issue for quite a lot of people.

    Also, I didn't not argue against one single thing of what you said just above. So I'm not going to answer it as it has nothing to do with my point (which is why I didn't include it in my quote). I'm not discussing the actual design of the job. I'm saying that people crying over a slide are doing themselves a disservice.
    If only people would understand my point, it'd be quite welcome after 4 or 5 pages of me repeating myself and people continuing to answer me about stuff I never talked about.
    (1)
    Last edited by Fyce; 01-21-2019 at 04:32 AM.

  2. #2
    Player
    Alexandre_Noireau's Avatar
    Join Date
    Dec 2018
    Location
    Ul'dah.
    Posts
    518
    Character
    Fredya Falenas
    World
    Hyperion
    Main Class
    Gladiator Lv 81
    Quote Originally Posted by Fyce View Post
    Given how much people cry about a powerpoint slide, I'm afraid it's to be a big issue for quite a lot of people.

    Also, I didn't not argue against one single thing of what you said just above. So I'm not going to answer it as it has nothing to do with my point (which is why I didn't include it in my quote). I'm not discussing the actual design of the job. I'm saying that people crying over a slide are doing themselves a disservice.
    You are the only one bringing that slide over and over when all this time i've been redirecting the argumentation to the class implementation.
    I'd say you are the one losing it over the slide, that, or you are using the slide as a straw man.

    I'll say it now, the slide is meaningless, move on to the job implementation.
    (10)
    "The will of my friends has etched into my heart, and now ill transform this infinite darkness into eternal light
    Unmatched in heaven and earth, one body and one soul that challenge the gods!"

  3. #3
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
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    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Alexandre_Noireau View Post
    You are the only one bringing that slide over and over when all this time i've been redirecting the argumentation to the class implementation.
    I'd say you are the one losing it over the slide, that, or you are using the slide as a straw man.

    I'll say it now, the slide is meaningless, move on to the job implementation.
    I bring it on because people mention it all the time to somehow use it as a reason why would SE change the job. Did you not understand why the very first sentence of my initial post was "Gosh, this argument again..."?
    And my whole point is, again for the bazillion time, no, SE will not change the job because a bunch of people misinterpreted a badly made powerpoint slide. So people should stop using that dumb argument. That's all I'm saying. Any other topic is irrelevant to what I say.

    Quote Originally Posted by ReiMakoto View Post
    Can you tell me what part of its kit makes its balance way off, because to me it looks like a fairly balanced support dps, with low personal dps made up for by the high power buff of peculiar light, with the self destructing skills being probably the only point of contention, which really arn't worth it most of the time anyway. And before you argue white wind, even in its current state I personally don't see it as unbalanced, as its a dps loss to use and is only effective when you have health and you can't spam it lest you run out of mana.
    It's funny how you have to dismiss exactly everything that makes BLU a problem in order to ask me that question. I hope you can forgive me because I'm going to ignore your argumentation method of trying to strip me from anything I could use before I even gave you my answer.

    - You can kill yourself doing extremely high damage. Why do you automatically assume that it's not "worth it most of the time"? This would have been abused in any AoE situation and used all the time during long downtime periods when the BLU can recover from its weakness. It would be used to cheese any kind of DPS check and even bypass some phases all the time. FFXIV's battle content is definitly not made to support this kind of on-demand skills.
    - You have a personal tank LB3 (even better than a tank LB3). Any kind of mechanic coming? Who cares! Just use one GDC! Problem solved! Tank tethers? Pffft, joke! Shared tank buster? Just let me join the fun! Not imbalanced at all.
    - You can heal yourself and other people to full in a blink. I don't really care if you don't think that White Wind isn't an issue. A DPS job being able to bypass a raid damage mechanic with Diamondback and then heal everyone to full in one skill is broken. It is. It objectively is.
    - You can insta-kill almost any trash mob and even some bosses. Yeah, sure, they could make everything immune, or drastically change the skills. But the point is: these skills are currently broken. If anyone argue that the skills have to be changed would just prove my point.
    - You are able to withstand a lot of damage from any mechanic thanks to Mighty Guard. Similar to Diamondback, but with more flexibility at the cost of less protection. It still allows healers to shield the BLU in order for him to be able to easily White Wind the mechanic.
    - You can give anyone in the group 100% HP and MP at the cost of some DPS. A healer died and is in need of MP? No problem! Better have a dead DPS than a healer. It's probably less broken than the rest, but having a single target full HP&MP is still not really something you see every day on a Caster DPS.
    - You have extremely potent group buff. Yes, Peculiar Light is completly overpowered. AoE +30% magic damage for 10s on a 60s cooldown is ridiculously high for group DPS. And you seem to say that it's only to make up for BLU's low DPS? I think you don't really understand how much of a gain that is. You'd see BLM/SMN/RDM/BLU comp all day just because of that. Besides, BLU's DPS isn't as low as you seem to imply.
    - You can have an on-demand -10% damage. Yeah, that's huge. Even if Bad Breath is a DPS loss because of its low damage DoT, it still does damage ontop of the damage reduction, so it's really worth it.
    (0)
    Last edited by Fyce; 01-21-2019 at 05:07 AM.

  4. #4
    Player
    Alexandre_Noireau's Avatar
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    Dec 2018
    Location
    Ul'dah.
    Posts
    518
    Character
    Fredya Falenas
    World
    Hyperion
    Main Class
    Gladiator Lv 81
    Quote Originally Posted by Fyce View Post
    That's all I'm saying. Any other topic is irrelevant to what I say.
    Ok then.
    There must be another ppt slide in the internet that might need your defense. Go, ppt slide knight. Do not let any ppt slide to be wrongfully misterpreted.

    -----

    So yeah, i'm still waiting on someone to explain me how this design fits in the game structure, as it stands, is just a convoluted mess of an implementation. Who gave the greenlight to this. Who sat in a board, and agreed, that this job was the proper implementation of a class in this game. This sounds a lot like Pagos. "We knew it was not what was demanded, but we were too far in development to apply any feedback."

    This is why the game so badly needs test servers. And testers not contracted by Square-Enix, that give them information that is not necessarily what they want to hear, which i believe is happening in their inside testing. Someone is obviously greenlighting stuff that is either unfinished, not properly tested and has not be checked against playerbase feedback, which they also do not seem to have any main "information" compilation methods, aside simple numbers of players doing X. That's not good enough of a measure. That something is popular, doesn't mean is good.
    (12)
    Last edited by Alexandre_Noireau; 01-21-2019 at 04:45 AM.
    "The will of my friends has etched into my heart, and now ill transform this infinite darkness into eternal light
    Unmatched in heaven and earth, one body and one soul that challenge the gods!"

  5. #5
    Player
    MrKimper's Avatar
    Join Date
    Nov 2018
    Posts
    504
    Character
    Shilnarf Silmornif
    World
    Cactuar
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Fyce View Post
    Snib.
    Can you show me actual video captures of people one shotting bosses with a base self-destruct that isn't moon flute/bristle/off-guard boosted?
    (2)

  6. #6
    Player
    Burningskull's Avatar
    Join Date
    Jun 2014
    Posts
    1,342
    Character
    Markov Dracul
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    It's not just a powerpoint slide. SE literally went out of their way to say that BLU was not intended for parties. Repeatedly saying it over and over during the live letter. Also "progression" of a job does mean how it levels. You get more exp when you kill overworld mobs than regular jobs do. (happy face icon) You get literally the same amount of exp from dungeon mobs as regular jobs would. (normal face icon) And you can't do the roulettes for the bonus exp you get like normal jobs can cause you are locked out. (hence the sad face icon)

    That is how the BLU job "progresses," how it "levels."

    They then went and said, "oh but wait, if you "party" with other BLUs you have a better chance of getting the spell since the game doesn't roll for each BLU in the party, it just rolls once for the whole party of BLUs." Meaning the more BLUs you have in the party the more BLUs will get the spell, thus making more BLUs with the spell in the game faster. The bad thing is outside of some Dungeons, a party of BLUs have a really hard time bringing down Hard Mode Primals. It doesn't have a battle raise so any BLU that dies is screwed if the skill drops, and It can hardly take a hit even with Mighty Guard. Leaving one or two BLUs to spam White Wind to try and keep the BLU tank alive. Thus it's not designed for party play. Since you can't take a hit tho it's also not designed for solo play in Dungeons and Trials unless you are vastly over leveled than them. Even some things in the carnival hit like a truck and it comes down to can you do the fight without taking a single hit or realizing you can stun or silence things that you can't avoid.
    (14)

  7. #7
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Burningskull View Post
    SE literally went out of their way to say that BLU was not intended for parties. Repeatedly saying it over and over during the live letter.
    Do you imply that, somehow, a job that can one-shot some bosses and completly wipe trash mobs in dungeons is actually "intended for parties"?
    "Not suited for parties" means "not balanced for regular parties, we don't want you to go in DF and ruin some newbies' first experiences with a dungeon". At least that's how I understood it. And the way the job was implemented in the game doesn't really goes against my comprehension of that aspect of the job when they presented it.

    Quote Originally Posted by Burningskull View Post
    Also "progression" of a job does mean how it levels. You get more exp when you kill overworld mobs than regular jobs do. (happy face icon) You get literally the same amount of exp from dungeon mobs as regular jobs would. (normal face icon) And you can't do the roulettes for the bonus exp you get like normal jobs can cause you are locked out. (hence the sad face icon)

    That is how the BLU job "progresses," how it "levels."
    Well, I could easily argue that Blue Mage's "progression" is also tied to learning skills. I mean, its jobs quests don't only require a level, but also learning a skill. You can't "progress" that questline if you don't learn skill. And if you include that notion to the slide you are refering to, it still completly correct.

    But regardless of that argument, SE still never ruled out that you'd have to party to get some skills. If that's what people assumed after seeing "designed for solo play" and "not suited for parties", well, they simply assumed incorrectly. What else to you want me to tell you? People assumed something, got it wrong, and are now blaming SE. What's that supposed to achieve exactly? Having SE saying sorry about not making their presentation more clear? Because that's the only thing you'll get from them at best.

    Yes, the presentation was not precise enough and lead to people assuming wrong things. Now what? They won't change the job just to make it fit a powerpoint.
    (1)

  8. #8
    Player
    Burningskull's Avatar
    Join Date
    Jun 2014
    Posts
    1,342
    Character
    Markov Dracul
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Fyce View Post
    Do you imply that, somehow, a job that can one-shot some bosses and completly wipe trash mobs in dungeons is actually "intended for parties"?
    Yes. It was intended for parties. Pre-made parties. The fact that it takes 4 blues to mop through lvl 50 trash mobs the same amount of time it takes for a Tank, Healer, and 2 DPS to do so does not equate to being overpowered. Also only the first two bosses of a dungeon can be hit by your insta death gimmick spells like Missile and Tail Screw. Making it take even longer for a party of BLUs to kill the final boss of a dungeon. Also most of the 1st and 2nd bosses, as well as the 3rd, are all immune to your status effects that allow you to do spell combos which again keeps you from doing your best damage. This is supposed to be an overpowered broken class that can't go into duty finder because it may or may not have skills that either make the fights take to long, which t hey still do, or ruins a person's experience. Why should your 1 hit spells not work on everything 100% of the time? If you go into a fight with a BLU you know what you are getting into cause you had to agree to it. You formed the premade with them able to join you. As blue is it "requires" parties to do anything. And not just a party of BLUs, a real party with tanks and healers and maybe other DPS besides BLUs. Should some limited job that was so OP or broken that they had to remove it from DF be so week that they can't take down final Dungeon bosses or Primals in a full party of BLUs? A BLU should be able to walk into a Primal fight, see Ifrit cast eruption, and then either Doom it, Missile it to death, or Tail Screw it and kill it. It should be that broken. You would still need a BLU tanking, but you wouldn't need a lvl 70 to carry your sorry butt across the finish line.
    (11)

  9. #9
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Fyce View Post
    - You have a personal tank LB3 (even better than a tank LB3). Any kind of mechanic coming? Who cares! Just use one GDC! Problem solved! Tank tethers? Pffft, joke! Shared tank buster? Just let me join the fun! Not imbalanced at all.
    - You can heal yourself and other people to full in a blink. I don't really care if you don't think that White Wind isn't an issue. A DPS job being able to bypass a raid damage mechanic with Diamondback and then heal everyone to full in one skill is broken. It is. It objectively is.
    Boss Ultimate attacks (failed ones) go through Diamondback.

    Quote Originally Posted by Fyce View Post
    - You are able to withstand a lot of damage from any mechanic thanks to Mighty Guard. Similar to Diamondback, but with more flexibility at the cost of less protection. It still allows healers to shield the BLU in order for him to be able to easily White Wind the mechanic.
    Go attempt to tank an lvl 50 EX dungeon with Mighty guard and see how fast you melt. I'll wait, because you'll be back really soon. 40% reduced damage doesn't mean much when you're taking so much due to wearing cloth.

    Quote Originally Posted by Fyce View Post
    - You can give anyone in the group 100% HP and MP at the cost of some DPS. A healer died and is in need of MP? No problem! Better have a dead DPS than a healer. It's probably less broken than the rest, but having a single target full HP&MP is still not really something you see every day on a Caster DPS.
    "Some DPS" yeah, 25%. . . that's a lot. Especially when BLU has low personal dps to start.

    Quote Originally Posted by Awful View Post
    It's like if idk WoW for example, we'll use this since it's a big MMO as well, they introduced Death Knight, the first hero class in WoW in the Wrath of the Lich King Expansion (WOTLK), its similar in a way that DK was an agent of the Scourge, an entity of evil but they changed it into an actual class. You could now use your favorite Scourge minions in battle, you could tank and be great at it and here's the thing it was really strong at the start, not to mention it wasn't gated by just doing lvl 60 content 2 expansions ago like Blue Mage. I know they're different games but still, there's always ways to make a class be able to function in an MMO.
    Pretty much this. No one would be having issues if BLU was strong, but they're simply not. It would have been better to start strong then reign them in instead of starting weak and have players be disappointed.
    (14)
    Last edited by Deceptus; 01-21-2019 at 05:20 AM.

  10. #10
    Player
    Valdegarde's Avatar
    Join Date
    Jul 2015
    Posts
    299
    Character
    Hildegarde Rosea
    World
    Lamia
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Deceptus View Post
    No one would be having issues if BLU was strong, but they're simply not.
    Mm, I still very much vastly prefer Blue Mage to be an actually viable main job alongside the rest of the cast, so if Blue Mage was extra strong but even more extra limited I'd still have an issue. However as it stands, it is not really operating under any definition of solo job, limited job, main job, anything besides maybe mount/atma-rate-sightseeing-log-job that can do some guildhests. Anyone notice that none of the Masked Carnivale stages are even remotely as complex as Ward Up or Annoy the Void either? So even saying it has unique guildhest-like instances is kind of an insult to guildhests.
    (9)

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