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  1. #1
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by The_Distinguished_Anarchist View Post
    There is a ton of potential in Blue Mage as a regular duty job. The infliction of status ailments fills a niche that no other job has. Making interesting combos out of various disparate monster abilities. And there are plenty of people who would still play it over any other class just for the aesthetic.

    If you find the end-game here so boring, then maybe this game isn't for you.
    It's more that it's the same pattern every time, with the same classes, with the same exact things over and over. There's no variety, there's no uniqueness. Eureka was an attempt at shaking it up a little, but sadly fell flat.

    I'd personally prefer BLU getting fleshed out more as a limited job through way of letting it be grossly overpowered in old content, and letting it serve as a fun way of going through old content by yourself. Allow it to solo the 8-mans, allow it to absolutely destroy bosses like they're insects, let it be our playground for just going crazy in the old stuff. Let the limited jobs be our power fantasies!
    (5)

  2. #2
    Player
    The_Distinguished_Anarchist's Avatar
    Join Date
    Sep 2013
    Posts
    27
    Character
    Guilford Fairclough
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by RyuDragnier View Post
    It's more that it's the same pattern every time, with the same classes, with the same exact things over and over. There's no variety, there's no uniqueness. Eureka was an attempt at shaking it up a little, but sadly fell flat.

    I'd personally prefer BLU getting fleshed out more as a limited job through way of letting it be grossly overpowered in old content, and letting it serve as a fun way of going through old content by yourself. Allow it to solo the 8-mans, allow it to absolutely destroy bosses like they're insects, let it be our playground for just going crazy in the old stuff. Let the limited jobs be our power fantasies!
    You need a more thorough qualifier on what counts as "uniqueness".

    Eureka was nothing more than an attempt to combine the EXP Party from Final Fantasy XI with the AEGIS system from the Kaidan zone from The Secret World. It was two of the worst aspects from their respective games, and for some reason people are surprised that the place failed to appeal.

    Your version of a fun playground is literally every job at the level cap. All of them are grossly overpowered in old content, capable of soloing what used to take eight players. I fail to see the need to relegate a much-requested job to a gap that doesn't need to be filled.
    (10)