Quote Originally Posted by Brightamethyst View Post
Healing is probably a lore vs gameplay issue. We see it as all powerful because that's what you need to make functional videogame battle system, bit in the lore it's more about accelerating natural healing than an instant cure. Healing magic will let a broken bone heal itself faster, but it won't regrow a lost limb.
Yeah. Maybe at most a healer on hand could quickly tend to an eye injury that would continue to degrade over time, allowing for quick intervention to prevent blindness where it may have otherwise occurred, but healers are limited in what they can do lore wise. If they weren't the setting would have no tension.

Back in WoW we had a guild where some people got upset that when a character died in a plot line, they couldn't just resurrect him. As if that's supposed to be an easy thing healers can just do willy nilly at the drop of a hat. I think the most a healer could commonly do is maybe resuscitate someone that had died just a moment before, but you can't just find a dead body and cast Raise either and expect it to work. When actual resurrections happen they tend to be under special circumstances.