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  1. #531
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by TheHeavenAbyss View Post
    Blue Magic wasn't always RNG. I don't use it much in other FFs, but in FFIX I'm pretty sure that, if you're able to eat an enemy that has a blue magic skill (even if it hasn't used said skill), you'll just 100% get it.
    This is very true, the only rng in BLU was getting to mob to target the person with learn, but most the skills were aoe so that mitigated it. It was only ffXI where it was rng, because MMO's. All other BLU's is 100% learn if the condition was met
    (4)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  2. #532
    Player
    Mholito's Avatar
    Join Date
    Aug 2014
    Location
    Limsa Lominsa
    Posts
    1,316
    Character
    Mholi'to Lihzeh
    World
    Zodiark
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by GrenGarm View Post
    Still waiting for all those white knights who told me to try the job before judging it to come in here and tell me how amazing it is and why it was worth sacrificing BLU as a real job for what we got. Still super glad that Square decided to experiment instead?
    Sorry to break it to you, but mot of us are too busy having fun with it to post about it on the forums. Give it a week or two for the initial hype to die down, and you might get some more answers.
    (4)

  3. #533
    Player
    Dmhlucky's Avatar
    Join Date
    Oct 2013
    Posts
    54
    Character
    Donny Marc
    World
    Excalibur
    Main Class
    White Mage Lv 70
    So what i think they need to do, Keep it as a limited Job for leveling purposes 1-50. Have a quest at 50 to "unlock" the limited nature of the job, which also imposes a Spell level. This would allow the overpowered spells to be used in the higher content, ie 1k needles would be a lv 50 spell, while Water cannon would be level 1. (Yes several spells would be higher level in this instance to counter the balancing issues) But then a Blu could join the DF and participate in actual content. At 50, doing 1k damage isn't overpowered, Especially as other have said, since Blu gets no stats on their weapon (which i think they also need to work on, but that's another topic)

    That's so much of why Blu in 11 was as balanced as it was, you didn't get access to your powerful spells until later in your leveling progression, and even once you did get those spells, you had to better manage your MP.
    That's another road they could take, change the MP values on spells. 1k needles is literally spammable, and with the cast time, you pretty much never run out of MP that i have experienced so far.

    And i also agree that spells should be 90% soloable. Claiming its a solo job, then forcing it to find alternate ways into Duties to get a large number of their spells is very contradictory.
    (2)

  4. #534
    Player
    Berteaux_Braumegain's Avatar
    Join Date
    Sep 2017
    Location
    Ul'dah
    Posts
    1,151
    Character
    Berteaux Braumegain
    World
    Balmung
    Main Class
    Red Mage Lv 90
    I just want potency increases on some skills. Why is everything hovering around 90 - 130? I know there are combos, but you can't even use most of those on bosses because they resist the status effects that set up the combos.
    (5)

  5. #535
    Player
    Elkanah's Avatar
    Join Date
    Sep 2014
    Posts
    909
    Character
    Shikaree Sinhunter
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Berteaux_Braumegain View Post
    I know there are combos, but you can't even use most of those on bosses because they resist the status effects that set up the combos.
    This (to me) makes no sense why they couldn't just use the carnival with two separate versions like POTD and HoH did.

    1) To climb the ranks similar to POTD and HoH in rankings
    2) Make the quests for BLU THROUGH Carnival (to learn) and put them with the other jobs like every other job

    Most (if not all bosses) resist specific stuff like sleep, bind, heavy and slow from our already given jobs of SMN BLM RDM. Why couldn't BLU skills (with absolute garbage potency) just have the same resistance spells in the game do the same thing?
    Got Level 5 petrify? Resist. Missile? Resist. Doom? Resist.

    BLU is a "solo" limited job, but requires parties for party based content, to actually learn skills that you can't even use half the time, since they combine with other CD's for the same cool down timer. The advertisement seems very falsely placed when making it written text as a "solo" limited job as well.
    (3)

  6. #536
    Player
    Berteaux_Braumegain's Avatar
    Join Date
    Sep 2017
    Location
    Ul'dah
    Posts
    1,151
    Character
    Berteaux Braumegain
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Didn't mean to post that twice.
    (0)

  7. #537
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,407
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    Ya know...we should just call Blue Mage "Chocobo Mage".
    (1)

  8. #538
    Player
    Berteaux_Braumegain's Avatar
    Join Date
    Sep 2017
    Location
    Ul'dah
    Posts
    1,151
    Character
    Berteaux Braumegain
    World
    Balmung
    Main Class
    Red Mage Lv 90
    When the level cap is raised to 60, we'll probably get some Chocobo spells from Tailfeather. I don't think anything outside of Rabanastre used Choco Meteor, though.
    (0)

  9. #539
    Player
    Reneo's Avatar
    Join Date
    Dec 2014
    Posts
    108
    Character
    Ying Fa
    World
    Midgardsormr
    Main Class
    Arcanist Lv 80
    At this point, we shouldn't expect them to change into a real job at all. I'm just hoping limited jobs don't become the norm and they just toss unique jobs into limited jobs section. But the fact that they did this to an iconic BLU job and not Red Mage or Summoner? It's just an strange call.

    I don't know if I'm in the minority in this case but I'm just really fearful of future jobs being placed into that section. I'm more nervous than excited about them adding new jobs at this pount.
    (5)

  10. #540
    Player
    Tempest222's Avatar
    Join Date
    Oct 2017
    Posts
    283
    Character
    Kestrel Moon
    World
    Midgardsormr
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Reneo View Post
    At this point, we shouldn't expect them to change into a real job at all. I'm just hoping limited jobs don't become the norm and they just toss unique jobs into limited jobs section. But the fact that they did this to an iconic BLU job and not Red Mage or Summoner? It's just an strange call.

    I don't know if I'm in the minority in this case but I'm just really fearful of future jobs being placed into that section. I'm more nervous than excited about them adding new jobs at this pount.
    Same. It’ll be really sad and boring for me if they just keep adding limited jobs that are nothing but rng grindfests where you can’t make any significant progression without having to ask other players to carry you repeatedly through old content for a 3% chance of getting what you need. No thanks. Please don’t do again. I prefer real jobs if this is what happens when they try something new.
    (1)

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