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  1. #1041
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Having played around with BLU, I really don’t feel like there is anything there that makes it so OP it couldn’t have just been a full job.

    Yes it has some powerful tools like 1000 needles on anything pre-30 single target, but with restrictions in place as simple as a minimum equip levels or tweaks to mp cost/potencies it could have solved most of the problems.
    (7)
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  2. #1042
    Player Seddrinth's Avatar
    Join Date
    Jan 2018
    Posts
    293
    Character
    Absdihfskv Dijsijsdsl
    World
    Adamantoise
    Main Class
    Summoner Lv 90
    I think it should not be in raids. SE made the right decision.
    (4)

  3. #1043
    Player
    KadaRemnant's Avatar
    Join Date
    Jan 2017
    Posts
    261
    Character
    Kira Ayakima
    World
    Siren
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Niwashi View Post
    You missed the "By that definition" part. Nabiri complained that not playing it "normally" (which she clarified as meaning raiding) meant that there was no point in BLU, as "We already know it has no endgame." Reynhart responded to point out that there are other things that don't have that specific endgame.



    Exactly. BLU has its own endgame, just like crafting and gathering have their own endgame, etc. Nabiri and numerous others are insisting that the only endgame that counts is raiding, and they're ignoring that the game already has alternate endgames that lots of other players like.

    I agree that how good BLU's endgame is remains to be seen, but just demanding that the mere fact that it's something other than raiding makes it automatically pointless is ridiculous. There are plenty of people who like FFXIV but don't like raiding (or simply want some variety and to have something else to do besides raiding once in a while). Those are the people BLU is for.
    Agreed with you and i'm one of the blue people who really enjoy blue mage! Ffxiv is not only about raiding.
    I'm really happy we have blue mage this way. Thank you SE!
    (5)

  4. #1044
    Player
    Awful's Avatar
    Join Date
    Jul 2015
    Posts
    1,280
    Character
    Awful Name
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by AxlStream View Post
    Okay cool. Except it's not a job like the others in the game. It's a LIMITED JOB. It is not designed, planned and intended for it to be taken into current end game content. Maybe one day they will revise this but right now, this is quite enough.
    So if it isn't designed for the game then who does it cater to? Collectors? By that logic RDM, NIN, DRK and BRD shouldn't be in the game but they designed them into a proper setting where they fulfill their own roles in how they fit in an MMO, you look at BLU and it's all gimmicks that they could redesign but won't. It's not like other jobs because the keyword here is they didn't design it at all without any thinking or the impacts it would have on the actual game, yes it's fun right now because it's new but I played literally for 2 hours casually and i'm lvl 40 with 24 spells.

    It's literally a collectathon class that isn't really anything new then playing FSH but instead of catching fish you get spells which most of them are pretty underpowered I solo'd Haukke Manor normal at lvl 32 and it wasn't fun or as interesting as playing an actual class. It was spam 1000 needles, White Wind, Bad Breath, rinse and repeat that's literally your rotation until you get the "premium" level 50 skills that have bad drop rates, still aren't as strong as other actual skills in game they're literally gonna be Carnival fodder where you use lightning spells on a dropsy target, nothing more nothing less.

    And it's a shame too because the fun part is leveling but you reach it so fast without even thinking about it then you realize that the rest of the skills come from lvl 50 dungeons and EX trials that you have to hope RNG co-operates and that people will spam run it till you get it. BLU was a lost opportunity, it was fun but now that people are reaching lvl 50 very rapidly the effect is starting to kick in that people want more and wish it was more than just a collectathon mage and they could do more, don't get me wrong I'm having fun leveling but once that's over the fun is gonna die down for me after learning those abilities on the over world.
    (10)

  5. #1045
    Player
    ChocoFeru's Avatar
    Join Date
    Jul 2012
    Location
    FFXIVESP
    Posts
    583
    Character
    Choco Feru
    World
    Ragnarok
    Main Class
    Dancer Lv 92
    Quote Originally Posted by Awful View Post
    And it's a shame too because the fun part is leveling but you reach it so fast without even thinking about it then you realize that the rest of the skills come from lvl 50 dungeons and EX trials that you have to hope RNG co-operates and that people will spam run it till you get it. BLU was a lost opportunity, it was fun but now that people are reaching lvl 50 very rapidly the effect is starting to kick in that people want more and wish it was more than just a collectathon mage and they could do more, don't get me wrong I'm having fun leveling but once that's over the fun is gonna die down for me after learning those abilities on the over world.
    I see BLU as an opportunity for future jobs like Beastmaster and maybe a rework of the overworld.
    We have a LIMITED overworld, easy and boring one. Maybe in future expansions with jobs like BLU and Beastmaster, we will get a chance to get a rework on that matter.

    If you want to raid, you have 3 other casters. Why do we need a 4th one? Why do we need to destroy BLU's skills and turn it into a generic job with a generic rotation to fit it in raid? The actual combat system is quite boring and straightforward.

    BLU offers something new and fun, so I'm happy with it and will keep deffend it :P
    (5)

    Twitch: https://www.twitch.tv/chocoferu/
    YouTube: http://www.youtube.com/ChocoFeru
    Spanish Community FFXIVESP: http://www.discord.gg/ffxivesp

  6. #1046
    Player
    Mansion's Avatar
    Join Date
    Aug 2018
    Location
    Gridania
    Posts
    1,986
    Character
    Mansion Viscera
    World
    Louisoix
    Main Class
    Sage Lv 100
    Quote Originally Posted by ChocoFeru View Post
    Why do we need to destroy BLU's skills and turn it into a generic job with a generic rotation to fit it in raid?
    That's actually my only argument. We have seen legacy FF jobs squeezed into FFXIV system with various results (Summoner, Dark Knight are disappointing in that regard). If they simply just ignored Blue Mage, I could have felt frustrated. If they added it in the FFXIV combat system, with a unique rotation like all other jobs, I honestly think I would have been more disappointed than any other job, even if I would have given it a try.

    But they found a third option, which is the most faithfull to the job itself. That's a position I understand and respect. I'm not saying the current BLM SMN RDM represent all that can be done regarding casting in FFXIV, but I don't think Blue would have added that much difference in the current job variety, while it is a nice touch to re-populate the overworld with these kind of initiatives.

    I dont believe they will change their mind and make it level 80 for ShB just because people want it. I'm much more interested in them developing original jobs.
    (3)

  7. #1047
    Player
    Awful's Avatar
    Join Date
    Jul 2015
    Posts
    1,280
    Character
    Awful Name
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by ChocoFeru View Post
    I see BLU as an opportunity for future jobs like Beastmaster and maybe a rework of the overworld.
    We have a LIMITED overworld, easy and boring one. Maybe in future expansions with jobs like BLU and Beastmaster, we will get a chance to get a rework on that matter.
    Even with the BLU change the overworld is indeed still boring it's just kill mobs > learn spells > level and repeat, Beastmaster could work too but why limit that as well? It could work as well by having different pets do different abilities depending on what pets you have, they'd have to retune the pet AI because look at Selene and Eos it's janky still.

    Quote Originally Posted by ChocoFeru View Post
    If you want to raid, you have 3 other casters. Why do we need a 4th one? Why do we need to destroy BLU's skills and turn it into a generic job with a generic rotation to fit it in raid? The actual combat system is quite boring and straightforward.
    This argument I don't get so far BLUs skills aren't even gamebreaking 1000 Needles isn't OP it makes the class function and allows you to cycle through Badbreath > 1000 Needles > Drill Arms, but even then you can just Swiftcast 1000 Needles again. So far it's rotation isn't really that different I'd say the oppose that it's worse than an actual class because these skills are so niche but nonetheless it is a rotation and actually feels worse than using RDM spells, at least with those it feels like you're playing a strong caster. So far having 24 spells I don't see what's so OP about these skills they could make an actual rotation for BLU without breaking it's class flavor.

    Quote Originally Posted by ChocoFeru View Post
    BLU offers something new and fun, so I'm happy with it and will keep deffend it :P
    And you should I'm not trying to change your mind I'm just giving my feedback with almost having the class max level within the first 2 days of its inception and I gotta say it's playing out exactly how I thought it would, at least for me. The leveling is fun, getting spells is fun, but that's it after 50 I won't have much of a reason to play BLU because I don't like RNG for spells, the Carnival will be fun the first time then I'll never touch it, we always ask for more in this game but I'm asking is this all we're getting? Where's the rest of the class? Why do we have to wait until 5.X to get more BLU stuff?

    It feels rushed and while I appreciate the nod to BLU it will always want me having more, like a steak that I ordered with all the fixings and sides but all I got were the sides.
    (5)

  8. #1048
    Player
    ChocoFeru's Avatar
    Join Date
    Jul 2012
    Location
    FFXIVESP
    Posts
    583
    Character
    Choco Feru
    World
    Ragnarok
    Main Class
    Dancer Lv 92
    Quote Originally Posted by Awful View Post
    This argument I don't get so far BLUs skills aren't even gamebreaking 1000 Needles isn't OP it makes the class function and allows you to cycle through Badbreath > 1000 Needles > Drill Arms, but even then you can just Swiftcast 1000 Needles again. So far it's rotation isn't really that different I'd say the oppose that it's worse than an actual class because these skills are so niche but nonetheless it is a rotation and actually feels worse than using RDM spells, at least with those it feels like you're playing a strong caster. So far having 24 spells I don't see what's so OP about these skills they could make an actual rotation for BLU without breaking it's class flavor.
    It doesn't matter if the skills are OP or not.

    The point is that generic jobs have 24 only skills aprox, and BLU has 49 right now. 49 UNIQUE skills.


    Now imagine BLU was a simple/generic job like the rest with 24 skills at level 70. On every new expansion, jobs get new skills and delete/fuse older ones. So at lv80 BLU, SE would delete some unique skills in order to fit new ones. This doesn't make any sense from the BLU perspective.

    Now BLU has 49 skills. At level 60 it will have even more, and more at lv70 and so on, while the rest of generic jobs will LOSE skills in order to fit the new ones.

    Why would you want that? Why would you want to lose unique skills just to fit the job into raid content? Why should I lose the skills I've learned? BLU doesn't work that way, and SE is trying to recpect the job.
    Ofcourse I would like to play BLU into raid content, but that would need a complete rework into the combat system and that's dangerous at this point.


    It's more reasonable to think that there can be new ways to play in the future. Ways to improve the overworld, so jobs like BLU and BST can fit into it, be useful etc... This is a new step and I hope they keep doing stuff like that, because I would like to see in the future new jobs like Beastmaster.
    (5)

    Twitch: https://www.twitch.tv/chocoferu/
    YouTube: http://www.youtube.com/ChocoFeru
    Spanish Community FFXIVESP: http://www.discord.gg/ffxivesp

  9. #1049
    Player
    GucciSan's Avatar
    Join Date
    Jan 2019
    Posts
    51
    Character
    Alphinaud's Assistant
    World
    Balmung
    Main Class
    Marauder Lv 10
    Quote Originally Posted by ChocoFeru View Post
    I see BLU as an opportunity for future jobs like Beastmaster and maybe a rework of the overworld.
    We have a LIMITED overworld, easy and boring one. Maybe in future expansions with jobs like BLU and Beastmaster, we will get a chance to get a rework on that matter.

    If you want to raid, you have 3 other casters. Why do we need a 4th one? Why do we need to destroy BLU's skills and turn it into a generic job with a generic rotation to fit it in raid? The actual combat system is quite boring and straightforward.

    BLU offers something new and fun, so I'm happy with it and will keep deffend it :P
    The problem isn't so much that BLU can't raid, it's that beyond the Carnival they can't do anything else.

    Leaving Savage out of the equation, that still rules out the 24 Man raids, the Normal versions of the 8 Mans, any future Trials, PvP, Expert Roulette/future Dungeons and even the MSQ. BLU will eventually be allowed to participate in these (save for PvP and the MSQ), but from what we gather it'll never be on launch.

    I speak for myself when I say I'd much rather have a different version of BLU if it means I can participate in all the game's content. I think BLU is fun for what it is, but as I'm slowly leveling it I can't shake the feeling of how pointless it feels to do so. Once I finish the collection game it is and finish the Carnival there isn't a reason for me to pick it up again; at least until the Carnival is updated in future patches.
    (6)

  10. #1050
    Player
    Burningskull's Avatar
    Join Date
    Jun 2014
    Posts
    1,342
    Character
    Markov Dracul
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    Quote Originally Posted by ChocoFeru View Post
    Why would you want that? Why would you want to lose unique skills just to fit the job into raid content? Why should I lose the skills I've learned?
    Because most of them suck or are HIGHLY situational. I have like 25 or so skills on BLU and only use about 4 or 5 of them.
    (14)

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