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  1. #1
    Player
    ChocoFeru's Avatar
    Join Date
    Jul 2012
    Location
    FFXIVESP
    Posts
    583
    Character
    Choco Feru
    World
    Ragnarok
    Main Class
    Dancer Lv 92
    Quote Originally Posted by Awful View Post
    And it's a shame too because the fun part is leveling but you reach it so fast without even thinking about it then you realize that the rest of the skills come from lvl 50 dungeons and EX trials that you have to hope RNG co-operates and that people will spam run it till you get it. BLU was a lost opportunity, it was fun but now that people are reaching lvl 50 very rapidly the effect is starting to kick in that people want more and wish it was more than just a collectathon mage and they could do more, don't get me wrong I'm having fun leveling but once that's over the fun is gonna die down for me after learning those abilities on the over world.
    I see BLU as an opportunity for future jobs like Beastmaster and maybe a rework of the overworld.
    We have a LIMITED overworld, easy and boring one. Maybe in future expansions with jobs like BLU and Beastmaster, we will get a chance to get a rework on that matter.

    If you want to raid, you have 3 other casters. Why do we need a 4th one? Why do we need to destroy BLU's skills and turn it into a generic job with a generic rotation to fit it in raid? The actual combat system is quite boring and straightforward.

    BLU offers something new and fun, so I'm happy with it and will keep deffend it :P
    (5)

    Twitch: https://www.twitch.tv/chocoferu/
    YouTube: http://www.youtube.com/ChocoFeru
    Spanish Community FFXIVESP: http://www.discord.gg/ffxivesp

  2. #2
    Player
    Mansion's Avatar
    Join Date
    Aug 2018
    Location
    Gridania
    Posts
    1,986
    Character
    Mansion Viscera
    World
    Louisoix
    Main Class
    Sage Lv 100
    Quote Originally Posted by ChocoFeru View Post
    Why do we need to destroy BLU's skills and turn it into a generic job with a generic rotation to fit it in raid?
    That's actually my only argument. We have seen legacy FF jobs squeezed into FFXIV system with various results (Summoner, Dark Knight are disappointing in that regard). If they simply just ignored Blue Mage, I could have felt frustrated. If they added it in the FFXIV combat system, with a unique rotation like all other jobs, I honestly think I would have been more disappointed than any other job, even if I would have given it a try.

    But they found a third option, which is the most faithfull to the job itself. That's a position I understand and respect. I'm not saying the current BLM SMN RDM represent all that can be done regarding casting in FFXIV, but I don't think Blue would have added that much difference in the current job variety, while it is a nice touch to re-populate the overworld with these kind of initiatives.

    I dont believe they will change their mind and make it level 80 for ShB just because people want it. I'm much more interested in them developing original jobs.
    (3)

  3. #3
    Player
    Awful's Avatar
    Join Date
    Jul 2015
    Posts
    1,280
    Character
    Awful Name
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by ChocoFeru View Post
    I see BLU as an opportunity for future jobs like Beastmaster and maybe a rework of the overworld.
    We have a LIMITED overworld, easy and boring one. Maybe in future expansions with jobs like BLU and Beastmaster, we will get a chance to get a rework on that matter.
    Even with the BLU change the overworld is indeed still boring it's just kill mobs > learn spells > level and repeat, Beastmaster could work too but why limit that as well? It could work as well by having different pets do different abilities depending on what pets you have, they'd have to retune the pet AI because look at Selene and Eos it's janky still.

    Quote Originally Posted by ChocoFeru View Post
    If you want to raid, you have 3 other casters. Why do we need a 4th one? Why do we need to destroy BLU's skills and turn it into a generic job with a generic rotation to fit it in raid? The actual combat system is quite boring and straightforward.
    This argument I don't get so far BLUs skills aren't even gamebreaking 1000 Needles isn't OP it makes the class function and allows you to cycle through Badbreath > 1000 Needles > Drill Arms, but even then you can just Swiftcast 1000 Needles again. So far it's rotation isn't really that different I'd say the oppose that it's worse than an actual class because these skills are so niche but nonetheless it is a rotation and actually feels worse than using RDM spells, at least with those it feels like you're playing a strong caster. So far having 24 spells I don't see what's so OP about these skills they could make an actual rotation for BLU without breaking it's class flavor.

    Quote Originally Posted by ChocoFeru View Post
    BLU offers something new and fun, so I'm happy with it and will keep deffend it :P
    And you should I'm not trying to change your mind I'm just giving my feedback with almost having the class max level within the first 2 days of its inception and I gotta say it's playing out exactly how I thought it would, at least for me. The leveling is fun, getting spells is fun, but that's it after 50 I won't have much of a reason to play BLU because I don't like RNG for spells, the Carnival will be fun the first time then I'll never touch it, we always ask for more in this game but I'm asking is this all we're getting? Where's the rest of the class? Why do we have to wait until 5.X to get more BLU stuff?

    It feels rushed and while I appreciate the nod to BLU it will always want me having more, like a steak that I ordered with all the fixings and sides but all I got were the sides.
    (5)

  4. #4
    Player
    ChocoFeru's Avatar
    Join Date
    Jul 2012
    Location
    FFXIVESP
    Posts
    583
    Character
    Choco Feru
    World
    Ragnarok
    Main Class
    Dancer Lv 92
    Quote Originally Posted by Awful View Post
    This argument I don't get so far BLUs skills aren't even gamebreaking 1000 Needles isn't OP it makes the class function and allows you to cycle through Badbreath > 1000 Needles > Drill Arms, but even then you can just Swiftcast 1000 Needles again. So far it's rotation isn't really that different I'd say the oppose that it's worse than an actual class because these skills are so niche but nonetheless it is a rotation and actually feels worse than using RDM spells, at least with those it feels like you're playing a strong caster. So far having 24 spells I don't see what's so OP about these skills they could make an actual rotation for BLU without breaking it's class flavor.
    It doesn't matter if the skills are OP or not.

    The point is that generic jobs have 24 only skills aprox, and BLU has 49 right now. 49 UNIQUE skills.


    Now imagine BLU was a simple/generic job like the rest with 24 skills at level 70. On every new expansion, jobs get new skills and delete/fuse older ones. So at lv80 BLU, SE would delete some unique skills in order to fit new ones. This doesn't make any sense from the BLU perspective.

    Now BLU has 49 skills. At level 60 it will have even more, and more at lv70 and so on, while the rest of generic jobs will LOSE skills in order to fit the new ones.

    Why would you want that? Why would you want to lose unique skills just to fit the job into raid content? Why should I lose the skills I've learned? BLU doesn't work that way, and SE is trying to recpect the job.
    Ofcourse I would like to play BLU into raid content, but that would need a complete rework into the combat system and that's dangerous at this point.


    It's more reasonable to think that there can be new ways to play in the future. Ways to improve the overworld, so jobs like BLU and BST can fit into it, be useful etc... This is a new step and I hope they keep doing stuff like that, because I would like to see in the future new jobs like Beastmaster.
    (5)

    Twitch: https://www.twitch.tv/chocoferu/
    YouTube: http://www.youtube.com/ChocoFeru
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  5. #5
    Player
    Burningskull's Avatar
    Join Date
    Jun 2014
    Posts
    1,342
    Character
    Markov Dracul
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    Quote Originally Posted by ChocoFeru View Post
    Why would you want that? Why would you want to lose unique skills just to fit the job into raid content? Why should I lose the skills I've learned?
    Because most of them suck or are HIGHLY situational. I have like 25 or so skills on BLU and only use about 4 or 5 of them.
    (14)

  6. #6
    Player
    Blueyes's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    523
    Character
    Blue Plenilune
    World
    Diabolos
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by ChocoFeru View Post
    It doesn't matter if the skills are OP or not.

    The point is that generic jobs have 24 only skills aprox, and BLU has 49 right now. 49 UNIQUE skills.
    Note that it's entirely possible to have a proper job with access to all content without giving up all of those spells. Already, half of them exist purely for novelty purposes. It's almost difficult to find 24 spells that are worth setting.
    (17)
    Last edited by Blueyes; 01-16-2019 at 10:50 PM.

  7. #7
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Awful View Post
    The leveling is fun, getting spells is fun, but that's it after 50 I won't have much of a reason to play BLU because I don't like RNG for spells, the Carnival will be fun the first time then I'll never touch it, we always ask for more in this game but I'm asking is this all we're getting? Where's the rest of the class?
    That's all what the job is designed to do. Tons of people are having a lot of fun.
    It's simply not for you, I'd guess like a lot of things in this game. Move on.
    (4)

  8. #8
    Player
    Awful's Avatar
    Join Date
    Jul 2015
    Posts
    1,280
    Character
    Awful Name
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Fyce View Post
    That's all what the job is designed to do. Tons of people are having a lot of fun.
    It's simply not for you, I'd guess like a lot of things in this game. Move on.
    Which is exactly what I said the fun was finding the spells and messing around with them the fact that we won't have BLU with anymore spells until ShB and later in its patch days is pretty shoddy, I already stated that that was the fun for me you being an echo chamber doesn't change my opinion but you can't ignore how BLU is a collectathon rather than a job.

    It'll just be another weekly do this for Allied Seals for the people that continue because you can't level, you can't do MSQ, you can roam around in the overworld and make premade parties for 50 content, it's why for myself, I don't see it having any longevity for myself if it was an actual beta test for the job to be a fully integrated job I wouldn't feel as cheated.
    (19)

  9. #9
    Player
    GucciSan's Avatar
    Join Date
    Jan 2019
    Posts
    51
    Character
    Alphinaud's Assistant
    World
    Balmung
    Main Class
    Marauder Lv 10
    Quote Originally Posted by ChocoFeru View Post
    I see BLU as an opportunity for future jobs like Beastmaster and maybe a rework of the overworld.
    We have a LIMITED overworld, easy and boring one. Maybe in future expansions with jobs like BLU and Beastmaster, we will get a chance to get a rework on that matter.

    If you want to raid, you have 3 other casters. Why do we need a 4th one? Why do we need to destroy BLU's skills and turn it into a generic job with a generic rotation to fit it in raid? The actual combat system is quite boring and straightforward.

    BLU offers something new and fun, so I'm happy with it and will keep deffend it :P
    The problem isn't so much that BLU can't raid, it's that beyond the Carnival they can't do anything else.

    Leaving Savage out of the equation, that still rules out the 24 Man raids, the Normal versions of the 8 Mans, any future Trials, PvP, Expert Roulette/future Dungeons and even the MSQ. BLU will eventually be allowed to participate in these (save for PvP and the MSQ), but from what we gather it'll never be on launch.

    I speak for myself when I say I'd much rather have a different version of BLU if it means I can participate in all the game's content. I think BLU is fun for what it is, but as I'm slowly leveling it I can't shake the feeling of how pointless it feels to do so. Once I finish the collection game it is and finish the Carnival there isn't a reason for me to pick it up again; at least until the Carnival is updated in future patches.
    (6)

  10. #10
    Player
    ChocoFeru's Avatar
    Join Date
    Jul 2012
    Location
    FFXIVESP
    Posts
    583
    Character
    Choco Feru
    World
    Ragnarok
    Main Class
    Dancer Lv 92
    Quote Originally Posted by GucciSan View Post
    The problem isn't so much that BLU can't raid, it's that beyond the Carnival they can't do anything else.

    Leaving Savage out of the equation, that still rules out the 24 Man raids, the Normal versions of the 8 Mans, any future Trials, PvP, Expert Roulette/future Dungeons and even the MSQ. BLU will eventually be allowed to participate in these (save for PvP and the MSQ), but from what we gather it'll never be on launch.

    I speak for myself when I say I'd much rather have a different version of BLU if it means I can participate in all the game's content. I think BLU is fun for what it is, but as I'm slowly leveling it I can't shake the feeling of how pointless it feels to do so. Once I finish the collection game it is and finish the Carnival there isn't a reason for me to pick it up again; at least until the Carnival is updated in future patches.
    If we think it that way;
    Why would I want to level BLM to lv70 if I already have SMN 70? I can raid as BLM, so SMN is useless, right? I can do the exact same content as BLM, so SMN is useless and there's no reason to level it up.
    And why would I want to level Carpenter? I can't raid with it, so it's pointless, right?

    BLU is just a different job, and just like you can't do endgame content as Botanist or Weaver, you can't do it as BLU as well, because it works different. But being different doesn't mean it cannot belong into this game.

    The important point is that BLU would lose all it's meanings if it was a raid job with the actual combat system. So if you want BLU to be implemented into raid content, you should ask for a new combat system instead of destroying BLU.
    (9)

    Twitch: https://www.twitch.tv/chocoferu/
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