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  1. #1
    Player
    Tempest222's Avatar
    Join Date
    Oct 2017
    Posts
    283
    Character
    Kestrel Moon
    World
    Midgardsormr
    Main Class
    Red Mage Lv 70
    Having dialogue that refers to the player character by name is not a valid excuse to not have voice acting. There is no reason why the written text on screen can’t habe the player name written out while the voice acting says “adventurer” or “warrior of light” etc. I used to play another game that was fully voice acted and frequently referred to the player character by name in writing while verbally using a generic title.

    Also a, few peopke feeling the quality of voice acting isn’t up to their personal standards or feeling the voices sound different to what they’ve imagined is also not a valid excuse to skip voice acted scenes. People can swap to another language or turn down the sound if they find it that distracting. No voice actor is going to please 100% of players.

    I mean, who knows, maybe most people just hate voice acted scenes, but I’m willing to bet that’s not the case. I think it would be great to see more of it going forward, but I doubt it’ll happen. The reason is probablyto do with the cost of having everything voice acted in 4 different languages, and not at all about certain dialogue using player names or with players preferring to not have voice acting.
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  2. #2
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Tempest222 View Post
    Having dialogue that refers to the player character by name is not a valid excuse to not have voice acting. There is no reason why the written text on screen can’t habe the player name written out while the voice acting says “adventurer” or “warrior of light” etc. I used to play another game that was fully voice acted and frequently referred to the player character by name in writing while verbally using a generic title.

    Also a, few peopke feeling the quality of voice acting isn’t up to their personal standards or feeling the voices sound different to what they’ve imagined is also not a valid excuse to skip voice acted scenes. People can swap to another language or turn down the sound if they find it that distracting. No voice actor is going to please 100% of players.

    I mean, who knows, maybe most people just hate voice acted scenes, but I’m willing to bet that’s not the case. I think it would be great to see more of it going forward, but I doubt it’ll happen. The reason is probablyto do with the cost of having everything voice acted in 4 different languages, and not at all about certain dialogue using player names or with players preferring to not have voice acting.
    It's most definitely costs. Hell it's why even the MSQ is sparse with voice acting when it can get away with it. With this digital age the need for physical disk space has lessened, which used to be a chief concern, but the cost of hiring actors in different languages is still cost prohibitive in a lot of situations. Especially for SE who likes to pretend they're a poor indie company at times.
    (1)