Quote Originally Posted by Azurymber View Post
On the other hand if they made a game anyone can pick up, without needing to invest time into it, then people might actually play on a regular basis
Fair enough - games such as what, though? They can't exactly put in games that have a huge gambling stigma attached to it, like typical casino games. I'd imagine that if they had added Blitzball as Yoshi had hinted at finding a hard time implementing, that would be a significant time sink as well. Maybe we need to throw some suggestions on feasible future GS options and see what catches up with others?