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  1. #1
    Player
    TheHeavenAbyss's Avatar
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    Mar 2017
    Posts
    129
    Character
    Lluw Tharias
    World
    Phoenix
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Songwillow View Post
    I imagine Beastmaster being a DPS class even though I would prefer it being a pet based tank class. They are probably going to be a limited job like Blue Mage though due to having to collect beasts.
    I would love it to be a pet based class too, and really wouldn't like it to be another limited job. Makes me wish they worked some more on that glamour system for pets, because Beastmaster could have a pet that you would be able to glamour as a monster you like. And you could collect these glamours from the monsters you fight in the wild (so you wouldn't need the limited job thing to have the collectability aspect).
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    Last edited by TheHeavenAbyss; 01-10-2019 at 06:40 PM.

  2. #2
    Player
    Kalise's Avatar
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    Dec 2018
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    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by TheHeavenAbyss View Post
    I would love it to be a pet based class too, and really wouldn't like it to be another limited job. Makes me wish they worked some more on that glamour system for pets, because Beastmaster could have a pet that you would be able to glamour as a monster you like. And you could collect these glamours from the monsters you fight in the wild (so you wouldn't need the limited job thing to have the collectability aspect).
    That and you know, going around collecting beasts wouldn't necessarily require the job to be limited...

    It honestly boggles my mind that people claim that they're bored of all classes being standardized and are so quick to jump onto the "Lets make this cool new job as worthless as Chocobo Racing!!" as opposed to just being on board to have new jobs come out with interesting quirks that deviate from the "Standard" grinding of Duty Finder and rushing through job quests as progression...

    Honestly, the only reason they'd need to limit Beastmaster in any way, is if they gave it the ability to take control of enemies like in previous iterations in the FF series. To which, they'd just need to limit the ability to use those skills in duties...

    Quote Originally Posted by Valdegarde View Post
    It was called Salvemaker in Bravely Default, so there's some precedent for it not necessarily having to be named (al)chemist.
    That and they could come up with a brand new name (Sort of like how AST wasn't necessarily a job name from a previous title), such as Mixologist (MIX), Cannoneer (CAN), Physician (PHY), Brewer (BRW), Herbalist (HRB), Professor (PRF), Nurse (NSE), Surgeon (SGN) etc...

    Like, honestly, the name of the job is probably the least concerning aspect of creation and implementation xD
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  3. #3
    Player
    TheHeavenAbyss's Avatar
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    Mar 2017
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    129
    Character
    Lluw Tharias
    World
    Phoenix
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Kalise View Post
    That and you know, going around collecting beasts wouldn't necessarily require the job to be limited...

    It honestly boggles my mind that people claim that they're bored of all classes being standardized and are so quick to jump onto the "Lets make this cool new job as worthless as Chocobo Racing!!" as opposed to just being on board to have new jobs come out with interesting quirks that deviate from the "Standard" grinding of Duty Finder and rushing through job quests as progression...

    Honestly, the only reason they'd need to limit Beastmaster in any way, is if they gave it the ability to take control of enemies like in previous iterations in the FF series. To which, they'd just need to limit the ability to use those skills in duties...
    If you collect monsters it's the same argument they're using about collecting blue spells, with the possibility of creating barriers to players who don't have/use the best skills/monsters. Now, I don't agree that that requires the job to be limited, but I think it is what SE would almost certainly argue.
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  4. #4
    Player
    Kalise's Avatar
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    Dec 2018
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    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by TheHeavenAbyss View Post
    If you collect monsters it's the same argument they're using about collecting blue spells, with the possibility of creating barriers to players who don't have/use the best skills/monsters. Now, I don't agree that that requires the job to be limited, but I think it is what SE would almost certainly argue.
    Though, that's really, really, really easy to remedy.

    Just make the "Core" spells/beasts part of their Job Quests. Thus, everyone is guaranteed to have access to said "Best" or "Required" skills.

    Or just make it a requirement in order to queue up to Duty Finder, so that no-one will be ostracised in there for not having said skills.

    Of course, this isn't to account for the fact that DF content is currently so faceroll that you get people not using 90% of their class skills. Like I've seen TONS of SAM who don't EVER get their Shifu/Jinpu buffs up, let alone do the combos to get Sen to perform Iaijutsu. Or NIN that never use a single Mudra and thus Ninjutsu, BRD that never use songs, DRG that never use Blood of the Dragon or any jump skills, BLM that just spam Fire 1 until they OOM and then wait for AF to drop before using Blizzard 1 and regaining mana...

    So, what's the big issue about maybe some BLU/BST might not have the "Best" spells/monsters and so require them to never be allowed into the general populous because the second they enter DF the entire game is going to implode?
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  5. #5
    Player
    TheHeavenAbyss's Avatar
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    Mar 2017
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    129
    Character
    Lluw Tharias
    World
    Phoenix
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Kalise View Post
    Though, that's really, really, really easy to remedy.

    Just make the "Core" spells/beasts part of their Job Quests. Thus, everyone is guaranteed to have access to said "Best" or "Required" skills.

    Or just make it a requirement in order to queue up to Duty Finder, so that no-one will be ostracised in there for not having said skills.

    Of course, this isn't to account for the fact that DF content is currently so faceroll that you get people not using 90% of their class skills. Like I've seen TONS of SAM who don't EVER get their Shifu/Jinpu buffs up, let alone do the combos to get Sen to perform Iaijutsu. Or NIN that never use a single Mudra and thus Ninjutsu, BRD that never use songs, DRG that never use Blood of the Dragon or any jump skills, BLM that just spam Fire 1 until they OOM and then wait for AF to drop before using Blizzard 1 and regaining mana...

    So, what's the big issue about maybe some BLU/BST might not have the "Best" spells/monsters and so require them to never be allowed into the general populous because the second they enter DF the entire game is going to implode?
    I don't actually disagree with you, but that apparently wasn't enough to make Blue Mage a regular job (at least for now). I've been saying the same kind of stuff in the Blue Mage threads. I just don't like the idea of Beastmaster being a limited job too, so I merely presented how it could work with what they already have.

    Another thing that worries me is that eventually people would just have the best monster to use and everyone would be running around with a behemoth or something, instead of each having their favorite monsters. That's why some people have been saying that primal egis like Ravana and Ramuh, if added eventually to SMN, could work as glamours to the attacker, caster and tank pets. I honestly don't care that much about having a dozen different pets if I only end up using one in end-game content, so glamour would be a way to actually have more variety at least aesthetically. Unless the job had some pet switching mechanic to different scenarios or other mechanic that makes use of the different pets, I guess.
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  6. #6
    Player
    Kalise's Avatar
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    Dec 2018
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    1,784
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    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by TheHeavenAbyss View Post
    -snip-
    I suppose they could always group the beasts into categories. So instead of it being something like "Behemoth = best" it would be something like "Behemoth, and all these other monsters = Best for X scenario" with them having similar stats/kits. So you have options within each "Type" of monster.

    Similar to if they decide to add more Egi's they could fill different roles by providing different utility (Kind of like how although Ifrit is higher DPS, Garuda has a nice debuff).

    Heck, it's not beyond the realms of possibility for allowing a class (Be it SMN or BST) to have multiple pets active at once. Especially if you have different categories, so then you can customise your menagerie a little bit more.

    But yeah, it all depends on whether SE comes up with some dumb excuses to limit them...

    Which I imagine they would rather do than make pet AI not hot garbage so as to allow for a second pet focused class to exist without being yelled at constantly for the derp AI...
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  7. #7
    Player
    Valdegarde's Avatar
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    Jul 2015
    Posts
    299
    Character
    Hildegarde Rosea
    World
    Lamia
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Kalise View Post
    That and they could come up with a brand new name (Sort of like how AST wasn't necessarily a job name from a previous title)
    Astrologian was Warren Omon's title in Tactics Ogre, which is where Astrologian seems to have gotten its card element from, it's also Orran's job in FFT (Astral Stasis, etc.)
    That being said, I do agree with you 100%.
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  8. #8
    Player
    Dmhlucky's Avatar
    Join Date
    Oct 2013
    Posts
    54
    Character
    Donny Marc
    World
    Excalibur
    Main Class
    White Mage Lv 70
    Mystic Knight/Rune Fencer could be a "magical" tank role. Instead of using hard elements, since they basically do nothing in this game just use spirit magic or aeither. Cold wield a crest and offhand an orb, which based on the "stance" would imbue them with magical power, the crest could "pulse" damaging abilities or short range normal pulses for Auto attacks, and the Orb would put up a barrier for defensive abilities and block procs similar to a shield.
    Would have magical abilities to draw hate and combo abilities.

    Chemist could be used as a healer or a DPS. Healer with the "potions" as their spells, (not actual potions) but in name. They could also have an ability called Drink like in other games, similar to what someone else suggested, but have it draw from a set list, like AST cards for various effects, or like Ninjitsu, enter a combo of 3 "ingredients" for a final result, ranging from healing to damage. Obvious Poison Dots, or "frost/Burn" dots via Fire/Ice potion. "Damaging Gas" attacks as DPS.

    Puppetmaster is also an option. Would be another pet Job, but not with all of the attachments like in 11. Would have 3 frames, Melee, Ranged/Support, Tank. Only ideas i have for this would be similar to how it played in 11, a H2H type job, but would use different weapon types than a monk. Maybe the varied rotations trigger the Automaton to do different "finishing moves" 1, 2, 3, would trigger a high damage attack, 1, 4, 5 a medium damage dot, 1, 6, 7 a conal AoE, and have the effect vary based on the Automaton frame.

    Gambler similar to what others have said. Throwing cards as weapon, and dice as an alternate similar to the AST cards for various effects, could be buffs or attacks/debuffs, having other "rolls" like Cor in 11, for Movement speed or EXP plus etc (obtained through Job level quests for fairness)

    Mime i think could be fun, but incredibly difficult to pull off. Tailored based on your current party, with a few unique standard abilities. "mimic" could be an ability that when activated you have to enter an on screen combination within a few seconds, 3 characters again, similar to Ninja, but not set, if successful you mimic the last action taken, if failed, goes on cool down. Would need to somehow identify which party member to mimic, could be yourself too. As far as a role, i think it would have to be a tank, as other jobs mimicking a provoke could be disastrous.
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