Quote Originally Posted by Shirosama View Post
I think people are panicking and throwing a B**** fit way too soon over BLU.
And yet those some people "throwing a fit" have been right again and again. I also don't get where BLU is "SIGNIFICANTLY" different to literally every other job. In fact what is irritating me at the moment is that from what I see we are neither getting an "unlimited Blue Ultimate Class Fantasy" OR an actual fully featured class. Square, as usual, played this as tepidly and safely as possible and this implementation of BLU is nothing but milquetoast mediocrity. Enemies being immune to death, skills being modified from the monster originals, a "soft" forced rotation due to power chaining and MP costs, learning spells from tokens . . . it's like Square had this vision, walked back on almost all of it, and then attempted to justify their design decisions by the thing they THOUGHT they were originally going to design but aren't actually creating anymore.

Well, I guess it could be worse. They could've used the dev time to blow tens of millions on a in-house custom game engine only to scrap it after two games. Baby steps.