It'd only be an improvement to you because the system is removing from you skills you use on the regular in current content.
By level 50, a Dragoon has the entire core of its rotation along with most of its oGCD skills. Between 50 and 70, Dragoon only gets enhancements to that core rotation.
Same goes for Monk, by 50 I have all 5 of my standard combo hits along with oGCDs to go with them.
Bard isn't even any different, having its core kit of DoTs, buffs and nukes by 50. From there, it only gains enhancements to that core rotation, much like Dragoon.
Tanks probably saw the biggest changes post 50, with the additions of their more dps aspected abilities, But even then, those skills were simply enhancements (except Warrior with Fel Cleave) to their currently used skills. Paladin especially with the addition of Goring and Royal Authority off Riot Strike which didn't previously have a finisher and was primarily used to get Flash MP back.
The problem is exclusively you. You don't find value in low level dungeons. The only reason you run them is because the carrot that is Levelling Roulette entices you into it.
For a genuinely new player (As we all were at once point) those sub 50 dungeons serve as live testing dummies for introducing new skills to the player in an organic way that also reinforces their use in a rotation.
Veteran players? Of course they'd be irritated at doing what amounts to a tutorial. That content was never meant to be hard, but giving us access to our entire level 70 kit in a dungeon designed around having all of 3 - 4 buttons would shatter the balance that content was built upon.
If you dislike having your abilities taken from you, stop doing content that takes them away. It really is that simple.
The space you are looking for between one shotting dungeons and no advantages is literally what we have now. Our gear syncs down with our skills, yes. But our high level gear has secondary stats that simplyu are not present on actual gear of that level. You will Crit, Direct Hit and generally cast faster than someone who is at level for that content in level appropriate gear. Post 50, that changes since dungeon gear gets secondary stats, but they had to because it had to replace endgame raiding gear.



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