Last edited by Skos; 12-28-2018 at 08:06 PM.
My only complaint about the mogstation are the items from seasonal events being placed there. Those could and should be placed in the seasonal merchant, for example the Santa bear place it in the vendor sell it for 400 tokens giving people more time to waste/grind during the events. Definitely that should be done with the food items and not put in the mogstation for 5 usd!
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These items are made by SE not some partner company. Hopefully that wrong information will one day be gone. It was stated in one of Mr Happys interview that its all created by SE.
(When a successfull game only survives thanks to cash shop even though it has a monthly sub, expansion cost and more then I kinda wonder how bad this would turn into the future. They are not selling mog items because they are nearly out of money -Yoshida even stated in an interview that they could not even stop with FF14 because it earns them so much money- but because its easy extra money.)
Just because Mr. Happy stated it wasn't created by SE doesn't necessarily mean he was right and they were wrong either. I'm not sure it's really smart to take the word of a Youtuber over what the actual company says unless you can provide proof that SE literally said otherwise.
Can we get a mount from a physical statue, like the emotes Zantetsuken and Diamond Dust from the Odin and Shiva statues? I want them to be able to chauffeur like 18 people at once, like a bus. Alternatively I guess they could just be really pretty. Make it a giant Bomb that can explode into a glorious nuke, that'd be cool.
The Mog Station lets us think of new items that may not otherwise exist in the confines of the game in that regard, kinda like Logograms and Eureka. Some of the things they introduce through the Mog Station could be implemented through the full game if they're popular enough. Gauging interest through monetary votes works pretty well, like Kickstarter.
I mean, you’re not wrong that the kind of evidence I can provide isn’t going to be a transcript of a board meeting where SE bigwigs are cackling maniacally about micro transactions while swimming in piles of money Scrooge McDuck style. At best I can collect a bunch of anecdotal evidence and say “huh, this seems a little more fishy than I’m comfortable with.”
There is, however, a huge amount of scientific research into the psychology of microtransactions. Not really a shocker there: when there’s oodles of money being made, people want to understand how. I just can’t preface all forum posts with “go spend a bunch of money buying access to these articles so you can understand where I’m coming from.’
https://scholar.google.ca/scholar?q=...3DiYc653hHNR8J Is one example of something that is more book-style, easy-reading, with copious citations to widely respected texts on psychology and marketing explaining why it’s applicable to MTX. There are literally dozens of published research papers on the topic though.
Some reading:
Would-be-hilarious-If-it-wasn’t-true depiction (in patent form!) of the lengths game studios are going to get inside your head and make you buy things while still thinking it was all your choice: https://kotaku.com/activision-patent...ers-1819630937
On the topic of the types of things you see in freemium: https://www.gamasutra.com/blogs/Josh...ame_Design.php
On the topic of ethical selling: https://www.gamasutra.com/blogs/EMcN...F2P_Debate.php
So in the end, knowing that other companies are doing some really shady things to maximize MTX profit, and knowing that the contents of SE’s cash shop (which for me includes everything on the Mog Station including subscription alterations like extra retainers and the account upgrade to let you have more characters; not just the section that gives you items) mirror freemium economies more closely than they do AAA P2P MMO economies, I’m just not personally giving them the benefit of the doubt.
I don’t mean to say that I can prove undeniably that the worst of the worst possible things are happening. Unless I was a fly on the wall inside certain team meeting, that would be impossible. Just that if the signs are there, I think we deserve more transparency and assurance that things are going to be done in the best way for the players.
And yes, I’ve been very set off recently by the “datacenter split” which is more the topic of other threads, but as I’ve posted there I think it’s I’ll-advised, ineffective, and player-hostile. It has me looking at everything about FFXIV financials more cynically than I used to.
Last edited by Adrestia; 12-29-2018 at 01:27 AM. Reason: Adding more readings
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Q11 Yoshida.) The Mog Station has seemingly picked up the pace in which it has released new in game items for players to purchase. How is it determined what items will be placed in the Mog Station and which will be placed in the game?
A.) It may feel like the pace is being accelerated but the Mog Station releases are on a release schedule. More recently, we have been releasing items to the Chinese and Korean servers, which are separate from our global servers (NA/EU/JP). Since those games use a different payment model than the global version, those regions pay us to create these items and supplement the game itself.
What then happens if that the Global players find out about these items and request them for our region as well. While they are intended for those markets, with player demand we do make an effort to bring them to the global version. It can make the pace seem accelerated for sure, but our Mog Station releases are simply on schedule.
...Can you source where Square Enix claims that a third party owns the rights to those emotes and similar goods made for Korean or Chinese servers?! I'm talking here about "owning the rights". It's very possible they outsource the making of them, but that's irrelevant. I can outsource a carpenter to make my furniture but it's still mine and I can do with it whatever I want.
From a business point of view, Square Enix giving any other company any right to any part of this game in any region is absolutely foolish. That opens road to court cases that'd lead to losses of months, maybe even years of payment, were the companies to have some difficulty with each other...all for a few emotes that they absolutely could not remove willy-nilly due to them being paid content.
It is kind of foolish altogether as that would require giving other companies the source code and all the tools to change it. All for the sake of making content that requires few days of work at most, that could be covered sufficiently by hiring a person or two extra or a few days of overtime here or there.
So yes...I ask for a source to claim that Square Enix have no ownership over these emotes, merely licenses them. Unless such claim was made by a Square Enix employee, I'll default to them doing it the logical way, aka. do it in-house on publishers request.
EDIT: Guess I was too late with that. Oh well.
Last edited by Bourne_Endeavor; 12-29-2018 at 02:53 AM.
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