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  1. #21
    Player
    Joe_Schmoe's Avatar
    Join Date
    Dec 2015
    Location
    Mistakenly Ul'dah
    Posts
    294
    Character
    Joe Schmoe
    World
    Hyperion
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Akonyl View Post
    If your macro is just /assist with nothing else, you might want to just use the keybind for this, save yourself some bar clutter. It'll also help avoid weird macro interference issues.
    I know about it, but thing of it is is my button setups are different for each class. It's easier to just macro it, since I can put it to wherever I need it to go. Whereas the keybind menu is universal - keybinding "alt +`" might work on my scholar, but not on my melee classes, as an example - unless I'm missing something.
    (0)
    Last edited by Joe_Schmoe; 12-28-2018 at 01:34 PM.
    Link to my blog: http://na.finalfantasyxiv.com/lodestone/character/13252535/blog/
    Link to my Twitch: https://www.twitch.tv/joe__schmoe

  2. #22
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,491
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by Hercub View Post
    OK, so the sense I am getting is that Macros are problematic maybe one day this will be fixed as I see the potential for them.
    I doubt they will be, only because there's nothing to be fixed. It's not broken.
    They were specifically designed this way in order to have the player play the game, not have a macro play the game for them. They didn't want macros to be close to actual player skill.

    There was a dev post about it a number of years back when ARR launched.
    (3)

    http://king.canadane.com

  3. #23
    Player
    dotsforlife's Avatar
    Join Date
    Feb 2017
    Posts
    285
    Character
    Dippin' Dots
    World
    Leviathan
    Main Class
    Astrologian Lv 100
    TL;DR Don't use macros in combat aside from maybe targeting ones. Especially if you do some annoying shit with it like spam messages or sounds. I remember when Ninja players were telling other Ninja players to macro their mudras. Lol... that still blows my mind.
    (1)

  4. #24
    Player
    Freyt's Avatar
    Join Date
    Aug 2013
    Location
    The Goblet 1-42
    Posts
    633
    Character
    Rabbit Ackerman
    World
    Gilgamesh
    Main Class
    Blue Mage Lv 80
    Yeah... I only ever used macros for Blood Weapon/Blood Price, and for Thunder back when it was 4 or 5 different skills. I've never used macros for healing, not even for reviving. Some people rely on them and they do well with them, but I prefer to have an immediate response to my key presses, as well as uninterruptible. I have switched, for the time being, to using macros for mouse targeted skills to center around my target, mostly because I just have a habit of losing track of my mouse cursor.
    (0)

  5. #25
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    Fellow macro hater chiming in here. I have one macro, and it's to slap Salted Earth directly under my current target. It takes me far too long to fiddle around with the ground target marker, so the macro actually makes it faster for me. I'm so glad they got rid of Flaming Arrow.

    /ac "Salted Earth" <t>
    (2)

  6. #26
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,174
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Here's a set of macros that will become even more useful with the addition of new jobs next summer:



    While we think of only "hotbar 9" as a single hotbar, there is actually a hotbar 9 for each class and each job, and additionally a separate hotbar 9 for "shared". These macros take advantage of the distinction between a class/job hotbar and the shared hotbar to store the many versions of one hotbar on various classes/jobs and switching which currently occupies the shared hotbar.

    Overview:
    • Turn on hotbar sharing for the bar(s) you want to use for switching. (/characterconfig, Hotbar Settings, Sharing)
    • Create macros for each class/job/menu category you want to use.
    • Make multiple versions of the bar, each with a different category "expanded", saving them on classes or jobs.

    Example macro set:
    Code:
    Magic DDs  : /hotbar copy thm 9 share 9
    Ranged DDs : /hotbar copy arc 9 share 9
    Melee DDs  : /hotbar copy pgl 9 share 9
    Healers    : /hotbar copy cnj 9 share 9
    Tanks      : /hotbar copy gla 9 share 9
    
    Crafters   : /hotbar copy crp 10 share 10
    Gatherers  : /hotbar copy min 10 share 10
    Hunt Bills : /hotbar copy fsh 10 share 10
                 Aside: my example shows this macro with the Battle Stance icon: /micon "Battle Stance" emote
    Set up hotbar 9 as your caster gearsets, then put the macros for each other job category on the bar so it looks something like

    RDM BLM SMN Healers Tanks Rangers Meleers

    in whatever order you prefer. Then save the bar to where your magic DDs macro says it should be, which is just manually running the reverse command:

    Code:
    /hotbar copy share 9 thm 9
    Then set up hotbar 9 for healers, something like

    Casters WHM SCH AST Tanks Rangers Meleers

    Then save the bar to where your healers macro says it should be:

    Code:
    /hotbar copy share 9 cnj 9
    etc.

    Once finished, you'll be able to click a category to "expand" it, and therefore be able to fit all your jobs on one bar. If you want all combat jobs and all non combat classes on one bar, you'll need to combine (healers and tanks) and/or (casters and rangers) to make them fit, since the number of categories plus the highest number of options in an "expanded" category can't exceed 12. Or, you can put two hotbars together, and have each macro switch both bars.
    (2)
    Last edited by Rongway; 12-28-2018 at 07:39 PM.
    Error 3102 Club, Order of the 52nd Hour

  7. #27
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Rongway View Post
    Here's a set of macros that will become even more useful with the addition of new jobs next summer:
    Well, that's fancy and all... but why not simply use this one (especially for people on Playstation):

    Code:
    /gearset
    It opens the list with all gearsets and you can select from there.
    (0)
    Last edited by Tint; 12-28-2018 at 07:11 PM.

  8. #28
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,174
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Tint View Post
    Well, that's fancy and all... but why not simply use this one (especially for people on Playstation):

    Code:
    /gearset
    It opens the list with all gearsets and you can select from there.
    It's cleaner than searching a list of forty gearsets for the one job you want, activating the submenu, and choosing "Equip Set". Besides, they're not all just gearsets. One of the categories in my example is a collection of combat checklist activity key items (hunt bills and wondrous tails), and each gatherer activates a bunch of stuff on equip, so I can see all nodes of any type regardless of which class I'm on:

    Code:
    /macroicon 31 gearset
    /gs change 31 <wait.1>
    /ac "Triangulate" <wait.1>
    /ac "Fathom" <wait.1>
    /ac "Truth of Mountains" <wait.1>
    /ac "Truth of Forests" <wait.1>
    /ac "Truth of Oceans"
    (0)
    Last edited by Rongway; 12-28-2018 at 07:41 PM.
    Error 3102 Club, Order of the 52nd Hour

  9. #29
    Player CorbinDallas's Avatar
    Join Date
    May 2015
    Posts
    745
    Character
    Korbin Dallas
    World
    Twintania
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Hercub View Post
    So, as this is still questionable for me what I will do before I do a dungeon (my Healer is only level 20 and only qualifies for Tam-Tara I believe) I'll do guildhests with Macros as a Healer to see how this works and to see if this is optimal.
    Why is it still questionable? It isn't optimal to heal via macros outside of fairy micromanagement. Far more experienced players have come forward and told you this, after healing for years. It's no wonder people who offer advice get so frustrated and come off as "elitist" when sound advice backed up with experience and proof just fall on deaf ears. Go ahead, go and do your macro guildhest, enjoy your waste of time.
    (3)

  10. #30
    Player MoroMurasaki's Avatar
    Join Date
    May 2017
    Posts
    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Hercub View Post
    Thanks for anyone who replied. I'll check in this thread probably tomorrow.
    I promise you you will not every be able to play a healer competently this way. At all.

    At cap most content features 8man parties. That would mean for every targeted healing ability you would need 8 separate macros. On WHM that means 8 times 8 just for the native targeted healing skills (Cure/2/3, Tetra, Bene, DB, Raise, Regen) not to mention things like E4E and Rescue from the cross-role section. This takes WHM from around 25-30 buttons up to a conservative estimate of about 80 buttons.

    You will literally never be able to play even semi-competently this way. At all. I guarantee you. I'm not trying to be harsh but you need to understand how bad this entire venture will go. Do not do it. It is objectively a horrible idea.

    I use a gaming keyboard with extra keys to the left of the rest right now and often use tab to target enemies while having I believe Q and W mapped to quickly target the first two members in my list other than myself? This covers both tanks in 2/2/4 content and the tank and other healer in 1/2/5 things. Find something like this that works for your existing keybinds. Don't do this macro thing, it is awful.
    (2)

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