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  1. #121
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by hynaku View Post
    Hasn't every gunblade in garlean empire on ffxiv always wear heavy plate armor just like a tank does. Don't see it being dps class.
    And in every other Final Fantasy they have been used by characters who didn't wear heavy armor and where focused on mostly fast and powerfull attacks. So it depents on where SE wants to go now but for me a Tank with a gunblade wouldn't feel right, even if it will probably end there because we need a new Tank and a new Healer to keep quetimes in check.
    (1)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  2. #122
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Ilan View Post
    And in every other Final Fantasy they have been used by characters who didn't wear heavy armor and where focused on mostly fast and powerfull attacks. So it depents on where SE wants to go now but for me a Tank with a gunblade wouldn't feel right, even if it will probably end there because we need a new Tank and a new Healer to keep quetimes in check.
    In every FF game gunblade jobs looks pretty different from each other, look at squall and lightning both use gunblades but they combat style is complete different, squall use more heavy swings and heavy fireshots and lightning is more matrix style and fire his weapon like she is using a handgun compared to squall, they only share the gunblade, in this game they are represent more squall archetype and wear heavy armour all around.

    And no, is not about quetimes, is about expanding the tank and healing choices like DD since tanks and healers mains are human beings that deserve have they fun expanded too.
    (3)

  3. #123
    Player
    Burningskull's Avatar
    Join Date
    Jun 2014
    Posts
    1,342
    Character
    Markov Dracul
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    Quote Originally Posted by shao32 View Post
    In every FF game gunblade jobs looks pretty different from each other, look at squall and lightning both use gunblades but they combat style is complete different, squall use more heavy swings and heavy fireshots and lightning is more matrix style and fire his weapon like she is using a handgun compared to squall, they only share the gunblade, in this game they are represent more squall archetype and wear heavy armour all around.

    And no, is not about quetimes, is about expanding the tank and healing choices like DD since tanks and healers mains are human beings that deserve have they fun expanded too.
    To be fair Squall and Lightning used two different style of gunblades. Squalls fired a blank that made the blade vibrate at a high frequency so that it's slice would cut sharper. Lightnings had two modes that it changed between. It had a sword mode that you used mostly in combat, and a gun mode that you saw during cutscenes and at the end of a attack combo. The weapon literally transformed. It didn't fire while in sword mode and it didn't have a blade in gun mode. Garleans are seen shooting their gunblades at range and being able to use them in melee.

    Gaius is seen dashing around the arena in your fight with him and has a X cut attack kinda like Samurai's 50 kenki attack. In the rp mode where you play Alphan... Alphy... (I can't spell) Shadowhunter uses what looks like a limit break 3 version of the Giaus attack. So while the troops wear heavy armor, which any army would have their infantry in protective armor, it could be a DPS. Or it could be a tank.

    Even if it is a tank tho that wont create but so many tank mains. FF8, Squall, and the Gunblade are some of my favorite FF elements... but I wouldn't main a tank just to have a job with a gunblade. However I would main a job with a gunblade if it was a DPS. I expect most DPS mains to feel the same way while a small number of people may switch their main to a tank. So que times would probably remain mostly the same since the same number of tanks would still be queuing into DF. It would give tank mains something new to play from level 50 or 60 to level 80 and then something to switch between when they get bored of the other 3 tanks.

    But who knows till the next fan fest. The leaks say it's a tank and they have been right so far. Me personally I'm hoping for a DPS cause I loved how Squall plays in Dissidia. (Not NT tho, I hate the 3v3 bull crap...) But if it IS a tank, then I'm happy for you tank mains
    (0)

  4. #124
    Player
    Mansion's Avatar
    Join Date
    Aug 2018
    Location
    Gridania
    Posts
    1,986
    Character
    Mansion Viscera
    World
    Louisoix
    Main Class
    Sage Lv 100
    Well, most tanks are DPSing 90% of the time in FFXIV so that would not make much of a difference, right?
    I'm more for a rework of tanks (and healers) to make their rotations more interesting while fulfilling their own roles. According to this, pretty much any job could be any role.
    (1)

  5. #125
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Burningskull View Post
    snip
    Yeah that was mostly my point, the few representations of gunblades where pretty different form each other in games where the combat system don't allow roles per se, ffxiii have roles in some degree but lighting is not a usual gunblade user either.
    As for Gaius attack that means something or nothing at the same time like y'sthola how use a unique DD LB attack despite being obviously a WHM and the dash attacks are pretty similar to osnlaught.

    At the same time there is many tank mains that will insta switch to gunblade if become a tank and probably don't play it if they make it DPS and will probably make some ppl get in to the role bcs the actual tanks are not appealing for them, everything is relative in the end, I want it as a tank and make it my switch tank to pair with DRK as I need and use it a lot and many DD mains will level it up but then abandon the job when the hype is gone and back to his old mains if the gameplay is not appealing for then or they like they old mains more, so in my opinion nobody deserve the gunblade job more that others but looking at the current roster we can't have another DD melee since tanks, and ranged DD need more fresh blood.
    (0)

  6. #126
    Player
    Rizon's Avatar
    Join Date
    Mar 2011
    Location
    Quincy, Il
    Posts
    938
    Character
    Rizon Cerberus
    World
    Hyperion
    Main Class
    Marauder Lv 81
    Question...In the current game setup why do we need more jobs. We currently have 3 tanks jobs, 3 healer and 9 DPS both ranged and melee. The issues regarding balance are extremely taxing as it is. Adding more jobs just compounds the problems. When is enough enough. I personally believe that we have plenty of jobs and the Devs time would be better spent on perfecting what we have and creating better content. Just my opinion.
    (0)

  7. #127
    Player
    MariaArvana's Avatar
    Join Date
    Nov 2018
    Posts
    347
    Character
    Maria Rubrum
    World
    Gilgamesh
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Rizon View Post
    Question...In the current game setup why do we need more jobs. We currently have 3 tanks jobs, 3 healer and 9 DPS both ranged and melee. The issues regarding balance are extremely taxing as it is. Adding more jobs just compounds the problems. When is enough enough. I personally believe that we have plenty of jobs and the Devs time would be better spent on perfecting what we have and creating better content. Just my opinion.
    You are correct in that we have plenty of choice already - but especially in Final Fantasy 14's case where it has an entire series to draw upon, Jobs are some of the most iconic and marketable things for an expansion. "LOOK AT OUR NEW JOB THE GUNBLADE" will, honestly speaking, build much more hype than "hey look, we have 3 dungeons per patch now!"

    Not to mention while there is much diversity already, some people will simply be more interested in a new can of paint, rather than the old cans that have been spruced up a bit. it's a big aspect of marketing, that new and shiny stuff creates hype and interest a lot easier than marketing something that's been out for a long time already. In the end Square Enix is a business, they'll put into the game what they believe has the highest revenue return. Even if it causes balancing issues later, it secures much more profit for them.
    (2)
    Last edited by MariaArvana; 12-26-2018 at 05:05 AM.

  8. #128
    Player
    kikix12's Avatar
    Join Date
    May 2017
    Posts
    953
    Character
    Seraphitia Faro
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Rizon View Post
    Question...In the current game setup why do we need more jobs. We currently have 3 tanks jobs, 3 healer and 9 DPS both ranged and melee. The issues regarding balance are extremely taxing as it is. Adding more jobs just compounds the problems. When is enough enough. I personally believe that we have plenty of jobs and the Devs time would be better spent on perfecting what we have and creating better content. Just my opinion.
    First...this is job-oriented Final Fantasy title. Those always had quite a wide array of jobs, so it's only natural that such an expectation is placed on the developers.

    Second, no, 3 tanks and 3 healers is not enough. They don't really offer too much variety to the tanks and healers, hence why a number of players that would want to tank/heal simply does not, because there is nothing that appeals to them. Furthermore, those that do find some interest in them does eventually get bored of a single class. And if neither of the remaining two appeals to them...they are more prone to move to DPS...and often stick to that choice once they realize how much less garbage they have to deal with from other people and how much effort they need to put to "manage just fine".
    Others will just quit the game altogether once bored.

    As for the argument of balance...that's just wrong. The balance will be ongoing no matter what you do. There's always going to be a superior and inferior choice. New classes won't compound anything at all. The classes will still be remade every expansion so long as they intend to add new levels in them...which they will. Because they chose a vertical leveling progression with equally vertical gear progression. They NEED to provide new levels. Nothing else they would add could count as expansion due to the choice of progression they made. So no matter what...every expansion the balance will get thrown out of the window again then will take over a year before it'll be placed "somewhere" in the middle.

    Also...DPS are far more off balance than tanks and healers. Adding tanks and healers is the least problem here.
    (1)
    Last edited by kikix12; 12-26-2018 at 05:06 AM.

  9. #129
    Player
    Igneel_DB's Avatar
    Join Date
    May 2018
    Location
    Limsa Lominsa
    Posts
    18
    Character
    Eden Arseid
    World
    Phoenix
    Main Class
    Viper Lv 100
    BLU is a Stormblood job imo (cuz it comes out in 4.5 and not 5.0) . for shadowbringers they said we will get Multiple new jobs so it can be said we will get 1 more DPS for the expansion so gunblade could be a DPS job ( tho I want it as a tank tbh)
    (0)

  10. #130
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Igneel_DB View Post
    BLU is a Stormblood job imo (cuz it comes out in 4.5 and not 5.0) . for shadowbringers they said we will get Multiple new jobs so it can be said we will get 1 more DPS for the expansion so gunblade could be a DPS job ( tho I want it as a tank tbh)
    they say the same in stormblood fanfest and we get 2 jobs only, multiple new jobs only means more that 1, and i doubt we get it as a dps we have to many melees DD right now, it will be a bit unfair get a new one.
    (2)

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