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  1. #61
    Player
    Videra's Avatar
    Join Date
    Nov 2018
    Posts
    738
    Character
    Videra Svenay
    World
    Balmung
    Main Class
    Warrior Lv 83
    Quote Originally Posted by Kahnom View Post
    Coming from a main that use slash weapon ....
    Whatever you say,man.
    Considering the piercing/slashing/blunt debuffs have literally no relevance to gameplay besides numbers? And they're hopefully being removed in 5.0? Irrelevant.
    (4)

  2. #62
    Player
    Novaslayer's Avatar
    Join Date
    Sep 2018
    Posts
    8
    Character
    Nova Slayer
    World
    Sargatanas
    Main Class
    Archer Lv 30
    I hope it a tank. this game could use more tank choices, though yes haveing it be a dps would be fun but this game as a whole need more tank choices.
    (4)

  3. #63
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    Shadowbringer should include a tank and healer job only. DPS players can suffer like healers and tanks did over the past two years.
    (6)

  4. #64
    Player
    SamsaraLotusx's Avatar
    Join Date
    Nov 2018
    Posts
    42
    Character
    Samsara Lotus
    World
    Brynhildr
    Main Class
    Dark Knight Lv 70
    No we beed to get a tank and healer first be it gunblade or what ever. Or we need 3 more dps?hell blue is a dps.
    We be in luck to get more thst 1 job this time after they add the blue thingy.
    (2)

  5. #65
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Ayer2015 View Post
    Shadowbringer should include a tank and healer job only. DPS players can suffer like healers and tanks did over the past two years.
    I say Tanks and Healers will be the ones suffering because they can't stand queue times longer than 5 seconds since there will be lower DPS players during 5.0 release time to fill in those DPS slots.

    Have you forgotten the 3.0 incident when Tanks and Healers complained that they had to wait 10 minutes or longer to get into queue because there was not enough DPS players?!!! (and some of them thought it was a bug)
    (2)
    Last edited by EdwinLi; 12-23-2018 at 02:45 PM.

  6. #66
    Player
    NessaWyvern's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,920
    Character
    Nessa Goddessly
    World
    Ravana
    Main Class
    Conjurer Lv 96
    Quote Originally Posted by Lumivyory View Post
    You shoot people and that'll heal them! 11/10, would main
    Imagine a physician class, throw potions, syringes and bandages at people, and can self-medicate to buff themselves :P
    (1)

  7. #67
    Player
    XoanGrahm's Avatar
    Join Date
    Sep 2014
    Posts
    33
    Character
    Xoan Grahm
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    I say this as a Tank main who plays each in nearly equal measure, we need a new Tank class in Shadowbringers, as well as a new healer.

    However, I despise Magitech classes, something about them just grates on me. I have had every job at 70 since 4.2 and I still haven't done the MCH level 70 quest because I hate the job and my level of interest is far below 0. So I'm with you, I hope its a DPS class and we end up getting three jobs.
    (2)

  8. #68
    Player
    Kahnom's Avatar
    Join Date
    Aug 2014
    Posts
    1,616
    Character
    Arlizz Teirez
    World
    Jenova
    Main Class
    Monk Lv 90
    Quote Originally Posted by Videra View Post
    Considering the piercing/slashing/blunt debuffs have literally no relevance to gameplay besides numbers? And they're hopefully being removed in 5.0? Irrelevant.
    It is relevant until it got removed completely so your hope ain’t hold any weight at the moment.
    (0)

  9. #69
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Videra View Post
    Considering the piercing/slashing/blunt debuffs have literally no relevance to gameplay besides numbers? And they're hopefully being removed in 5.0? Irrelevant.
    Everything in the battle system is only relevant because numbers.
    (2)

  10. #70
    Player
    Saito_S's Avatar
    Join Date
    Sep 2013
    Posts
    104
    Character
    Ciel Rosemont
    World
    Hyperion
    Main Class
    Red Mage Lv 90
    As a DPS (RDM with a side of BRD) main who has had a lot of trouble getting into tanking and who thinks a Gunblade job sounds pretty cool, let me just say... it absolutely should be a tank. For the same reason that it's good that DRK is a tank. For EVERY iconic FF job, there are going to be people who main each of the 3 roles that are saying "oh I love this class in (past FF game), I hope it's my role when it comes to XIV!" You can't please all of those people, obviously, since each new job is going to be part of only one role. So with that in mind, you have to make sure each role gets some of the jobs that are really iconic/interesting/flashy/etc.

    This, of course, assumes that we only get 2 jobs at 5.0 launch - Gunblade and one other, in which case it should be Gunblade tank and (whatever) healer. There shouldn't be another DPS job this expansion at all unless there are going to be 3 total. If there WERE to be a 3rd job, then I'd be fine with Gunblade being a DPS and something else being the tank. But whatever they do, it's pretty important that 5.0 launch with a new healer and new tank, is my point here (a point that others have already made, as well).

    Quote Originally Posted by Kahnom View Post
    So you’d prefer another Tank that use Slash weapon ? 3 ain’t enough,huh ?
    I'm pretty sure this is the first time I've seen anyone be anywhere NEAR this concerned about the weapon damage type of a new class.

    Even more so, I'm absolutely certain this is the first time I've seen anyone even bring up the number of slashing vs. other damage types in the game (damage type balance, I guess you'd call it??), let alone lament that there are too many of one type or too few of another.

    I'm going to go out on a limb and say that the very strong "hey THINK IT THROUGH PEOPLE, do we really need ANOTHER slashing type?? Of course not!" tone your posts have had may be unwarranted.
    (6)
    Last edited by Saito_S; 12-23-2018 at 09:04 PM.
    Un-retired Red Mage.
    Level 51 procrastinator.

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