First, I don't care about spoilers. In fact I often check whether this or that character dies in a movie or a game before trying it, and if they do, I tend to not touch it. Not because I was spoiled but because most deaths in media are shoehorned for easy drama and I just don't enjoy that. Final Fantasy VII was the cause of this habit being made, in fact.
That being said, I realize that I'm not the center of the world and that there are people that do care about being spoiled. But if me or others aren't actually hurt by it...why not give some leeway to those that care?!
Also, there's a MAJOR issue with what you said. Everything except PvP is a story. You can spoil the raid, you can spoil the Blue Mage story, you can spoil the Trials, you can spoil the side quests etc. If EVERYTHING can be spoiled, you're basically gambling on what to pick, hoping that people will focus on spoiling that piece of content instead of the rest.
Again, the problem is that it's not always the case. People can be spoiled individually in game. Especially really social people...You know, the ones that many others claim MMO's to be for. There are many people that in discussion after doing something they find exciting will just spill the beans.
Sorry, but here I can only suggest not hyping yourself up. As I said, it's a matter of presentation. If they never revealed all that extra content until it was next in line, you would never "hype yourself up". In that manner I agree that they are choosing a rather irksome marketing plan. Stuff shouldn't be revealed until it's next in line. Not third or fourth in line. Expansions, being the large chunks of paid content they are can be exceptions to it...but individual patches should not.
Many people complaining about it are the sort that want to burn through the content and then unsubscribe, but are too impatient to do so "at the end" rather than the "beginning". Others are like the original poster, they see a shiny and they want it now. They wouldn't see a difference if they never saw that shiny in the first place.
Of course. The problem I have is with incorrect arguments though. Your post is literally the first in this thread that I can think of that gave an actually valid argument that is not just a matter of psychological conditioning that is always present (regardless of how they would be released). The argument about the bite-sized patches ending up just as the hype is building up. But hey, that too is known as a cliffhanger and is actually used throughout all fiction with more than one release per story.
All other arguments up till now were boiling down to either impatience or the humans natural habit of wanting the shiny stuff they see in front of them.
Some people don't like staggering releases?! Sure, I'm not telling you to like them. But they should at least be upfront with it and say that they're too impatient and they want everything that's revealed at once, not try to argue that the staggering release plan itself is some sort of problem, bad or whatever.
Tons is correct.