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  1. #1
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Radical idea. Scrap personal housing, radically overhaul apartments, move apartment blocks to the cities and other places.
    (3)

  2. #2
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Jandor View Post
    Radical idea. Scrap personal housing, radically overhaul apartments, move apartment blocks to the cities and other places.

    I've wanted to see uldah from up high for a while now, would be very cool to be able to own a place in the upper areas. Not important to me that they scrap personal housing per say but I'd love for the radical overhaul to apartments . Imo the name too, dunno about others but the name is in the way of feeling ownership because you can't own what you rent, minor gripe for a system with larger issues I know but yeah lol.
    (0)
    Last edited by Shougun; 12-21-2018 at 01:05 AM. Reason: phone auto-cucumber, much sabotage...

  3. #3
    Player
    Krojack's Avatar
    Join Date
    Aug 2013
    Posts
    753
    Character
    Avellin Adorel
    World
    Excalibur
    Main Class
    Conjurer Lv 100
    What's stupid is the housing setup DOES NOT FAVOR NEW OWNERS. The fact that current house owners can move their house to an open plot and have priority over some new person wanting their very first house it pathetic needless to say.
    (0)

  4. #4
    Player Beckett's Avatar
    Join Date
    Feb 2014
    Posts
    1,289
    Character
    Beckard Arseneau
    World
    Midgardsormr
    Main Class
    Paladin Lv 92
    Quote Originally Posted by Krojack View Post
    What's stupid is the housing setup DOES NOT FAVOR NEW OWNERS. The fact that current house owners can move their house to an open plot and have priority over some new person wanting their very first house it pathetic needless to say.
    What's the problem with this system? In the long run, it ensures that you have a better chance of getting the plot you want.

    Right now you have to struggle with the RNG timers once. As long as you manage to grab literally any plot in the game, you never have to worry about RNG timers again, and can move into your dream plot if it becomes available. Can you imagine how mad you would be if you managed to snag a small plot in Goblet, then your dream Medium plot opened up in Shirogane and you had to deal with the RNG bullshit all over again?

    Virtually no one who currently owns a plot is going to bother Relocating to a Small plot, so you're only ever going to be competing against other non-home owners for any Smalls that open up. I'll say it again: You are not competing with current homeowners to get Small plots. Once you do manage to get a Small plot, you're done with RNG timers forever.

    The only major downside to the current system is that you essentially have to buy a house twice, however most players are more than willing to pay this price to get their preferred plots.
    (3)

  5. #5
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Beckett View Post
    Virtually no one who currently owns a plot is going to bother Relocating to a Small plot, so you're only ever going to be competing against other non-home owners for any Smalls that open up. I'll say it again: You are not competing with current homeowners to get Small plots. Once you do manage to get a Small plot, you're done with RNG timers forever.
    That isn't true. There are a lot of small plots in the game that are very highly sought. Especially those at the beach in Mist and Shirogane. I know several people who relocated their cottage to other cottage plots because they preferred the location due to reasons like scenery, being in the same subdivision as a friend/fc or closer proximity to the mb.
    (0)

  6. #6
    Player Beckett's Avatar
    Join Date
    Feb 2014
    Posts
    1,289
    Character
    Beckard Arseneau
    World
    Midgardsormr
    Main Class
    Paladin Lv 92
    Quote Originally Posted by Penthea View Post
    That isn't true. There are a lot of small plots in the game that are very highly sought. Especially those at the beach in Mist and Shirogane. I know several people who relocated their cottage to other cottage plots because they preferred the location due to reasons like scenery, being in the same subdivision as a friend/fc or closer proximity to the mb.
    Fair point. At least another small plot opens up, but I could definitely see it being frustrating if you've been camping a small plot for days only to have someone swoop in and Relocate to it. I still think it's a better system than having everyone always have to deal with RNG timers.
    (1)

  7. #7
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Shougun View Post
    I've wanted to see uldah from up high for a while now, would be very cool to be able to own a place in the upper areas. Not important to me that they scrap personal housing per say but I'd love for the radical overhaul to apartments . Imo the name too, dunno about others but the name is in the way of feeling ownership because you can't own what you rent, minor gripe for a system with larger issues I know but yeah lol.
    Yeah, I'd love it if a third "area" was added to city states. 'Apartment complex' or something, clicking it brings up a wards list, inside the area has a plaza with a MB and maybe a pool, the entrance to peoples apartments, maybe an entrance to an instanced gardening area.
    And once you're in your apartment, it starts small with a tiny balcony with a view of the city state, can upgrade to much bigger area and much bigger balcony, and a final large upgrade to a multi-story giant penthouse suite with a large outdoor balcony area.

    Plus they're easier to add, Ishgard housing proving a pain? Add an apartment complex to Ishgard itself. Some weird folk wanting to live in Mor Dhona? Add an apartment complex to the edge of the mini-town. etc.

    Excuse the crappy paint job, something like this. The pool goes under the bridges, some seats around the edges. Should hopefully give apartment owners something a bit social too, an area to hang out in, a bit like a mini housing ward.
    Maybe just retainer bells? MB's might empty out the cities.
    Either way, I'd just like apartments to be better, ideally so much better that personal house ownership isn't really a big thing.



    I just want to live in a giant windmill type building in the Ul'dah city centre
    (2)
    Last edited by Jandor; 12-21-2018 at 06:06 PM.

  8. #8
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Penthea View Post
    Dunno about other people but I don't want it to be harder to get in line. I want there to be no lines. We should all have equal access to housing. Wishful thinking I know, considering how SE have handled housing so far. Even if SE won't give us proper instanced housing there are better ways to mitigate the placard rng without replacing one form of lottery with another.

    More wards, different ward designs that allow any size house to be built on a plot, apartment expansion for more space and proper gardening (why don't we have balconies? ><), allowing fcs to use apartments, adding more tenant slots to private homes, adding tenant slots to apartments...all of these and more would reduce the problems of placard spam. Increasing accessibility to housing is how to combat it. Not by replacing one form of rng with another.
    If anyone translates my discontent they probably feel like I've become some sort of necromancer just to beat a horse even more XD but yes.. This is the single factor of the game that brings me down the most (easily, over any other issue).

    I mean let me say it another way..
    • If they add more wards it will most likely not be enough to fit all players that could possible have means to have one even when filling up all slots and player settling, especially in the future (pretty much guaranteed on large servers).
    • If they add more wards they WILL NOT be able to offer enough large houses for any demand, FC or player. They'd need to add 500 wards at that point, at least.
    • If they add more wards they will most likely not be able to produce enough mediums for any demand.
    • If they add more wards they will make many undesirable houses for people who wanted something in a different district or size, like Goblet seems to be the "if I have to..". You should really question your the system if people are "settling" for content.
    • If they add a new housing area there will NOT be enough for the new demand - leaving many disapointed, clearly see Shirogane as a live example. This means people excited for new content, many, will not get to be part of that even though they want to be.
    • Because not everyone, FC or player, can experience this content they are limited in some aspects on what content they can put into the area. Imagine if everyone was given a small free room that they could upgrade (to sizes like large, with garden areas) - they could make many more systems that people could take part on. Especially important for FC, where it's pretty silly to join a house-less FC (except under very tight friend/family, or RP situations).
    • Because it's not instanced you have to share burden on limitations on the outdoor objects, both appearances and quantity. Imagine if you had a large area (even if the same number of items to place), you could have towers, barns, and other large structures that are impossible with the current system because they can't make zones massive to fit all houses (at least they haven't).
    • Because it's not instanced you will also have stronger limits on location, take for example the Azim Steppe floating platform. If the system was in your own area you could change the backdrop to that area once you've unlocked. Next you could switch it to a floating island, then to an area deep in the Gridania Forests. (Backdrop/skybox control = massive theme control).
    • Because it's not instanced you also cannot have unlocked rotation/scaling/position because it would destroy other people's experience. But if it was your own area you could make incredible statues that were otherwise insanely impractical or impossible (not just statues, of course).
    In effect adding to what we already have will never, very unlikely at least, ever fix the issues. If they can find how to make their instanced content better (and unlimited) we could very well solve all of the above and add to it. Though I'm not saying it's easy or cheap lol.

    I also believe SE might be able to recoup some development costs, or more, if they let players buy extra instances. For example every account gets one instance* they unlock through the main story quest, once unlocked on one character it's so for the whole account. *Per data center, unless they can make it cross that too. Acting as massive upgrade-able hub for your characters, well massive when you put in the effort (for example in Wild Star you had upwards of 1000 items to store, 1000 items to place inside house and 1000 outside). Now some people may want to build multiple areas, I think they could let players buy an extra instance for a monthly fee - on RP servers you might see some accounts with many such that they can run their own mini-city, inn, battle area, and what have you. On top of that of course there are more people buying mogshop housing items since /everyone/ would have a place.

    Also they can leave the current housing system in place, for those who like the neighborhood system because that'd be the real con of an instanced system but give players who own a house the ability to move into the instance with all their furnishings and house size unlocked (saving them time upgrading it through the instanced system). Imo instanced and for everyone >>> some people get a limited neighbor system (although if both could exist at once, win win for everyone).

    Quote Originally Posted by Jandor View Post
    Yeah, I'd love it if a third "area" was added to city states. 'Apartment complex' or something, clicking it brings up a wards list, inside the area has a plaza with a MB and maybe a pool, the entrance to peoples apartments, maybe an entrance to an instanced gardening area.
    And once you're in your apartment, it starts small with a tiny balcony with a view of the city state, can upgrade to much bigger area and much bigger balcony, and a final large upgrade to a multi-story giant penthouse suite with a large outdoor balcony area.

    Plus they're easier to add, Ishgard housing proving a pain? Add an apartment complex to Ishgard itself. Some weird folk wanting to live in Mor Dhona? Add an apartment complex to the edge of the mini-town. etc.

    Excuse the crappy paint job, something like this. The pool goes under the bridges, some seats around the edges. Should hopefully give apartment owners something a bit social too, an area to hang out in, a bit like a mini housing ward.
    Maybe just retainer bells? MB's might empty out the cities.
    Either way, I'd just like apartments to be better, ideally so much better that personal house ownership isn't really a big thing.



    I just want to live in a giant windmill type building in the Ul'dah city centre
    Cute drawing , have a like. I've wanted to see those main areas be used as well (the main far off areas in the housing areas). Definitely would be cool to let players purchase an apartment (FFXI mog room, free/easy to start) and upgrade it to have more rooms, storage, features, and location options. Some beast tribe quests could have really expensive (via token) special apartment areas as well, could be a neat encouragement to revisit an area. Get a house apartment thing in a small sylph village for example.
    (2)
    Last edited by Shougun; 12-23-2018 at 06:54 AM.