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  1. #261
    Player
    Melichoir's Avatar
    Join Date
    Feb 2015
    Location
    Uldah
    Posts
    1,537
    Character
    Desia Demarseille
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Can someone fill me in on something here? Did the OP ever state what they were wearing or only that they were iLvL 272? Are we only assuming they were wearing shire gear? Cause you can be wearing full 282 left side, with weapon, and 260 accessories, and get iLvL 273ish. And I struggle to think that a decent healer here is going to have difficulty keeping a tank thats wearing armor and weaps that are 282, alive in a dungeon that rewards 288 gear. In my example, the iLvL is low, but the gear values on the primary gear is high and should be more than sufficient, even with lower level accessories.
    (1)

  2. #262
    Player
    ChaseNetwork's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    195
    Character
    Rein Tenebres
    World
    Hyperion
    Main Class
    Red Mage Lv 80
    Did like 3 pages of conversations disappear overnight?
    (2)
    Greetings and salutations, adventurers.

  3. #263
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    There's not even an item level requirement for Castum Abania.

    As a side note, I completed up to The Swallows Compass in 290 job quest gear on my war alt with no problem. Of course, I had to have friends take me in to bypass ilvl req, but I didn't have any problems surviving or holding aggro.
    (0)

  4. #264
    Player
    Barraind's Avatar
    Join Date
    Sep 2018
    Posts
    1,113
    Character
    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    Quote Originally Posted by HyoMinPark View Post
    LMAO. “Fearmongering”.

    It’s not “fearmongering” to state facts, my dude. The HQ level 56 gear was better than the i130 Augmented Poetics, and definitely better than the i120.

    It’s disrespectful to run Castrum Abania as an i260~i270 tank just as it was disrespectful to do the same with the Vault in i120~i130 when it was relevant. Obviously, it doesn’t matter now for the Vault, because everything hits like wet noodles thanks to it being nerfed with Stormblood’s release, but it wasn’t a joke of a dungeon when it was relevant.
    It’s cute that you are the one calling us the elitists though, what with your attitude.
    Vault was a nightmare with tanks in Ironworks gear. Oh look, you died to the last boss again in between spam heals, thats fun. SO FUN.

    Vault was one of those places where you couldnt learn how to heal properly with bad tanks, because you just never had the chance to cleric stance and nuke.

    CA is similar at 69 with "less defense than a properly geared dragoon" tanks. Hell, Bardams and Doma are like that in spots.


    Please dont have worse than vendor-sold gear. Ever.
    (13)

  5. #265
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,993
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Vault was a nightmare with tanks in Ironworks gear. Oh look, you died to the last boss again in between spam heals, thats fun. SO FUN.
    It really wasn't. I did that, it wasn't bad. There was barely any improvement to be had over Ironworks gear at that point, so you're misidentifying the problem. I pretty much guarantee you that if SE instituted item level requirements on the leveling dungeons, Vault wouldn't have one that's higher than 130.

    What I distinctly remember usually causing problems with Ser Charizard when that dungeon was newer was healers not keeping up with Sickness Must Be Purged (by far the biggest problem; tanks are not to blame for healers not staying on top of AoE healing for themselves and the DPS), DPS not watching out for chains, and anyone not watching out for the rows of knights. In short, failures to handle mechanics.
    (2)

  6. #266
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Fynlar View Post
    It really wasn't. I did that, it wasn't bad. There was barely any improvement to be had over Ironworks gear at that point, so you're misidentifying the problem.
    Sorry no, I call bs on this. I experienced ironworks gear on players in pre-nerf Vault many times. Most of the people I play with also have. We all unanimously agreed that tanks in that gear in the Vault was at the very least an unpleasant experience to heal, if not outright disastrous. How bad it was depended on the tank as well as the quality of the dps, but it always made the dungeon noticeably more difficult to do.

    Quote Originally Posted by Fynlar View Post
    I pretty much guarantee you that if SE instituted item level requirements on the leveling dungeons, Vault wouldn't have one that's higher than 130.
    Given that it's been nerfed for quite a while now that's likely. But I still can see the difference between an ironworks tank and a tank with actual HW gear for players of that lvl. It just so happens that since the nerf it's rarely a problem. The SB dungeons haven't been nerfed, so 270 gear in the latter half of the 60s is a really bad idea if you're a tank because you lack so much base armour.
    (9)

  7. #267
    Player
    Zephera's Avatar
    Join Date
    Aug 2015
    Posts
    299
    Character
    Zephera Mortera
    World
    Zalera
    Main Class
    Monk Lv 80
    Quote Originally Posted by Fynlar View Post
    What I distinctly remember usually causing problems with Ser Charizard when that dungeon was newer was healers not keeping up with Sickness Must Be Purged (by far the biggest problem; tanks are not to blame for healers not staying on top of AoE healing for themselves and the DPS), DPS not watching out for chains, and anyone not watching out for the rows of knights. In short, failures to handle mechanics.
    Why is the tank allowed to slack off in your story but not the healer or the dps? That's a pretty hard carry.

    EDIT: To make the scenario fairer, why don't we put the healer and both dps in ironworks gear too. There's no way you'd clear it with those conditions.
    (14)
    Last edited by Zephera; 12-20-2018 at 09:15 AM.

  8. #268
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Imo, you should get yourself geared up a bit before running that dungeon. You're lucky to have made it through Doma Castle alive. There are plenty of quests that reward decent level gear through the course of leveling. If you've done the quests, the MB is always an option. Even just the basics like a weapon, chest and legs would work wonders.
    (2)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  9. #269
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    Quote Originally Posted by Fynlar View Post
    It really wasn't. I did that, it wasn't bad. There was barely any improvement to be had over Ironworks gear at that point, so you're misidentifying the problem. I pretty much guarantee you that if SE instituted item level requirements on the leveling dungeons, Vault wouldn't have one that's higher than 130.

    What I distinctly remember usually causing problems with Ser Charizard when that dungeon was newer was healers not keeping up with Sickness Must Be Purged (by far the biggest problem; tanks are not to blame for healers not staying on top of AoE healing for themselves and the DPS), DPS not watching out for chains, and anyone not watching out for the rows of knights. In short, failures to handle mechanics.
    Why does it seem like this is all boiling down to you saying 'I had no problems in my runs, therefore, nobody else should've had problems'?
    (9)

  10. #270
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,993
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Why is the tank allowed to slack off in your story but not the healer or the dps? That's a pretty hard carry.
    Because tanks don't get killed as easily as the healers and DPS do. That's kind of the whole point of the role.

    Aside from occasional CDs like Divine Veil (which I can't even remember for sure if it's available at that level or not), tanks don't have any real control over things like Sickness Must Be Purged. That's mainly on the healer to manage, and that was by far the most troublesome mechanic of the fight that I saw the most deaths/wipes to by far. That's just how it is. Roles are not created equal in every situation, some fights shift more responsibility to certain roles than others. Ser Charizard definitely placed more stress on the healer than any other role.

    Why does it seem like this is all boiling down to you saying 'I had no problems in my runs, therefore, nobody else should've had problems'?
    I'm not saying nobody else should have had problems. I'm saying that when I can go through the dungeon in i130 and not have problems, that kind of indicates that others who do have problems in i130 and blaming it on the gear are misattributing the problem. They're looking for something to blame and they're blaming the wrong thing.

    EDIT: To make the scenario fairer, why don't we put the healer and both dps in ironworks gear too. There's no way you'd clear it with those conditions.
    I've cleared it with worse, to be honest. I have seen some shit in Vault and other leveling dungeons that I'd say you wouldn't believe, but then again you probably could. I call it the Doody Finder for a reason.

    i130 is not bad for the dungeon, at all. If anything I'd say it's closer to the *high* end. You are drastically overestimating the difference that, what, i135 gear makes? I don't know what the highest possible prior to Vault gear was.
    (2)
    Last edited by Fynlar; 12-20-2018 at 10:05 AM.

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