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  1. #11
    Player
    Thatusernameistaken's Avatar
    Join Date
    Sep 2016
    Posts
    133
    Character
    Lady Lunafreya
    World
    Faerie
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Kahnom View Post
    Bliz II has its usefulness and if you’ve played BLM long enough you’ll know when to use this skill.
    The OP stated they are practicing BLM, meaning they probably don't have much experience with it. Hence why they are asking when to use it...So why don't you actually tell them what those scenarios are?
    (7)

  2. #12
    Player
    Thatusernameistaken's Avatar
    Join Date
    Sep 2016
    Posts
    133
    Character
    Lady Lunafreya
    World
    Faerie
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Transient_Shadow View Post
    this is true but I saw a rotation tutorial saying to use the first two umbral hearts on fire 2 then triple cast 3 flares
    I don't have much experience with BLM outside of PotD, but I can tell you that rotation is probably wrong. Your main AoE abilities are probably going to be Flare, Thunder IV, and Foul. As for B2 and Freeze, I have no idea when those skills would give you more dps than those three.
    (1)

  3. #13
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Thatusernameistaken View Post
    I don't have much experience with BLM outside of PotD, but I can tell you that rotation is probably wrong. Your main AoE abilities are probably going to be Flare, Thunder IV, and Foul. As for B2 and Freeze, I have no idea when those skills would give you more dps than those three.
    I can only think they're extending Umbral Ice with B2, but as was said before, this can be solved by melding spellspeed.
    (0)

  4. #14
    Player ManuelBravo's Avatar
    Join Date
    Apr 2012
    Location
    Milpitas , CA
    Posts
    2,142
    Character
    Shinigami Zetta
    World
    Balmung
    Main Class
    Dragoon Lv 90
    IF you solo as a BLM and eureka it is extremely helpful. Bind has many benefits specially if tanks over pull or if you need some extra time to recover.

    FREEZE for Example;

    Covers a designated area in ice, dealing ice damage with a potency of 100.
    Additional Effect: Bind
    Duration: 15s
    Additional Effect: Grants Umbral Ice or removes Astral Fire
    Duration: 13s

    15secs with help a lot with eureka potion or sustain.

    Bind is a great tool to get some distance and even hold mobs while Tank can move a bit more to avoid physical damage.

    Blizzard II is less time just faster

    Deals ice damage with a potency of 50 to all nearby enemies.
    Additional Effect: Bind
    Duration: 8s
    Additional Effect: Grants Umbral Ice or removes Astral Fire
    Duration: 13s

    Just need to practice timing works great with sleep alternation to solo fates.

    Throw in some Drain with proper mobs fast recovery.
    (0)

  5. #15
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Transient_Shadow View Post
    this is true but I saw a rotation tutorial saying to use the first two umbral hearts on fire 2 then triple cast 3 flares
    That would be a very early SB tutorial (that is my guess) and is no longer in use.

    I have not been in PVP for ages so not sure if freeze still has it's use, in PVE it does not (well maybe Eureka it does i guess?)
    Balance Discord i am sure would have up to date guides or players that would be willing to help you out.
    Sadly after around 5 years of being a blm main i quit in early SB in favour of a Red Mage
    (0)
    Last edited by Maero; 12-20-2018 at 03:36 AM.

  6. #16
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    What I do myself is use blizzard 1 at first while pulling so you can pop enochian and keep transposing your stacks whole dungeon if you can not keep or maintain it other way. Then try collect hearts while pulling and possible thunder 4 some mobs. Then once mobs are finally at one stack use transpose(in ice stance) -> fire 2 -> fire 2 -> triplecast -> flare -> flare -> convert -> flare -> transpose -> foul -> blizzard 4 -> thunder 4 -> transpose -> repeat. Thunder procs can be used even in fire stance and sharpcast can be used for some extra procs.
    (1)

  7. #17
    Player CorbinDallas's Avatar
    Join Date
    May 2015
    Posts
    745
    Character
    Korbin Dallas
    World
    Twintania
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Sunako View Post
    What I do myself is use blizzard 1 at first while pulling so you can pop enochian and keep transposing your stacks whole dungeon if you can not keep or maintain it other way. Then try collect hearts while pulling and possible thunder 4 some mobs. Then once mobs are finally at one stack use transpose(in ice stance) -> fire 2 -> fire 2 -> triplecast -> flare -> flare -> convert -> flare -> transpose -> foul -> blizzard 4 -> thunder 4 -> transpose -> repeat. Thunder procs can be used even in fire stance and sharpcast can be used for some extra procs.
    Never use transpose to switch between fire and ice during a standard rotation, only after Flare. You're severely gimping those Fire 2 casts even more than they are already by only having one stack of Fire.

    A proper AoE rotation, given enough spellspeed, should be, from starting: B3 > B4 > T4 > F3 > Flare > Flare (> Convert > Flare) > Transpose > repeat from B4, using Foul and Thundercloud as and when they pop.

    Correct me if I'm wrong though, but this is what I've been using because Fire 2, Blizzard 2, and Freeze are complete garbage. Could even skip the Thunder 4 if it's less than a specific number of enemies, but I'm not sure on the math of that one.
    (1)

  8. #18
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    It's something we hope SE will adressee for ShB

    A popular request was to mqke freeze an AoE equivalent to Ice3

    I don't know what they could do with ice2. Imo they should turn it in a frost nova for pve and soloing
    (1)

  9. #19
    Player
    Ursa_Vonfiebryd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    727
    Character
    Ursa Nightrain
    World
    Mateus
    Main Class
    Bard Lv 100
    As previously stated, blizzard 2 and freeze are useful because of their bind, and in certain low-level dungeons (if you get one for leveling or something) they actually have a use as far as aoe damage goes.

    Freeze actually has a secondary derp purpose that I'm not sure people are aware of. If for some reason you are locked out of the boss room--so long as the boss is within targeting range, you can damage it beyond the barrier with freeze. Or at least you could. Last time I used it was when everyone in the party died in Hell's Lid except our tank (this was back when it was one of the new dungeons), and when it became obvious that she was going to try and finish the boss I respawned and just cast freeze over and over. Mostly as a joke until she tanked him close enough that I could hit him. The damage was extremely incidental but she was amazing and got thru it, mostly just using everything she had at her disposal. They may have patched it, but I doubt it. It's... just pure derp. There's no way anyone could abuse it. LOL.
    (0)

  10. #20
    Player
    Kahnom's Avatar
    Join Date
    Aug 2014
    Posts
    1,616
    Character
    Arlizz Teirez
    World
    Jenova
    Main Class
    Monk Lv 90
    /sigh
    For Bliz 2,after you finish your AOE rotation and transpose if all mobs got around 5% hp left.You’ll realize its don’t worth using thunder II and spamming Scathe is too ridiculous move.
    Even if you try for bliz 4 then hardcast fire III,the mob might die before you finish your cast and risk losing Enochian in the end.
    In my case,I’m just go to the middle of the mobs spam bliz II 2 times then fastcast fire 3 for highest hp mob.All the adds should be dead by that time.
    But its pretty rare scenario,our AOE rotation can drain mobs HP from 30-40% in one Astral/Umbra cycle so if all mobs’s hp are around 10%,Stick with AoE rotation,its faster that way.
    To sum it up, I’ll only use bliz 2 when mobs’s HP are at 5%,not more than that.so its basically rare scenario.
    (0)

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