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  1. #21
    Player
    jon041065's Avatar
    Join Date
    Aug 2013
    Posts
    399
    Character
    Amson Beoulve
    World
    Jenova
    Main Class
    Warrior Lv 90
    Quote Originally Posted by SDaemon View Post
    Or, stay with me now, make the job as it is currently being designed and let people have fun with what it is.
    Or, stay with me now, add the blu side content like it has already been announced and let those people have fun with it then add a way for it to be used in the full game for the 6.0 expac so the rest of us can have fun with what we want.
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    Last edited by jon041065; 12-14-2018 at 02:09 PM.

  2. #22
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by jon041065 View Post
    Or, stay with me now, add the blu side content like it has already been announced and let those people have fun with it then add a way for it to be used in the full game for the 6.0 expac so the rest of us can have fun with what we want.
    Or, stay with me now, we can accept that there isn't some great compromise to be had where both sides get what they want. SE isn't going to go to unrealistic lengths to create two separate versions of BLU so that both sides of this situation get what they want, which means in the end one side is not going to be satisfied, whichever side that ends up being in the end.
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    Last edited by SDaemon; 12-14-2018 at 03:29 PM.

  3. #23
    Player
    jon041065's Avatar
    Join Date
    Aug 2013
    Posts
    399
    Character
    Amson Beoulve
    World
    Jenova
    Main Class
    Warrior Lv 90
    Quote Originally Posted by SDaemon View Post
    Or, stay with me now, we can accept that there isn't some great compromise to be had where both sides get what they want. SE isn't going to go to unrealistic lengths to create two separate versions of BLU so that both sides of this situation get what they want, which means in the end one side is not going to be satisfied, whichever side that ends up being in the end.
    Or, stay with me now, we don't have to accept it and a lot of us don't. Unless you're wanting to say that SE is not adding any more jobs after 5.0 then there's no reason that a future combat job can not be blue mage. And if there will be no more jobs after 5.0 then there will be a lot more anger than the limited blue mage backlash.

    This blue mage is not a combat job, it's a "limited job" and is actually just content. The current classes and jobs are a form of content but are also a lot more than just that. DoW/M are the tools for how we interact with the pve and pvp portions of the game and there's nothing wrong with us asking for blue mage as a DoW or DoM.
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    Last edited by jon041065; 12-14-2018 at 03:59 PM.

  4. #24
    Player
    Blueyes's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    523
    Character
    Blue Plenilune
    World
    Diabolos
    Main Class
    Blue Mage Lv 80
    As someone who prays to see Blue Mage made into a balanced and functional job for all content, and who also doesn't want to see everything unique to Blue Mage stripped away, I have to be honest, I'm not the biggest fan of the dual soul stone approach.

    It is more work placed on the shoulders of the development team compared to simply having one or the other, but also, I don't really want it to feel like Blue Mage has an "identity crisis" so to speak. I would prefer to see Blue Mage be cohesive across content. If spell restrictions become a necessity to have a balanced Blue Mage, I would have its full list of spells accessible only through the Masked Carnival because that is the only content that has been created with BLU's full list of spells in mind.

    Don't get me wrong. In the months leading up to BLU's announcement, my pet project was to create a fan concept for Blue Mage. It was designed to be as grounded as possible, using real actions from real monsters that already existed within FFXIV. The goal was to prove that Blue Mage can work as a balanced and functional job in FFXIV, but the project was never finalized. Eventually, I told myself, "I'll just let SE figure it out," and well... back to the drawing board I go. Once we understand the function of every action available to Blue Mage, I hope to contribute towards a proposed solution that attempts to retain as much as possible.
    (1)

  5. #25
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by jon041065 View Post
    Or, stay with me now, we don't have to accept it and a lot of us don't. Unless you're wanting to say that SE is not adding any more jobs after 5.0 then there's no reason that a future combat job can not be blue mage. And if there will be no more jobs after 5.0 then there will be a lot more anger than the limited blue mage backlash.
    It is highly improbable that SE would use up resources to release a 2nd version of a job they've already released. They could change the design of BLU, that is possible, but they aren't going to design and release another job and label it BLU as well.

    And where is this bit about SE not releasing jobs past 5.0 coming from? You've seem to pull that out of somewhere....


    Quote Originally Posted by Blueyes View Post
    As someone who prays to see Blue Mage made into a balanced and functional job for all content, and who also doesn't want to see everything unique to Blue Mage stripped away, I have to be honest, I'm not the biggest fan of the dual soul stone approach.
    Though I sincerely hope that SE sticks with how they're designing BLU and am excited to play it as such, I can agree that regardless of how things end up SE should focus BLU towards a set goal. Trying to pseudo split it isn't going to leave either side of the issue satisfied as it'll just end up a disjointed mess with them trying to cover too many bases, so to speak. If it remains as is, let it remain as it. If they decide to change it, then they need to commit to that.
    (0)

  6. #26
    Player
    jon041065's Avatar
    Join Date
    Aug 2013
    Posts
    399
    Character
    Amson Beoulve
    World
    Jenova
    Main Class
    Warrior Lv 90
    Quote Originally Posted by SDaemon View Post
    It is highly improbable that SE would use up resources to release a 2nd version of a job they've already released. They could change the design of BLU, that is possible, but they aren't going to design and release another job and label it BLU as well.

    And where is this bit about SE not releasing jobs past 5.0 coming from? You've seem to pull that out of somewhere....
    I said that "unless you're wanting to say" that. Not that you did. The point was that a full version of blue mage could be one of the jobs in 6.0 or later since it would require a similar amount of work. Less work on animations and more work on balancing than most jobs. The blu we are getting is not a DoW or DoM. It's a limited job and is side content. I hope people enjoy it and I also hope that we get a DoW/M blue mage one day.

    It could be through an additional job crystal(s), curated spell set that is balanced, or make a toggle that lets you swap between the two versions like how pvp changes the current jobs.
    (0)

  7. #27
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by jon041065 View Post
    I said that "unless you're wanting to say" that. Not that you did. The point was that a full version of blue mage could be one of the jobs in 6.0 or later since it would require a similar amount of work. Less work on animations and more work on balancing than most jobs. The blu we are getting is not a DoW or DoM. It's a limited job and is side content. I hope people enjoy it and I also hope that we get a DoW/M blue mage one day.
    I didn't say you were paraphrasing me....I said where is this bit coming from because the entire notion that SE wouldn't add new jobs post 5.0 wasn't brought up until you mentioned it, so it understandably didn't make much sense in context. If they turn BLU into a full job in 6.0 it will be at the expense of the BLU we currently will be getting. That is to say the BLU we will be getting would be redesigned into this hypothetical 6.0 BLU. It is highly unrealistic that SE will design and release 2 versions of the same job.

    Also just for clarification, there is nothing released by SE so far to suspect that BLU won't be categorized as a DoM, especially considering it will be using DoM Caster gear.
    (0)

  8. #28
    Player
    jon041065's Avatar
    Join Date
    Aug 2013
    Posts
    399
    Character
    Amson Beoulve
    World
    Jenova
    Main Class
    Warrior Lv 90
    Quote Originally Posted by SDaemon View Post
    I didn't say you were paraphrasing me....I said where is this bit coming from because the entire notion that SE wouldn't add new jobs post 5.0 wasn't brought up until you mentioned it, so it understandably didn't make much sense in context. If they turn BLU into a full job in 6.0 it will be at the expense of the BLU we currently will be getting. That is to say the BLU we will be getting would be redesigned into this hypothetical 6.0 BLU. It is highly unrealistic that SE will design and release 2 versions of the same job.

    Also just for clarification, there is nothing released by SE so far to suspect that BLU won't be categorized as a DoM, especially considering it will be using DoM Caster gear.
    Won't be a DoM in the sense that it can't do the full range of content available to the current DoM classes/jobs.

    I didn't say you said it but the argument that "they already have too much to work on and balance" and "they should just focus on the jobs that are in game now instead of adding new ones" have been put forth by others on your side. It was to counter the point of "don't use resources on blue mage for the full game". It looks like the way I put it caused a good amount of confusion so I apologize if you felt I was putting words in your mouth.
    (0)

  9. #29
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by jon041065 View Post
    Won't be a DoM in the sense that it can't do the full range of content available to the current DoM classes/jobs.

    I didn't say you said it but the argument that "they already have too much to work on and balance" and "they should just focus on the jobs that are in game now instead of adding new ones" have been put forth by others on your side. It was to counter the point of "don't use resources on blue mage for the full game". It looks like the way I put it caused a good amount of confusion so I apologize if you felt I was putting words in your mouth.
    Not sure what that has to do with being categorized as a DoM, but yes BLU will have content it can and cannot do compared to the other DoM jobs.

    The point of "don't use resources on BLU for the full game"? You mean my comment that it is unrealistic of SE to expend resources to make 2 versions of the same job?
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  10. #30
    Player
    jon041065's Avatar
    Join Date
    Aug 2013
    Posts
    399
    Character
    Amson Beoulve
    World
    Jenova
    Main Class
    Warrior Lv 90
    Quote Originally Posted by SDaemon View Post
    Not sure what that has to do with being categorized as a DoM, but yes BLU will have content it can and cannot do compared to the other DoM jobs.

    The point of "don't use resources on BLU for the full game"? You mean my comment that it is unrealistic of SE to expend resources to make 2 versions of the same job?
    So then it's not really a combat job to a lot of us.

    The point is that I believe we both can agree that the people on my side saying that limited blu is a waste of resources are wrong. I don't think it's a waste of resources to add things to the game that players have been asking for. I don't agree with limited jobs as a concept and worry about the future of the game if they continue with the idea. I do not want the content to be removed and believe it could remain the same even if limited jobs as an idea is scrapped.

    But just as it's wrong for people on my side to call what other players want a waste of resources, it will also be wrong for people on your side to call what we want a waste of resources.
    (0)

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