Quote Originally Posted by Seraphor View Post
Which would be a good thing, and thus lead to the stabilisation of prices throughout a data center.
It's a good thing that prices will lower on smaller servers, generally speaking but I still have my concerns. Mainly, will bots drive prices so low that there will be no point in actual players competing? They'd have even more incentive to do this now, as a single bot's efficiency is increased ten fold if an entire server can purchase from it.

Also, how much of a pain in the arse will this be for people trying to remain competitive? I'm happy to price my goods lower, if it means they will still sell. However, going to another server when you want to buy something is less of a hassle than going to every server every time you want to SELL something just to check prices. I hope there will be some easier way to check prices across servers.



It's really difficult to know how this is going to pan out.... someone said earlier that congested worlds will not allow access to visitors. So for example, does this mean Balmung will pretty much never accept visitors since its status is perpetually congested? Or will it only not allow players onto it when the server is at full capacity, so off-hours would be available for visiting? If the latter is true, would this cause issues for people who consider Balmung their home server? Will they not be able to log in when there are too many visitors taking their slots? Will visitors get kicked off to allow "natives" to log on? It all seems so confusing, even outside of the economic aspect.