Quote Originally Posted by GrenGarm View Post
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While I applaud the attempt at a comparison. You went completely overdramatic to try and force a biased opinion but hey whatever's clever. So, let's go point by point trying to keep up with your rather.. jaded comparison.

Can't level to max can only level to 50. This is a bad argument to base anything on because you make your own counter argument. "We aren't sure when." so going off the rails about something you have no knowledge of is a bit foolhardy especially when you take into account that you are dropping "NEW" at the end of an expansion knowing that expac will change a great many things. Moving on now.

New can't use leves to level and won't have any other quests. I believe you are making the comparison between the BLU's prog being open world rather than dungeon oriented and the no quests thing I'm not sure where you're pulling that from. It'll have job quests we just won't get abilities from it. So what's the problem with giving an alternate progression system compared to the same ole same ole? Oh grind dungeons, grind FATEs, grind deep dungeons. It's rather refreshing. Plus while leves are the most optimal way to level crafters they aren't the only one. I've straight crafted without a leve or a collectible the entire way.

Can't post the items to market boards. So this is the big raid comparison. Okay, going to point out the obvious flaw in this comparison. We're at the end of a raid tier. It would be difficult to balance a traditional blue mage. You want something other than a traditional sucks but that's not what you are getting. To make the raid comparison with the market board aspect of crafters and gatherers are quite frankly ridiculous as it is the only form they have to express and sell their wares. BLU has other ways of being in content just not current savage content.

PVP or Duty finder instances. Please point out a single item that actually has use in PvP at all? Oh right they don't. So, swing and a miss. But lets look at a few facts. PVP is still a minority in this game and is often one of the most hated aspects of this game so I get not dropping a potentially balance shattering job into that nightmare because PVP is bad enough. Instanced dungeons.. oh wait you can do that just not in the duty finder to avoid salt like this. Seems smart to me.

Can't make any items to be equipped above 50. Once again we fall back to initial level cap. To which I refer you back to my counter to your first point. This is a non argument because you have no information about when it gets lifted or how frequently. Railing against this point is like getting upset at people for saying Bigfoot exists, or arguing we are the only sentient race in the universe. You have no clue what you're talking about because I have no clue about being able to make a counter argument about it other than what we were told. "Level cap will be released with subsequent patches."