Double WHM new meta because of the 2 new "Get out of dead tank free" cards




Double WHM new meta because of the 2 new "Get out of dead tank free" cards

Yeah no thanks. On paper it might sound strong but the only time it would feel safe to use would be in 4 man dungeon content where you don't have other healers around and even then there are moves out there among tanks and dps that heal so you'd have to be actively making sure those weren't up on use while hoping the person you used it on doesn't activate them just as you cast it either. Take that into a group setting like a raid? Now you also have to worry about the person you used it on getting healed by another healer or hit but an aoe heal as you're trying to top off the rest of the group and lets hope no one has a HoT on them like medica II etc. I'd imagine a lot of deaths caused by things like that. All that said it seems like it would be stressful to use and most often better to just heal the target rather than risk it something going horribly wrong.
"Speak softly, and carry a big stick." -Healers motto brought to you by President Theodore Roosevelt

Seems people don't like the idea, is okay ¯\_(ツ)_/¯
It doesn't matter to me either way if it were in the game or not. Though, I'm not really sure what more a healer will get kit-wise that'd be a gamechanger at 70. I'm sure healer mains are curious I'm sure.


Making it a damage shield would be preferable I think...or something like reflect, even.
Have it last 3 seconds, force healers to time it perfectly with tankbusters!


I always thought adding more "external cooldowns" like this could be interesting for healers. But that would request a fight with far more frequent tank busters than the ones we currently have.




I'd use it kill party members for a laugh, I wouldn't be able to help myself.


An interesting idea, but I can see two problems:
1. Something that requires full lilies won't work unless the entire lily mechanic is reworked (as it should TBH). WHM has too many abilities that consume lilies and too little incentive to use abilities that generate lilies. It would require planning and preparation to have a full three lilies up at the time Reverse is needed.
2. It's extremely dangerous in content with multiple healers. If the other healer isn't paying constant attention to this specific thing they can very easily end up killing the target Reverse was supposed to save. With the amount of other things also requiring attention slip-ups will likely happen more often than not.
healers already have a lot of mechanics to look out for, especially for o12s. To me this sounds like a free Tank LB3 every 3-5 minutes.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote



