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  1. #1
    Player
    Penthea's Avatar
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    May 2014
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    Gridania
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    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Harmonea View Post
    I must confess I find your fixation on this one case strange considering the context of your OP, which is about depressing, pointless hoarding of barren plots of land with little to no interior or exterior decoration. That's not what was done there.
    It is because the Mateus situation is a fine example of how hoarding houses not only got very silly before SE stepped in, but also shows the impact a small amount of people can have on a far larger group. They also served as an example that saying that grandfathered plots can only ever decrease is wishful thinking. I think most of us will be surprised if those two on Mateus let their plots go of their own accord. The number of grandfathered plots may be falling, but as long as the system stays as it is we are never guaranteed that number will fall to zero. We aren't even guaranteed that it will fall below the current number.

    As I said before I am more willing to be understanding with hoarders who actually do decorate, but this likely means little to someone who doesn't have a house at all. The presence or absence of decoration doesn't change much for someone who has no house.

    One of my points with my first post is that grandfathering increases the likelihood of a waste of limited content. While everyone is free to do nothing with their houses, surely it's better when more individual players have this choice? Surely it's in SE's interests to increase how many people content serves without having to spend a lot of money by making more wards?

    Honestly I'd be more lenient towards grandfathering in general if plot sizes didn't exist. If we instead had a system in which you bought a plot and you put a house size of your choice on the land, and could replace the house at any time. It would mean that no one would be stuck in a cottage if they need or want bigger a house, which would mean the negative impact of grandfathered plots would be smaller.

    I probably wouldn't have bothered to make this thread if we had that system instead, as one of my gripes with the person I mentioned in my first post is that the grandfathered player has several unused medium houses and a mansion, while there are active fcs stuck in cottages.

    Quote Originally Posted by Harmonea View Post
    Regardless, as has been mentioned in many other replies... When a thousand people want a house, removing 14 (in that case, at least) isn't going to solve any problems. SE knows this, and that's why they've left things as they are.
    Removing the houses from those two players on Mateus alone frees up most of a ward. That's potentially over one hundred people deprived of housing because of two players. I'm pretty sure those people would disagree with you when you say removing grandfathering won't solve any problems.

    True it doesn't solve the actual heart of the problem, but as I said before SE seemed disinclined to tackle housing in a manner which would ensure equal fairness and opportunities to every player. They only want to tweak. I hope 5.0 will break this cycle. I want my cynicism towards SE's stance on housing to be proven wrong.

    Quote Originally Posted by Harmonea View Post
    What we should be doing, if the goal is truly to ensure everyone has enough rather than to take from those who got too much under different rules, is to focus on pushing for a system that will provide for everyone.
    Ah, this again. So many here are happy to tell me what I or we should be doing instead, but I don't see them making a thread to contest my own. Would it not make more sense to let my thread die and then have the forum activity here go to a different thread presenting what you consider to be a better solution, rather than keep bumping a thread you strongly disagree with?
    (1)
    Last edited by Penthea; 12-06-2018 at 09:22 AM.

  2. #2
    Player
    Harmonea's Avatar
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    May 2014
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    129
    Character
    Seraph Altima
    World
    Mateus
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Penthea View Post
    Ah, this again. So many here are happy to tell me what I or we should be doing instead, but I don't see them making a thread to contest my own. Would it not make more sense to let my thread die and then have the forum activity here go to a different thread presenting what you consider to be a better solution, rather than keep bumping a thread you strongly disagree with?
    Are you implying a public forum is a place where threads full of people who agree with each other compete for which universally-agreed-upon (within the thread) idea gets the top spot and therefore the most attention? That each thread should be filled with "Yes, this is what I think too" and "/signed" and "SE please do this" only? That's not how any of this works. People discuss because their ideas differ. That this thread has so many replies shows only that it's a hotly debated topic with a lot of passion on all sides that SE needs to tread very carefully with, not that we think your OP is the best idea we have.

    Let me ask, since twice now that it's been brought up we've ended up on this "if you disagree, stop talking" thing - are you opposed to instanced housing as a solution? What are the cons to such a system that make you believe removing grandfathered personals would be better for the health of housing in general?

    Just so we're on the same page, I mean one single plot with a yard that could be bought by many players - each player, upon approaching the area, would see their own plot set up in front of them or, if they don't own it, either a blank parcel of land or a random home. Players could visit each other's instanced homes by using subcommands (that is, right click on a party member while within the borders and click some "visit home" option) or by selecting players from a list of those who own that bit of land. There could even be multiple sites or sizes for this system, so one player could buy the Ishgard plot while another could buy the one in Rhalgr's Reach and still another could get one in the Doman Enclave, but each individual plot could have hundreds of owners.
    (2)

  3. #3
    Player
    Penthea's Avatar
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    May 2014
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    Gridania
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    3,664
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    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Harmonea View Post
    Are you implying a public forum is a place where threads full of people who agree with each other compete for which universally-agreed-upon (within the thread) idea gets the top spot and therefore the most attention? That each thread should be filled with "Yes, this is what I think too" and "/signed" and "SE please do this" only?
    No I didn't say this at all. I'm merely pointing out that I keep being told what I/we should be doing by people who don't really seem to be doing it. It appears people are more interested in banding together to tell me that I'm wrong, rather than band together to tell SE that they are wrong. Even though they keep saying we should be doing the latter.

    SE would be more likely to pay attention to a strong thread where everyone is unified in their demand for something, rather than a thread like this where we are at odds. My thread is obviously failing at the unity, so then would it not make sense for the larger opposition to present their ideas in its own thread so it will be more likely to get attention? Let the thread with the bad ideas die, and let the one with the good ideas flourish?

    Or do you somehow think bumping a thread you disagree with is better than creating a thread that you think would have a more positive impact on the game? You appear to be a reasonable person, so I doubt this.

    Quote Originally Posted by Harmonea View Post
    Let me ask, since twice now that it's been brought up we've ended up on this "if you disagree, stop talking" thing - are you opposed to instanced housing as a solution? What are the cons to such a system that make you believe removing grandfathered personals would be better for the health of housing in general?
    No, if you read my first post you would see at the end I say that I want one of two solutions, but people here keep debating with me as if I only brought up one. It seems I hit some nerves and it has made people decide I want one thing. I would far prefer instanced housing for a lot of reasons, most of which have nothing to do with grandfathered housing.

    The main con with instanced housing is the likelihood of SE giving it to us. You can't deny that SE's history with housing shows us they want to do little other than tweak the current system. Furthermore they have so far only given us substantial positive changes to housing after the community unified in a gigantic wave of discontent, and this was after literal years of ignoring the multitude of complaints, warnings and foreshadowing the players gave them.

    They were equipped with everything they needed to know to see that the Shirogane launch would be a disaster, but they launched it anyway without bringing in changes that would have greatly mitigated its ill-fated introduction to the game. When it comes to housing SE simply do not care unless enough people complain at the same time.

    Quote Originally Posted by Harmonea View Post
    Just so we're on the same page, I mean one single plot with a yard that could be bought by many players - each player, upon approaching the area, would see their own plot set up in front of them or, if they don't own it, either a blank parcel of land or a random home. Players could visit each other's instanced homes by using subcommands (that is, right click on a party member while within the borders and click some "visit home" option) or by selecting players from a list of those who own that bit of land. There could even be multiple sites or sizes for this system, so one player could buy the Ishgard plot while another could buy the one in Rhalgr's Reach and still another could get one in the Doman Enclave, but each individual plot could have hundreds of owners.
    This system would be far better than what we have now. I love the idea of having more options for areas to live in as well. Though I do wonder what would get displayed if your house and fc home occupy the same area. I also note the possible absence of neighbourhoods, which is something people do enjoy with the current ward system.

    I would like what I call micro wards. These are small instances you could purchase and in there one or several houses can be built. I envision you would select the one you would like to visit in the same manner that you would select an apartment to visit. Fcs, rp communities, a bunch of friends, or even a house hoarder could create their own little neighbourhoods, or players could have just one house if they wish. This would mean we wouldn't lose the neighbourhood feel of wards, but wouldn't be shackled by the limitations of them either.

    But sadly I don't think your or my idea is likely given SE's history with housing so far.
    (2)
    Last edited by Penthea; 12-06-2018 at 12:57 PM. Reason: woefully misread another player's post

  4. #4
    Player
    shmily's Avatar
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    Mar 2018
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    9
    Character
    Ayame Ruttabaga
    World
    Exodus
    Main Class
    Conjurer Lv 80

    Excalibur---We feel your pain

    Dude I feel your pain. We have one person who grandfathered in and has almost 30 plots, including most of an entire ward in LB...so far....just under that one tag. It's.....so disheartening. Apparently even though we pay a sub and pay our dues and level our characters and learn to make gil, it's still not enough, and will never be enough, because someone who played at the beginning's gameplay experience is more important than that of an entire server. And if you think that number is small and shouldn't be that big of a deal, it is a big deal. And they aren't the only ones. There are multiple, multiple people who bend the rules with FC housing. I met someone who had 5 mediums, and 4 kugane houses! They said there's an entire linkshell dedicated to house mongers who love decorating. How can the GM's miss that?!

    I get that grandfathering seems like a nice gesture to celebrate loyalty, but....at the expense of everyone else who's gaming? Really?
    (4)

  5. #5
    Player
    Penthea's Avatar
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    May 2014
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    Gridania
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    3,664
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    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by shmily View Post
    I get that grandfathering seems like a nice gesture to celebrate loyalty, but....at the expense of everyone else who's gaming? Really?
    We don't really know if this is why SE allowed grandfathering. They have already expressed an interest in letting all characters access the same private home. Perhaps SE plan to remove grandfathering when this feature is brought in. While I disagree with grandfathering I do understand SE not wanting to suddenly cut off characters from content by removing their access to housing.

    If SE plan to do the above they absolutely should allow grandfathered players to choose which private home they want to keep. Though I do not hold a great opinion of these people, I think it would be cruel to assign them a random private home. And of course SE should refund the full price of both the plots and houses that are revoked.

    Quote Originally Posted by shmily View Post
    We have one person who grandfathered in and has almost 30 plots, including most of an entire ward in LB...so far....just under that one tag. It's.....so disheartening.
    If they're all fc tags then sadly grandfather removal would do nothing about that. SE lifted the restriction on how many fc houses a single account can have on a single server. It is now eight. Presently the difference between grandfathered players and the rest of us is how many private homes we own. If it's a mix of private and fc houses, well that's a different story.

    I admit I'm a bit confused as to why the restriction on fc housing was lifted. I seriously doubt there are many out there who own several fc houses with the intention of managing more than one community. I lead a modestly sized fc and I couldn't imagine having time to manage another. Furthermore the restriction helped to prevent further workshop abuse. Some fcs have several dummy fc houses funnelling all their workshop spoils to one fc. Lifting the restriction feels like a step backwards.
    (2)
    Last edited by Penthea; 12-06-2018 at 02:22 PM.