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  1. #1
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by kobe-sabi View Post
    There is no such thing as OP jobs, only OP players who know their job from top to bottom. I been in dungeons and normal raids where a Sch would fumble the ball and have so many die because they lack the Knowledge of their toolkit or the skill to keep people alive. Is Sch a little OP in the hands of a skill player yes, but i don't hear complaints from my co heal, they most stay on the offensive and throw out a heal here and there. the Problem is WHM has been stripped of their individuality and all DPS on a healer class is boring, throw a dot or two and hit the same skill over and over.

    There is one thing i know, if people are too busy enjoying themselves they don't complain, only the ones who are fed up with stagnate game play or less love to their jobs complains. i just want to know why is it so hard to buff or rework a skill, because like i said only the Skill people are winning in the most hardcore content. so the OP jobs thing is out the window if you suck and don't know your toolkit your DPS or Tank survive ability will show. I Guarantee if DPS was the same across the board the only people still winning are the skilled and hardcore people.
    the biggest problem is the content not the jobs.

    when content is so predictable players can time to the second when to use skills for the best impact and know that several minutes in advance it's a problem. you can see this on most jobs even things like blm where they often use triple cast as a dps increase becuase encounters are soo predictable they know they won't actually need it for mobility in the next 60 seconds..

    in scholars case the issue is healing is so predictable they know exactly how many aetherflow charges they'll need to use on heals and exactly when they'll need them. just used aetherflow and will need one indomnibility in the next 45 seconds... means they can burn the other 2 on energy drains and be absolutely fine..

    Ast has a similar thing and in some ways is even more OP than scholar. if you go and watch a solo heal savage video or something like that it's nearly always an astrologian soloing the heals.

    encounters are to predictable... if they werent so scripted you'd likely find scholars needing a lot more gcds to actually cast heals and stuff. whichin turn would bring them more inline with ast and even whm
    (5)

  2. #2
    Player
    kobe-sabi's Avatar
    Join Date
    Mar 2016
    Posts
    126
    Character
    Ash Tikyrah
    World
    Behemoth
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Dzian View Post
    the biggest problem is the content not the jobs.

    when content is so predictable players can time to the second when to use skills for the best impact and know that several minutes in advance it's a problem. you can see this on most jobs even things like blm where they often use triple cast as a dps increase becuase encounters are soo predictable they know they won't actually need it for mobility in the next 60 seconds..

    in scholars case the issue is healing is so predictable they know exactly how many aetherflow charges they'll need to use on heals and exactly when they'll need them. just used aetherflow and will need one indomnibility in the next 45 seconds... means they can burn the other 2 on energy drains and be absolutely fine..

    Ast has a similar thing and in some ways is even more OP than scholar. if you go and watch a solo heal savage video or something like that it's nearly always an astrologian soloing the heals.

    encounters are to predictable... if they werent so scripted you'd likely find scholars needing a lot more gcds to actually cast heals and stuff. whichin turn would bring them more inline with ast and even whm
    So since Sch Atherflow abilities and traits isn't crap unlike the Whm Lilies system, chain stratagem is a big help and how fights are so scripted, Sch is built to the "T" for raiding content. I can see Ast being really good in Soloing raid content, its Toolkit is way better i love setting up healing combos with earthly star and if i need that clutch "Lightspeed". they can easily add back StoneSkin II to the Lilies system for Whm, add 3 more lilies to make the total to 6 lilies having each lily add some type of SS buff, MP % decreased, or strengthen spells hell they can even add "Reraise" to Whm and only Whm. We know the fights have to be scripted, cant be too much of a hassle in killing raids, i couldnt do the fight of FFXI when it took hours to defeat boss, i don't have the finger strength for that in FFXIV.
    (0)