Quote Originally Posted by Themarvin View Post
would it not be better for these Grandfathered people for an instance themself move to a server that is barely populated so they can endure their thing for house hording better instead of pestering the actual more populated places.
That is literally what some of them have done, and then years later, years of the servers being dead, houses being open and at bottom devalue price, SE suddenly make the servers preferred and encouraged people to move to them. That is exactly what happened to Mateus. People got their houses, and there were plenty of houses still around to be had, and it was perfectly fine for YEARS. Then the flood of transfers, and then the endless flood of salt.

This is still an SE made problem, and the only solution is to make housing an infinite resource rather than a finite one. Until people focus on pushing for that, SE will continue to do nothing while we all fight about everything else, thoroughly distracted.


I'm also going to state again, louder for the people in the back:
Quote Originally Posted by AriesMouse View Post
At the end of the day, there is a slippery slope here, when it comes to saying something needs to be removed from players. Where do you draw the line? When does "this person has too much, take some away" stop? Does it just stop with people with more than 1 personal house? Or would it just move on to "no one should have a personal mansion", or "an FC needs this house more, take away the personal housing". I have seen those sorts of statements before. Once you open the door to things being removed, you can't close it. Also take for example people that have more than one house because they have more than one service account. Should they lose their houses to? They are 100% within the rules, but people will argue that they should still drop to just one. Rather than fighting to take away other people's toys, why not fight harder for SE to provide enough for all of us to play with evenly?