Gunblade is already for the DPS isnt it?
Then there's also the "Trust System" that allows you to take story NPC with you to dungeons, Scions have never really had a tank so it would make sense that Thancred is converted into one, him having been a gladiator in the past and all.


And one of the few tanks they had... Well... Everyone knows what happened with her.
That is pretty disappointing tbh. I was really hoping for it to be a DPS as I still havent really fallen in love with any of the ones we have. I was hoping this would be the one. Not to mention that they did this with dark knight as well, not that I had a horse in that race, but I know a lot of people wanted it to be a DPS.
Im personally torn on the issue.That is pretty disappointing tbh. I was really hoping for it to be a DPS as I still havent really fallen in love with any of the ones we have. I was hoping this would be the one. Not to mention that they did this with dark knight as well, not that I had a horse in that race, but I know a lot of people wanted it to be a DPS.
On one hand i think its about time we had a new tank and healer.
On the other hand, i think gunblade and dancer are far better suited to being maiming and scouting jobs.
There aren't many jobs left that can fit into the maiming and scouting roles, but theres several jobs that could fit as a tank, like Mystic Knight.
That's about the case for me, too. I think Dancer should be a Synergist, of sorts, requiring a great deal of party awareness to maximize its rDPS (far, far more so than any existing job) and contribution to group surival, but able to viably spend a fair bit of those rDPS/reHP resources on itself instead for its own moments of glory through damage or healing dealt personally.Im personally torn on the issue.
On one hand i think its about time we had a new tank and healer.
On the other hand, i think gunblade and dancer are far better suited to being maiming and scouting jobs.
There aren't many jobs left that can fit into the maiming and scouting roles, but theres several jobs that could fit as a tank, like Mystic Knight.
The gunblade job, on the other hand... idk. That's not really a weapon type that's had a determined playstyle. Melee will of course be an obvious component, but melee like a Soldier would melee, like Squall would melee, like Lightning would melee/ranged, or like a guy with a big gun that happens to have more than just a bayonet included in its design? Depending, it could be better suited, aesthetically, to Maiming, Striking, or Scouting, honestly.
On that last note, I worry that they've already tucked too many MSK elements firmly up DRK's buttocks for MSK to come into its own now, especially as a similarly counteroffensive, anti-magic, MP-focused, greatsworder.


That's an crazy idea, but I think S-E should put some utility (like ReRaise, Arise or Dispel) and more mitigation to WHM (such as the PVP Protect, Shell or Reflect), and better regens to SCH to make him able to compete not against AST, but against SCH. Why?
Because the another slot should be disputed between AST and DNC. Those 2, IMHO, should be more focused on support and way less on healing/mitigation (with an nerf to their healing ability, but great buffs, to the extent that they can heal the content, but they'll most likely will have to let the buffs fall off). The idea here would be that healer 1 should be the mein healer (that will be most almost solo healing) while the other keep the buffs up.
The issue I see there is that the support healers have to have enough healing to deal with all none 'high level' duties which means they have to have fairly strong healing kits to deal having two 'support healers' in 24 mans and the like which raises the risk that two support healers played at a high level would be fine for all content which would make the two meant for main healing pretty redundant.That's an crazy idea, but I think S-E should put some utility (like ReRaise, Arise or Dispel) and more mitigation to WHM (such as the PVP Protect, Shell or Reflect), and better regens to SCH to make him able to compete not against AST, but against SCH. Why?
Because the another slot should be disputed between AST and DNC. Those 2, IMHO, should be more focused on support and way less on healing/mitigation (with an nerf to their healing ability, but great buffs, to the extent that they can heal the content, but they'll most likely will have to let the buffs fall off). The idea here would be that healer 1 should be the mein healer (that will be most almost solo healing) while the other keep the buffs up.
That is one I would like to see as a tank for sure. I also would like to see some original classes/jobs too. With the lore of this world I bet they could come up with some cool stuff. A magitek healer is something I have been praying for, or a chemist. I even came up with an idea for one on here. A tank could use the gunlance for a magitek tank. There could be a dual wield tank as well. A dual pistol using gunner could be a dps (Not guns like the mch have, actual pistols). Other possible dps jobs could be an actual ranger but with a crossbow, a sniper, a bishop type (Paladin style holy magic user but dps). Some other tanks could be the mystic knight, a swashbuckler pirate that use a sword and pistol (Pirates are pretty prominent), maybe onion knight, maybe a knight that uses a javelin and tower shield. Some healers could be chemist, maybe a dark mage type healer to oppose white mage like PLD and DRK, a magitek one that uses technology to heal, or maybe a psychic.Im personally torn on the issue.
On one hand i think its about time we had a new tank and healer.
On the other hand, i think gunblade and dancer are far better suited to being maiming and scouting jobs.
There aren't many jobs left that can fit into the maiming and scouting roles, but theres several jobs that could fit as a tank, like Mystic Knight.
Last edited by Meta-Flare; 11-30-2018 at 02:40 AM.
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