Well, I think that it should work with a trade-off system. If a DNC/AST use their resources healing, it shouldn't have enough resources to buff. If a WHM use their resources buffing, he won't have enough resources to heal.
But thinking it better, to that idea work, AST should gain heavy nerfs on the sects. Aspected Benefic and Aspected Helios should lose the regen/shield effect to add a haste on allies (diurnal) or a slow to enemies (nocturnal) using some other spells, CU should have a MP cost and a much bigger cooldown and Earthly Star have its healing potency halved... To gain a sure way to apply a 20% Balance, some Haste, some Slow, a chance to apply Stop and some other tricks held by Time Mages. And I doubt S-E will ever do this to their babies.
Forget it. The idea was indeed crazy.



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