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  1. #231
    Player
    Kikoten's Avatar
    Join Date
    Sep 2014
    Posts
    821
    Character
    Lucky Tails
    World
    Brynhildr
    Main Class
    Red Mage Lv 90
    I think if SE allows BLU to enter duties, they need to make it so that the only way to keep any abilities they may learn inside the duty is to actually finish the duty, and not leave early. I don't know why, but I foresee that happening. "Welp, got what I was looking for, toodles!"
    (0)
    Three Ilm Knights, One Thousand Malm Road

  2. #232
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by Kikoten View Post
    I think if SE allows BLU to enter duties, they need to make it so that the only way to keep any abilities they may learn inside the duty is to actually finish the duty, and not leave early. I don't know why, but I foresee that happening. "Welp, got what I was looking for, toodles!"
    While I don't disagree with you, talks of punishing players more severely have been around for any number of reasons and nothing ever changed. There's a penalty in place for that sort of thing. Otherwise we're going to have to start a list, for instance, the infamous "healer hit 70 mid Castrum Abania and bailed as soon as they lost agro". Nope, can't keep your exp unless you finished the instance.

    (Which is actually an interesting system, but is also horrendously punishing for people who had legitimate reasons to leave in the middle of the instance)
    (0)

  3. #233
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Melichoir View Post
    Define this. And be very specific.
    Define what? It's pretty self explanatory..

    "A new and unique way of interacting with old content" is a sales pitch. Nobody wants to interact with old content, that's why it's dead, that's why it needs a sales pitch. If everything else about BLU was the same, except it could be leveled to cap and participate in all the content, this "new and unique interaction" would be the same, no? The unique interaction with old content is not exclusive to this version of BLU. Any version of BLU would (ideally) provide it. The absolute only thing that's new and unique is the Masked Carnival, but again, this is not something exclusive to this version of BLU. They could've easily made the Masked Carnival for BLU regardless of which version of BLU they were working on.

    Like the person you were replying to, I have no interest in Eureka, I have not even accepted the first quest. It doesn't matter how many other people find it fun, it doesn't sound fun to me, it doesn't sound enjoyable. So I don't do it. I get the same impression for this version of BLU, equally grindy and, until SE says otherwise, ultimately as useless.
    (12)

  4. #234
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    I have already done all the story and watched the cutscenes though, well not ALL of it I've missed a few sidequests and need to catch up on newer content, but when it comes to leveling I have already done the story. This game's story is enough to do it once, and be done. Leveling as it is right now, for me, is just a boring grind to get to new content. Another problem is people have already done the 50 content hundreds if not thousands of times, even if blue mage is cool, and fun, why would they (or me) want to go back and do it again? All it will be able to do is that old content, it's not like you can just go and play the new content that comes out next patch. This is just a side job to kill time with. I also agree @whiskeybravo, I think a lot people will just rush through to get the skills and be done with it. I know I would, and would have the issue of once having the skills what now? It's literally the whole issue with the class. I don't know how they could spice up the old content, but I honestly do not think this is it.
    (5)
    WHM | RDM | DNC

  5. #235
    Player
    MrKimper's Avatar
    Join Date
    Nov 2018
    Posts
    504
    Character
    Shilnarf Silmornif
    World
    Cactuar
    Main Class
    Warrior Lv 60
    Quote Originally Posted by whiskeybravo View Post
    Define what? It's pretty self explanatory..

    "A new and unique way of interacting with old content" is a sales pitch. Nobody wants to interact with old content, that's why it's dead, that's why it needs a sales pitch. If everything else about BLU was the same, except it could be leveled to cap and participate in all the content, this "new and unique interaction" would be the same, no? The unique interaction with old content is not exclusive to this version of BLU. Any version of BLU would (ideally) provide it. The absolute only thing that's new and unique is the Masked Carnival, but again, this is not something exclusive to this version of BLU. They could've easily made the Masked Carnival for BLU regardless of which version of BLU they were working on.

    Like the person you were replying to, I have no interest in Eureka, I have not even accepted the first quest. It doesn't matter how many other people find it fun, it doesn't sound fun to me, it doesn't sound enjoyable. So I don't do it. I get the same impression for this version of BLU, equally grindy and, until SE says otherwise, ultimately as useless.
    Couldn't agree more.
    (4)

  6. #236
    Player
    JohnSpawnVFX's Avatar
    Join Date
    May 2018
    Location
    Gridania
    Posts
    915
    Character
    Kaynneth Menad
    World
    Zodiark
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by whiskeybravo View Post
    Define what? It's pretty self explanatory..

    "A new and unique way of interacting with old content" is a sales pitch. Nobody wants to interact with old content, that's why it's dead, that's why it needs a sales pitch. If everything else about BLU was the same, except it could be leveled to cap and participate in all the content, this "new and unique interaction" would be the same, no? The unique interaction with old content is not exclusive to this version of BLU. Any version of BLU would (ideally) provide it. The absolute only thing that's new and unique is the Masked Carnival, but again, this is not something exclusive to this version of BLU. They could've easily made the Masked Carnival for BLU regardless of which version of BLU they were working on.

    Like the person you were replying to, I have no interest in Eureka, I have not even accepted the first quest. It doesn't matter how many other people find it fun, it doesn't sound fun to me, it doesn't sound enjoyable. So I don't do it. I get the same impression for this version of BLU, equally grindy and, until SE says otherwise, ultimately as useless.
    I don't know if you realize but the last paragraph basically frames the previous one as "ultimately my opinion and not a fact"

    So no, it's not self explanatory unless opinions are facts now.
    (2)

  7. #237
    Quote Originally Posted by Melichoir View Post
    I think the issue here is the assumption that old content is just old, and any new take on it is just "A new coat of paint". That may or may not be true in regards to BLU, as we dont actually know specifically how BLU will end up interacting with Old content.
    you say "may or may not be true" as if it's a 50/50 proposition like a flat-earther would say it. there's absolutely no evidence for your "may not be true".

    interacting with old content is irrelevant if the old content doesn't change at all. there's no evidence that it has changed at all.
    (4)

  8. #238
    Player
    JohnSpawnVFX's Avatar
    Join Date
    May 2018
    Location
    Gridania
    Posts
    915
    Character
    Kaynneth Menad
    World
    Zodiark
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by SendohJin View Post
    you say "may or may not be true" as if it's a 50/50 proposition like a flat-earther would say it. there's absolutely no evidence for your "may not be true".

    interacting with old content is irrelevant if the old content doesn't change at all. there's no evidence that it has changed at all.
    And yet people interact with old content in roulettes everyday. The horror...

    If it's acceptable as a means to an end like getting tomestones/xp, it's also acceptable for getting BLU skills. Unless the people complaining about BLU having to run old content are considering boycotting roulettes as well...
    (1)

  9. #239
    BLU can't be used in any roulettes.
    (4)

  10. #240
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by whiskeybravo View Post
    Define what? It's pretty self explanatory..

    "A new and unique way of interacting with old content" is a sales pitch. Nobody wants to interact with old content, that's why it's dead, that's why it needs a sales pitch. If everything else about BLU was the same, except it could be leveled to cap and participate in all the content, this "new and unique interaction" would be the same, no? The unique interaction with old content is not exclusive to this version of BLU. Any version of BLU would (ideally) provide it. The absolute only thing that's new and unique is the Masked Carnival, but again, this is not something exclusive to this version of BLU. They could've easily made the Masked Carnival for BLU regardless of which version of BLU they were working on.

    Like the person you were replying to, I have no interest in Eureka, I have not even accepted the first quest. It doesn't matter how many other people find it fun, it doesn't sound fun to me, it doesn't sound enjoyable. So I don't do it. I get the same impression for this version of BLU, equally grindy and, until SE says otherwise, ultimately as useless.
    Why does it matter that the content is old if it can provide a new experience? Every content will become "old" after you clear it once anyway, but that's not to say that it becomes worthless, especially if we get a new take on it. Why do you think they made the "New Game+" feature that people have been requesting for years? The very point of this feature is to redo old content (solo MSQ instances in particular). According to you, that's "dead" content. So what is your explanation as to why are people asking for it?
    Old content is not worthless. Old content isn't bad. Old content isn't useless. If you only want to do new stuff without having to step a single toe into stuff you've already done, even if they provide a new experience, that's all fine and dandy but then MMORPGs are probably not the thing you're looking for, as recycling content is one of their primary way of keeping people busy (for obvious reasons).

    What's relevant is not the age of the content, it's the experience it can provide. And saying that Limited BLU won't provide any new experience is dumb, especially while this implies that non-limited BLU would.

    Finally, if you think that the Masked Carnival could be made for a "regular BLU" instead of a Limited one, you've pretty much missed everything relevant to the point of even making BLU a limited job in the first place, as well as the Masked Carnival specificities themselves.

    Quote Originally Posted by SendohJin View Post
    interacting with old content is irrelevant if the old content doesn't change at all.
    FFXIV is a MMORPG. Recycling content (without changing it) by making new ways of interacting with it is their bread and butter. Why the heck are you playing this game if you value the novelty of the content more than the experience it can provide? You are literally playing the worst game genre for what you showed as your taste.
    Edit:
    Halatali is barely alright, i pray to get more interesting things like HW/SB leveling dungeons
    At least I didn't get you wrong. Your primary critera for ranking content definitly seems to be its age and not the experience it provides. Which doesn't make sense in a MMORPG as they do the exact opposite (ie: creating a low amount of new content (mostly through the same pipeline) while trying to keep the old one relevant).
    (3)
    Last edited by Fyce; 11-28-2018 at 08:25 AM.

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