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  1. #1
    Player
    Kikoten's Avatar
    Join Date
    Sep 2014
    Posts
    821
    Character
    Lucky Tails
    World
    Brynhildr
    Main Class
    Red Mage Lv 90
    I think if SE allows BLU to enter duties, they need to make it so that the only way to keep any abilities they may learn inside the duty is to actually finish the duty, and not leave early. I don't know why, but I foresee that happening. "Welp, got what I was looking for, toodles!"
    (0)
    Three Ilm Knights, One Thousand Malm Road

  2. #2
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by Kikoten View Post
    I think if SE allows BLU to enter duties, they need to make it so that the only way to keep any abilities they may learn inside the duty is to actually finish the duty, and not leave early. I don't know why, but I foresee that happening. "Welp, got what I was looking for, toodles!"
    While I don't disagree with you, talks of punishing players more severely have been around for any number of reasons and nothing ever changed. There's a penalty in place for that sort of thing. Otherwise we're going to have to start a list, for instance, the infamous "healer hit 70 mid Castrum Abania and bailed as soon as they lost agro". Nope, can't keep your exp unless you finished the instance.

    (Which is actually an interesting system, but is also horrendously punishing for people who had legitimate reasons to leave in the middle of the instance)
    (0)