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  1. #1
    Player
    ShanXiv's Avatar
    Join Date
    Feb 2018
    Posts
    131
    Character
    Lae Shan
    World
    Aegis
    Main Class
    Gladiator Lv 45
    Quote Originally Posted by Sandpark View Post
    1.0 is not coming back, the original director is gone and we are years built from 1.23 or 1.0. But I get what you miss about the game overlooking the bad launch.
    Your best bet to scratch that XI or 1.0 itch is to hope that XI mobile turns into an XI HD remaster or that new mmo coming out called Pantheon. I know people are going to give you crap for holding onto the past but this game is not going to change like that.



    There is this big time twitch streamer named Ninja that is bringing attention back to 11 and there is this odd thing going on. A group or people are pushing for an official FFXI vanilla server. Hopefully that gets a graphic and UI update. Time sink mmos no matter how deep have been shunned by the mass mmo players. But there is still hope for those who do like that type of game.
    I know, it won't come back, because many talented staff had left SE
    Hironobu Sakaguchi, Nobuo Uematsu,Hiromichi Tanaka, Yasumi Matsuno, Yoko Shimomura
    SE is just a mobile game company now, the current staff don't have the MMO developing experience.
    just.. oh.....is there no hope at all?
    (1)
    Last edited by ShanXiv; 11-28-2018 at 12:37 AM.

  2. #2
    Player
    Whanext's Avatar
    Join Date
    Dec 2013
    Location
    MA
    Posts
    48
    Character
    Angelic Heliodess
    World
    Diabolos
    Main Class
    Samurai Lv 70
    Quote Originally Posted by ShanXiv View Post
    I know, it won't come back, because many talented staff had left SE
    Hironobu Sakaguchi, Nobuo Uematsu,Hiromichi Tanaka, Yasumi Matsuno, Yoko Shimomura
    SE is just a mobile game company now, the current staff don't have the MMO developing experience.
    just.. oh.....is there no hope at all?
    If you hate this game so much, why do you even play it? If 1.x is that great as you said, then why does 2.0 exist? What is the reason that the game failed before?
    (3)

  3. #3
    Player
    ShanXiv's Avatar
    Join Date
    Feb 2018
    Posts
    131
    Character
    Lae Shan
    World
    Aegis
    Main Class
    Gladiator Lv 45
    Quote Originally Posted by Whanext View Post
    If you hate this game so much, why do you even play it? If 1.x is that great as you said, then why does 2.0 exist? What is the reason that the game failed before?
    1.0 failed it's because it was far from finished, the V1 developers asked SE to delay the release date, but SE refused, because SE want fast money,
    not because the 1.2x contents are bad,

    For example, which Relic quest in 2.0 is the best & the most interesting you think? I think it's the first one(ilv90),
    you have to go different place , beat different bosses.
    but do you know that it was a water down version of the V1 Relic quest? V1 Relic quests are even better
    the later relic quests(ATMA farming, light farming) are more and more boring

    Another example: FATEs, guild leves, did you see anyone doing them in SB? no.
    V1 had better open world contents, fiction leves(need a party to fight very strong mobs, rewards were good), beastmen strongholds(they are strong & they drop treasure box keys), NMs, open world guild leves for DOL DOH, etc.
    NMs in V1 drop unique gears, but 2.0 NMs just give you some boring seals etc etc

    I am not saying everything in 1.0 are perfect, the Moogle King battle in V1.0 was broken ,no strategy needed, just kite the moogles,
    but the moogle keystone farming was fun, & it‘s a good party content for FCs

    Why so many FCs died in 2.0, because 2.0 forces you solo every MSQ & Job quests,
    because the DF, because the best rewards are in duty roulette
    people will pick the easiest route,

    What is the easiest lifestyle? Eat! Play! Sleep! repeat! is it good, no
    You have to go to school even if you don't want to,
    but after 10 or 20 years, the school life will become one of your best memory in your life
    (3)
    Last edited by ShanXiv; 11-30-2018 at 04:36 AM.

  4. #4
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by ShanXiv View Post
    What is the easiest lifestyle? Eat! Play! Sleep! repeat! is it good, no
    You have to go to school even if you don't want to,
    but after 10 or 20 years, the school life will become one of your best memory in your life
    So, are you actually really missing the time of your life when you were at school and could just play MMOs and specifically 1.0 all day instead of having to work?
    Is it really that, what you're missing?

    ...in that case: No game will ever bring that back. No game can make you 15 again and take away all your daily duties...
    I'm just asking because I always assumed that thats a big part of the explantion of why people have so fond memories of old games: They remember being kids again, not having to worry about paying rent and bills and going to work - but only playing games all day long. Even if those games are worse than what we have today.
    (7)

  5. #5
    Player
    ShanXiv's Avatar
    Join Date
    Feb 2018
    Posts
    131
    Character
    Lae Shan
    World
    Aegis
    Main Class
    Gladiator Lv 45
    Even the Thousand Maws of Toto-Rak in 2.0 alpha is better than what we have now

    2.0 alpha, 3 different routes, 3 final bosses (you have to pick one):


    retail version:




    2.0 gives you a lot of candies,
    but after you taste them for a while, you will find that there's no much stuff behind it, the game is very shallow & simple
    (3)
    Last edited by ShanXiv; 11-30-2018 at 04:53 AM.

  6. #6
    Player
    Rymm's Avatar
    Join Date
    Jul 2016
    Posts
    901
    Character
    Rymmrael Bhaldraelwyn
    World
    Lamia
    Main Class
    Paladin Lv 90
    Quote Originally Posted by ShanXiv View Post
    Oh good lord, kill it with FIRE! Toto-Rak as it is now makes me want to gouge out my eyes every time it comes up in the duty roulette. I couldn't imagine how torturous it would be if it were even longer and more confusing. You have to realize there is a difference between your (clearly biased) opinions and unbiased fact. Not everyone is going to like the same things you do and just because you like something, that does not make it objectively better.
    (14)

    ~ My FF14 IG account ~
    https://www.instagram.com/rymmrael/
    ~ Interesting FF14 fan creations to check out ~
    https://aetherflowmedia.com
    http://www.eorzeasntm.org/

  7. #7
    Player
    Nariel's Avatar
    Join Date
    Sep 2013
    Location
    Limsa-lominsa
    Posts
    1,145
    Character
    Nariel Cendrenuit
    World
    Ragnarok
    Main Class
    Archer Lv 80
    Quote Originally Posted by Rymm View Post
    Oh good lord, kill it with FIRE! Toto-Rak as it is now makes me want to gouge out my eyes every time it comes up in the duty roulette. I couldn't imagine how torturous it would be if it were even longer and more confusing. You have to realize there is a difference between your (clearly biased) opinions and unbiased fact. Not everyone is going to like the same things you do and just because you like something, that does not make it objectively better.
    This !

    Funny enough its the same for the two other "V1.x" dungeon for me, Toto rak make my eyes roll like no tomorow when he show up. Dzemael make me "Oh god why of all other dungeon it have to be this one..." and Aurum val its a no from me, I take my 30 min penalty rather than doing this again.
    (5)

  8. #8
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by ShanXiv View Post
    Even the Thousand Maws of Toto-Rak in 2.0 alpha is better than what we have now

    2.0 alpha, 3 different routes, 3 final bosses (you have to pick one):
    So, tell me: Whats the impact of that choice? Why would you choose one over the other? Different loot? Different fights better for melee/ranged/caster?
    What makes the choice intresting and meanigful? Or is it just "flip a coin"?

    Coil T2 had a "good choice" - depending on you way to the boss you had different ways that would lead to different debuffs on the boss. It was relevant, you had to carefully weigh which DPS you had and who you wanted to buff.

    How was Totorak a good choice?
    (7)
    Last edited by Vidu; 11-30-2018 at 05:39 AM.

  9. #9
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by ShanXiv View Post
    Even the Thousand Maws of Toto-Rak in 2.0 alpha is better than what we have now

    2.0 alpha, 3 different routes, 3 final bosses (you have to pick one):
    -snip-



    2.0 gives you a lot of candies,
    but after you taste them for a while, you will find that there's no much stuff behind it, the game is very shallow & simple
    You're mistaking needless complication with enjoyable depth. That kind of dungeon would work perfectly well in a single player game where the player can pause, take a moment to decide the best route for themselves, and path out the best course that they feel is appropriate. In an MMO though that kind of dungeon is only going to cause issues as you now have four people all wanting to go a specific way because it happens to be the fastest, nullifying the rest. Even in current Toto Rak there's entire rooms and routes with auracells that people outright avoid because it's the slower option.

    Frankly if that was what one of the dungeons looked like in 1.0 I understand why people disliked it.

    Quote Originally Posted by Vidu View Post
    So, tell me: Whats the impact of that choice? Why would you choose one over the other? Different loot? Different fights better for melee/ranged/caster?
    What makes the choice intresting and meanigful? Or is it just "flip a coin"?

    Coil T2 had a "good choice" - depending on you way to the boss you had different ways that would lead to different debuffs on the boss. It was relevant, you had to carefully weigh which DPS you had and who you wanted to buff.

    How was Totorak a good choice?
    And hell, didn't that ultimately devolve into just going down one route then waiting for the soft enrage to avoid some of the worst mechanics? At least that's how I remember when I joined during 2.4.
    (5)
    Last edited by Enla; 11-30-2018 at 05:41 AM.

  10. #10
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Enla View Post
    And hell, didn't that ultimately devolve into just going down one route then waiting for the soft enrage to avoid some of the worst mechanics? At least that's how I remember when I joined during 2.4.
    Yep, pretty much - and even without enrage, you'd end with a "meta"-strat or route anyways. As always in games, actually.
    So I'd be most curious to hear how 1.0 solved the problem of having one "meta" or "best" way and actually making this a choice and not "the one boss everyone always does and its two brothers that no one is ever intrested in".
    (5)

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