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  1. #1
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    Bacent's Avatar
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    Quote Originally Posted by jon041065 View Post
    Do you agree that they should be shooting for more than blue mage just being a solo job? Like having a toggle to turn on "broken mode" as a duty finder setting or straight up a 2nd job crystal for a version of blu that can work in the full game? That way no one loses.

    Your first few posts didn't make me think you're someone that would want the middle ground but your last one here is making me reconsider that first impression.
    I believe they should be focusing on what they want to show us first. Everything going with changing Blu should be saved until after we've had ample time to digest the class and fully think about it, instead of demanding changes before something even occured. We don't know what this new system could possibly open up in the future. Who knows, they could even make special group content that's only for Limited Jobs if they do well at making different ones in the future, maybe something to compete with friends/party members.

    If, and only if, they decide to do the middle group to try to appease the majority by giving people 'a little bit of everything', I'll....'support', but there's a good chance I won't be anywhere near as happy as I am with what they've shown us. Mostly due to wanting a solo based class or two that actually are made for solo combat. If we get more than that when it'd be like all my namesdays have come at once.... so to speak.
    (1)

  2. #2
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    jon041065's Avatar
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    Amson Beoulve
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    Quote Originally Posted by Bacent View Post
    I believe they should be focusing on what they want to show us first. Everything going with changing Blu should be saved until after we've had ample time to digest the class and fully think about it, instead of demanding changes before something even occured. We don't know what this new system could possibly open up in the future. Who knows, they could even make special group content that's only for Limited Jobs if they do well at making different ones in the future, maybe something to compete with friends/party members.

    If, and only if, they decide to do the middle group to try to appease the majority by giving people 'a little bit of everything', I'll....'support', but there's a good chance I won't be anywhere near as happy as I am with what they've shown us. Mostly due to wanting a solo based class or two that actually are made for solo combat. If we get more than that when it'd be like all my namesdays have come at once.... so to speak.
    First paragraph I have no problems with besides "limited job content". They should make a separate game then instead of having a huge side to the game that I doubt they would have the resources for and split the player base. There is no way to change things before 5.0 and probably a bit after that. In fact, I say that they should continue on with their current plan for blue mage. Put in the updates and make it full fleshed out. Just want them to also be working for a full version of the job to be added later on which would probably end up being a feature of the 6.0 expac.

    You would be unhappy if there were two versions of blue mage or a toggle in DF to have the option of OP blue mage? Trying to make sure I understand since things wouldn't change for you and the others that want it as solo content.
    (2)

  3. #3
    Player
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    Quote Originally Posted by jon041065 View Post
    First paragraph I have no problems with besides "limited job content". They should make a separate game then instead of having a huge side to the game that I doubt they would have the resources for and split the player base. There is no way to change things before 5.0 and probably a bit after that. In fact, I say that they should continue on with their current plan for blue mage. Put in the updates and make it full fleshed out. Just want them to also be working for a full version of the job to be added later on which would probably end up being a feature of the 6.0 expac.

    You would be unhappy if there were two versions of blue mage or a toggle in DF to have the option of OP blue mage? Trying to make sure I understand since things wouldn't change for you and the others that want it as solo content.
    You can't say with 100% guarantee that things wouldn't remain the same for all the people, myself included, that want the Blu solo content. And yes, I wouldn't be happy if they split Blu into solo and raid content like so many people are demanding, before it's even seen in full. Many people that are outraged (Not all, just many) are so due to Blu not fitting what they think Blu should be, some of which were probably planning on becoming Blu main before anything about the class came out. Some are outraged probably due to being afraid that the introduction of a Limited Job will take away from their experience in end game content.

    There will be people are always afraid of anything new and non-traditional. I'm ready to see something that breaks the mould.
    (5)

  4. #4
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    Quote Originally Posted by Bacent View Post
    You can't say with 100% guarantee that things wouldn't remain the same for all the people, myself included, that want the Blu solo content. And yes, I wouldn't be happy if they split Blu into solo and raid content like so many people are demanding, before it's even seen in full. Many people that are outraged (Not all, just many) are so due to Blu not fitting what they think Blu should be, some of which were probably planning on becoming Blu main before anything about the class came out. Some are outraged probably due to being afraid that the introduction of a Limited Job will take away from their experience in end game content.

    There will be people are always afraid of anything new and non-traditional. I'm ready to see something that breaks the mould.
    So you would be unhappy if other people got what they wanted even if SE still updated blue mage and the Carnival as they already said they will be? Why? I'm on the side the "outrage side" and the reasons you stated are valid reasons for us to be unhappy.

    Do you just not want this to change because "not everything has to be for everyone" or is there another reason? That first one would be a very immature reason to be unhappy if SE tried to compromise.
    (8)

  5. #5
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    Quote Originally Posted by jon041065 View Post
    So you would be unhappy if other people got what they wanted even if SE still updated blue mage and the Carnival as they already said they will be? Why? I'm on the side the "outrage side" and the reasons you stated are valid reasons for us to be unhappy.

    Do you just not want this to change because "not everything has to be for everyone" or is there another reason? That first one would be a very immature reason to be unhappy if SE tried to compromise.
    Maybe I wasn't clear enough. I would be unhappy if they took anything away with how they promised it in solo content thus far, if it was made for 'everyone to do everything' with it and lost what they were trying to do. I thought I was being careful with my words, but you seemed to have twisted them around.

    And please pay attention where I specifically said this highlighted bit.

    Quote Originally Posted by Bacent View Post
    I wouldn't be happy if they split Blu into solo and raid content like so many people are demanding, before it's even seen in full.
    I'm a bit miffed that many people are throwing Blu under the bus because it's so different compared to what we've had existing since day one.

    Though I still stand by my words of 'not everything has to be for everyone'. A lot of people never touch crafting or gathering. And many people don't touch most classes outside of 1-2 for raid/their personal preference for just everyday/casual stuff. And just like all other classes Blu will not be something everyone will touch as well.

    I'm not saying people can't have their own opinions, but I think it's being thrown way out of scope with how much hate there is for SE daring to attempt something new. If game companies didn't do that, everything would be just the same thing under a different costume.

    And I wouldn't be unhappy if they split Blu to do solo/everything else content, but I wouldn't be as happy if they changed their designs before we got to see what they came up with. So please don't twist my words to try to make it look like I'm saying something rather bitter.
    (4)

  6. #6
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    Quote Originally Posted by Bacent View Post
    Maybe I wasn't clear enough. I would be unhappy if they took anything away with how they promised it in solo content thus far, if it was made for 'everyone to do everything' with it and lost what they were trying to do. I thought I was being careful with my words, but you seemed to have twisted them around.
    I didn't twist things around or at least not intentionally. That's why I was asked those questions to see what you meant. Maybe I wasn't clear as well.

    Quote Originally Posted by Bacent View Post
    I'm a bit miffed that many people are throwing Blu under the bus because it's so different compared to what we've had existing since day one.

    Though I still stand by my words of 'not everything has to be for everyone'. A lot of people never touch crafting or gathering. And many people don't touch most classes outside of 1-2 for raid/their personal preference for just everyday/casual stuff. And just like all other classes Blu will not be something everyone will touch as well.

    I'm not saying people can't have their own opinions, but I think it's being thrown way out of scope with how much hate there is for SE daring to attempt something new. If game companies didn't do that, everything would be just the same thing under a different costume.

    And I wouldn't be unhappy if they split Blu to do solo/everything else content, but I wouldn't be as happy if they changed their designs before we got to see what they came up with. So please don't twist my words to try to make it look like I'm saying something rather bitter.
    The fact is that it could have amazing and challenging solo content but that wouldn't make up for the inability to play the job in current content with our friends. Hopefully that will change.

    I thought asking you questions so that it would be clear to me (maybe others as well) what your stance was in your response to my post would be helpful. If I actually just assumed your stance then I would have skipped the questions and focused my post on how immature that stance would have been. So I'll apologize for my part in the confusion created by our lasts posts.

    Have you taken a look at this thread yet? http://forum.square-enix.com/ffxiv/t...o-i-play-wrong

    What are your thoughts to what myself and some others discussed for how we think the game could change for the better?
    (1)
    Last edited by jon041065; 11-28-2018 at 08:18 AM.

  7. #7
    Player
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    Quote Originally Posted by jon041065 View Post
    So I'll apologize for my part in the confusion created by our lasts posts.

    Have you taken a look at this thread yet? http://forum.square-enix.com/ffxiv/t...o-i-play-wrong

    What are your thoughts to what myself and some others discussed for how we think the game could change for the better?
    I apologize as well for the confusion on my part. And I have taken a look at that thread before, and I'll quote a post there.

    Quote Originally Posted by SturmChurro View Post
    Blue mage does not sound like it will be executed well at all. It sounds lazy. I don't think "balancing issues" is a worthwhile excuse at all. This is an mmorpg. If next expansion would just be a level cap increase and 2 new skills, there are too many as it is. In my honest opinion the next step forward would be like what you suggest, having to choose one skill over another, gear sets that specialize in specific things, etc. Make progression less linear. They don't have to have super weapons, or armor as gearsets or item bonuses.
    Blue Mage will have 49 spells to learn. We are to choose 24 of them for combat at any one time.

    You will get to pick one skill over another to use at that time. This could possibly be the start of some branching skill paths we may or may not get down the line with other experimental classes.

    If we were to get a class that's able to switch gear sets to make things less linear, that honestly sounds like something that Onion Knight might be able to do down the line, if it's put into the game.

    There are also some players that weren't around in early 2.X, or even at all, and didn't see some of the terrible balancing we originally had (Smn's dots not spreading, Sch not getting pro-shell, Blms being too good as a mage DPS and smns not getting any want in groups), and that had existed in every expac cycle we've had, but they're making it better.

    We still don't know what this fully entails for future classes that aren't part of the normal trinity of classes, but is it so bad to let them do an experiment that could open up MUCH more for other 'full' classes in the not-so-near future? If Blu does well in being handled, they could try to apply other side story stuff to other classes, and maybe make Blu a 'full' class as well, in the future, and if handled right.


    TL;DR - Let them do what they had planned for Blu first. Let it be the experiment that could define future content that would not only apply to newer jobs that may or may not be limited, but possibly opening more doors for current classes to get their own kind of solo content in the future that everyone could enjoy. This is the Blu that I want to see. If it falls short because of forcing into 'normal' content too quickly, I won't be too happy with it.
    (1)

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