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  1. #11
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Am I the only one who feels like a parent telling their kids it'll be okay moving to a new town, that they'll make new friends?

    What is a Data Center
    (15)
    Last edited by Dyvid; 11-24-2018 at 10:41 AM.

  2. #12
    Player
    Freyt's Avatar
    Join Date
    Aug 2013
    Location
    The Goblet 1-42
    Posts
    633
    Character
    Rabbit Ackerman
    World
    Gilgamesh
    Main Class
    Blue Mage Lv 80
    I'm pro: datacenter split.
    (2)

  3. 11-24-2018 10:40 AM

  4. #13
    Player
    Daeriion_Aeradiir's Avatar
    Join Date
    Jul 2014
    Posts
    601
    Character
    Daeriion Aeradiir
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Cleanse View Post
    What is the flaw in using the visitation feature to automatically load balance a bottleneck in the MSQ?
    The instance servers are set by datacenter; not by world. So lets say there's a 1000 instances available to 5 servers in the datacenter. Adding another 5 servers will intensify the workload and make the bottleneck worse, not better, as more servers are now competing for those instances.

    The 3rd data center split was done to alleviate the congestion; by distributing worlds across more datacenters, competition for the instance server naturally decreases. It's their "solution" to Raubahn EX/Sigmascape entrance EX issues that have been occurring throughout the expansion. I'd rather personally take a few days of congestion over fracturing communities, but from a business point of view I can see why they made this decision. it looked super bad on Stormblood release when 99.9% of the MSQ players were being blocked; I doubt they want it to happen again.
    (5)

  5. #14
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,926
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Seriously get over it. It's been done because it's necessary. They're not doing it to make people upset. I have a Balmung alt that won't be able to play with many of my friends now but waiting in a queue of over 3000 to log into the game is kind of ridiculous.
    (11)
    Last edited by LaylaTsarra; 11-24-2018 at 10:55 AM.

  6. #15
    Player
    joep's Avatar
    Join Date
    Jan 2014
    Posts
    22
    Character
    Joe Popovic
    World
    Coeurl
    Main Class
    Miner Lv 31
    Split up the datacenters to destroy communities and increase queue times for everything even more. Sounds like a great and innovative solution to a bleeding genre right now!
    (4)
    Last edited by joep; 11-24-2018 at 12:46 PM.

  7. #16
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Location
    Limsa Lominsa
    Posts
    2,192
    Character
    Leon Reddas
    World
    Masamune
    Main Class
    Scholar Lv 77
    Quote Originally Posted by joep View Post
    Split up the datacenters to destroy communities and increase queue times for everything even more.
    I feel like SE somewhat expect the PF to help with this (thus avoiding long or any queues) and also the World Visit offering more opportunities to find other like-minded players to run content with. Of course some players will lose social connections by the split but we'll see how that goes. Humanity (i.e the players) might actually surprise us and prepare for it... but wishful thinking eh.
    (3)

  8. #17
    Player
    Knahli's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    738
    Character
    K'nahli Yohko
    World
    Balmung
    Main Class
    Bard Lv 89
    Arguments for and against aside, I was under the impression that this was being done to heal underlying problems that we - the players - could not see... not resolve some "BIG" issue that has been ongoing for a while. I'm not familiar with any Sigmascape scenario, so all I recall are the Raubahn/Pipin issues at the beginning which, while frustrating, was not a massive deal when accounting for all the time between 4.0 and 4.4. I can't imagine such a dramatic decision was being made to account for what is essentially a blip in the lifetime of an expansion, so I assumed there was more to it that simply wasn't reaching the surface but needed addressing.

    As for 3,000 queues.... I'm not quite sure why that is seen as an issue as it only occurs under two specific scenarios; the first being the moment servers go live following an expansion release... and the second, the same thing, but with housing patches.


    To me, those are all extremely petty things to fret over and I had forgiven and forgotten Raubahn EX as soon as I slipped by him because I was simply relieved that I could progress and enjoy the expansion. Would I like for it to be avoided in the future? Absolutely, but I don't hold any grudges. The only comment that makes sense to me is the thing about it not looking good for SE from a business perspective, but other than that, I don't understand where people are encountering all these glaring flaws which I feel like I should be experiencing the most -if at all - being that I am on Balmung.
    (3)

  9. #18
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,043
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by joep View Post
    Split up the datacenters to destroy communities and increase queue times for everything even more. Sounds like a great and innovative solution to a bleeding genre right now!
    Queue times could go either way, or remain the same - there might be less people, but that also means less people trying to share a (presumably) fixed number of instances.

    Though come to think of it... with the upcoming introduction of the NPC trust system, that would mean more instances getting used for a single player + NPCs instead of four players sharing an instance, which would potentially have quite an impact on queue times...
    (0)

  10. #19
    Player
    Hamada's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    793
    Character
    Aya Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 74
    Quote Originally Posted by SomeRandomHuman View Post
    As I have said in another thread regarding the third NA DC:

    This wouldn't have happened if the balmung population wasn't so stubborn about staying on their server despite all of SE's attempts to balance out the population.

    Also the fact that players on balmung of all places are the ones complaining is hilarious. It and Mateus will be in Crystal together anyway.

    As I have said in another thread regarding the third NA DC:

    This wouldn't have happened if SE managed thier servers and housing better. People did not really want to move because it meant losing a house and other things. I find it hilarious that someone from the balmung exodus server are mocking people from balmung for SE's short coming when addressing their own server problems.

    How can you blame the player base when SE completely opened balmung in SB not to long ago? defeats your argument. Stop blaming the playerbase for SE's bad management.

    For the topic, I am sure one data center would be possible if they actually upgrade their servers and netcode. But no, lets overburden the servers with pointless repeated data exchange because rushing out 2.0 was more important, and it is more important to save money so lets never address that.
    (3)

  11. #20
    Player
    Cleanse's Avatar
    Join Date
    Jul 2015
    Posts
    298
    Character
    Marshal Renew
    World
    Balmung
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Hamada View Post
    As I have said in another thread regarding the third NA DC:

    This wouldn't have happened if SE managed thier servers and housing better. People did not really want to move because it meant losing a house and other things. I find it hilarious that someone from the balmung exodus server are mocking people from balmung for SE's short coming when addressing their own server problems.

    How can you blame the player base when SE completely opened balmung in SB not to long ago? defeats your argument. Stop blaming the playerbase for SE's bad management.

    For the topic, I am sure one data center would be possible if they actually upgrade their servers and netcode. But no, lets overburden the servers with pointless repeated data exchange because rushing out 2.0 was more important, and it is more important to save money so lets never address that.
    /bow People just echo chamber hate on Balmung (and PvP), when this will affect a lot of their friends, if not themselves in the end.
    (1)

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