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  1. #21
    Player
    Sylvina's Avatar
    Join Date
    May 2017
    Posts
    1,102
    Character
    Sylvina Eon
    World
    Exodus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Deithwen View Post
    Hello o/

    I do agree that we should always be respectful towards the dev team and Yoshida.

    However, I believe feedback should be provided and listened to.

    Many times the players gave feedback that proved correct and justified. Remember Monk, Whm and Drk when 4.0 released ? It was bad, and the players base knew it. Many threads were made, many complaints were made too, even before release. The dev team didn't aknowledge this feedback at first, then realized the playerbase was right, and started to work on fixes. And don't get me started on Pagos...

    What I mean is, yes the dev team is doing its best. But they need to listen to player base more, and maybe start to think about creating a PTR server. Some problems should have been avoided, because we had some really, really bad game design decisions, which one wouldn't expect from a subbription based MMO. And the latest to date are Blue Mage and the new DC in EU and NA, and both completly killed the hype for 5.0.
    I agree feedback is a good thing, it tells the devs the desires of the playerbase. But rude and angry feedback isn't very polite at all. I think everyone falls into that trap once in awhile though.
    (4)

  2. #22
    Player
    Skyskip's Avatar
    Join Date
    Nov 2018
    Posts
    90
    Character
    Kip Skyskip
    World
    Balmung
    Main Class
    Gunbreaker Lv 100
    Unfortunately, I will be as hard on them as required to get legitimate change.
    (8)

  3. #23
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    If anything I'll be harder on SE than most other companies because:

    They have the talent to do better.

    They have the funds to do better.

    They supposedly learned lessons from 1.0 so they have no excuse.

    This was also after the shockingly tone deafness that was the Diablo team at Blizzcon 2018. This was another time for FFXIV to shine after someone else screwed up and they didn't.
    (13)
    Last edited by Deceptus; 11-24-2018 at 10:36 AM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  4. #24
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Alleo View Post
    They have made quite sure to say that this was a solo job and that you can only do the old duties if you use a premade group because it would otherwise be too strong.
    They said hat breaking the game was part of what make BLU fun. In 4.5, you'll probably have fun breaking ARR content, yes.
    Quote Originally Posted by Alleo View Post
    And they have said that one of the reasons they chose to go that way, was the fear that blue mages would be kicked out of duties because they would not have certain abilities.
    You realize that this has nothing to do with BLU's level cap. Kicking is only an issue in matchmaking, so as long as BLU is excluded from matchmaking, it can end at any level cap. It's also what made me realize that customization could be treated the same.
    Quote Originally Posted by Alleo View Post
    Why not release it at lvl 60 and raise it to 70 at the expansion release?
    Because lvl50 is the cap of the base game. And I guess we probably have some players that didn't buy HW nor SB. Those players will be able to experience BLU starting from January. If that wasn't the case they wouldn't have such clearly stated that "BLU only requires ARR". But, once you raise the level cap, even by 1 level, you go into expansion territory. And at that point, since buying SH will most likely give you access to HW and SB, you could go all the way to 80 pretty fast even if maybe not right at 5.0.
    (2)

  5. #25
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Shadowshinra View Post
    People have become so fixated on FF11's version of BLU (Including the devs it seems), it's the only one with an enormous amount of skills you can choose from. More or less every other version had around 30 and even then you would only use a select few of those, around 10 at best. (Aqua Breath, Death, Needles, Mighty Guard and Goblin Punch for example) as the others were either useless or extremely niche. And sure they were strong, but they were far from OP. In your FF5 example, Blue would usually only be used as a cross-job because it was usually out classed by Samurai or Mystic Knight for example. So the idea that they would be too op for XIV is just silly. So is the argument that they would be like BLM if they were turned into a normal job with a future update. (Apparently using any sort of spells = BLM now?)
    Oh you still got that sentence before I edited it out but I agree with you, it seems that its a certain version of blue mage even though there were more than one in FF games. Thats why I am saying that the identity of the job is already a given if we simply have the "get spells from monster" part of it which it also could have if its a regular. All the other parts like abilities are something that SE decided on.

    I kinda wonder...what would people say if SE puts in the Viera but because they once stated that the feets of the race is a big problem, they now release them with normal feets. Would people be fine with that?

    Quote Originally Posted by Reynhart View Post
    They said hat breaking the game was part of what make BLU fun. In 4.5, you'll probably have fun breaking ARR content, yes.

    You realize that this has nothing to do with BLU's level cap. Kicking is only an issue in matchmaking, so as long as BLU is excluded from matchmaking, it can end at any level cap. It's also what made me realize that customization could be treated the same.

    Because lvl50 is the cap of the base game. And I guess we probably have some players that didn't buy HW nor SB. Those players will be able to experience BLU starting from January. If that wasn't the case they wouldn't have such clearly stated that "BLU only requires ARR". But, once you raise the level cap, even by 1 level, you go into expansion territory. And at that point, since buying SH will most likely give you access to HW and SB, you could go all the way to 80 pretty fast even if maybe not right at 5.0.
    I am still not sure if killing low level mobs that you can already one shot with other high level jobs is really that fun. It might be cool for quite some time but is that really a good long term fun? Also those hard hitting skills like Death are probably not achieveable from the very start so who knows when you will even get those broken skills.

    And at the same time they also said that they on one hand cant go into duty because of possible toxic behavior but also because spells like death could just break boss encounters and raids. That is a big sign that they wont be able to do any of the new content at all, otherwise they will break it. They are also 100% excluded by matchmaking because they cant queue up with randoms. The only way to get even into old duties is with premade groups but being able to still do that with new content would still break the game. Could you imagine if they reach 80 somewhere in 5.x and can group up with premade groups for current raids? How would people and even the devs feel if the hardcore content like Savage or even Ultimate is then just destroyed by an army of blue mages? (They could lock certain skills there but again they then could do that for every duty thus could have made him a normal job) So either they coded it differently and people wont be able to queue up with premades on max level or they simply restrict this by not giving them max level. (Restriction of the level is the easiest solution for them)

    At the same time can you imagine how bad it would be if they can reach max lvl even without joining duties? They could one shot hunt bosses even in the new zones..they could one shot fate bosses that others might have wanted to participate in. If you give such an overpowered job max level it can do quite some bad things even in open world content.

    Its 100% not 80 in 5.0 (only if they go back on their own words) because they have clearly stated that it will be updated in Shadowbringer patches. The expansion itself is not a patch thus it will probably only start with 5.1. Also if they fully planned on making it 80 in Shadowbringer why not state that? Why not simply say that people dont need to worry about it because they will be at max level in the expansion too. Instead they went out of their way to say that it will get updates for its level but that can mean quite a lot.
    (9)
    Last edited by Alleo; 11-23-2018 at 08:04 PM.
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  6. #26
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,167
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    I wouldn’t say that having an issue with Blue Mage being a solo only job is being too harsh to developers. Maybe if someone was complaining about the weapon they use, their design, their concept for the masked carnivale. But I think it’s a legitimate request to want to be able to use a job with friends. Thankfully I’ve never been particularly interested in Blue Mage, so personally I don’t care much what they do with it
    (7)

  7. #27
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Alleo View Post
    I am still not sure if killing low level mobs that you can already one shot with other high level jobs is really that fun.
    But then you wouldn't be "playing a new job", would you ?
    Quote Originally Posted by Alleo View Post
    And at the same time they also said that they on one hand cant go into duty because of possible toxic behavior but also because spells like death could just break boss encounters and raids.
    Yes, a lvl-5 death could break all of Alphascape. But, lvl-5 death still doesn't work against creatures with a death immunity. Now that we might have a job with a death spell, we could see ennemies with a death immunity. That's why I said SH can have content designed wih BLU in mind.
    Quote Originally Posted by Alleo View Post
    Also if they fully planned on making it 80 in Shadowbringer why not state that? Why not simply say that people dont need to worry about it because they will be at max level in the expansion too.
    One could say that if they didn't intend for BLU to reach lvl 80 in SH, they would also state that to not let people hope in vain. It works both ways. In the end, one shouldn't assume about what they didn't say.
    (2)

  8. #28
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Deceptus View Post
    If anything I'll be harder on SE than most other companies because:

    They have the talent to do better.
    Agreed. Though not necessarily with the implementation of BLU. They have the talent to do better in general with FFXIV. But it is a good thing when there is room to improve.

    They have the funds to do better.
    Why do people who don't work in SE's financial department seem to think they know this? A lot of things factor into overall revenue: Number of employees, wages, overhead costs, maintenance, write-offs, insurance, matched IRA contributions and benefits, financial disputes, utilities, water, safety, keeping their dispensers filled, among a plethora of other things that chip away at that overall revenue for the company. If you know they have the funds; you also know the numbers of the afore mentioned.

    They supposedly learned lessons from 1.0 so they have no excuse.
    This is probably a valid Eureka argument, or anything we have currently in the game where the devs actually have taken steps back. I am not sure how this applies to BLU though? In either case, you are mistaken if you think the FFXIV dev team is or should be devoid of mistakes. That's not how this world spins. They've made them in the past; they're making them now; and they will make more in the future. If you are concerned with BLU because of their mistakes and an ineptitude to rectify them, that would be a very valid argument to make.
    (1)

  9. #29
    Player
    Zafran's Avatar
    Join Date
    Sep 2015
    Location
    Uldah
    Posts
    37
    Character
    Zafran Lamanera
    World
    Cerberus
    Main Class
    Warrior Lv 70
    We are still excited for 5.0
    The data center's situation is a necessary evil to make the experience better in the long run. And i believe its the right move.

    However, the limited job is not a good idea or a necessary evil. They are no longer jobs to be excited about. They are the step-child jobs that get stuck in their own corner of the game. Updated from time to time to keep the carrot on the stick for collectors relevant.

    Im not against the idea of solo job in general (though i would prefer to main and raid as blu) but being stuck at level 50 and not able to do the new content and all the solo stuff that is locked (high level hunts, deep dungeon, eureka as examples) is the worst part about the limited job concept.

    And no, being a feature patched every 3-6 months is not good enough
    (4)
    Last edited by Zafran; 11-24-2018 at 02:43 AM.

  10. #30
    Player
    jon041065's Avatar
    Join Date
    Aug 2013
    Posts
    399
    Character
    Amson Beoulve
    World
    Jenova
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Zafran View Post
    We are still excited for 5.0
    The data center's situation is a necessary evil to make the experience better in the long run. And i believe its the right move.

    However, the limited job is not a good idea or a necessary evil. They are no longer jobs to be excited about. They are the step-child jobs that get stuck in their own corner of the game. Updated from time to time to keep the carrot on the stick for collectors relevant.

    Im not against the idea of solo job in general (though i would prefer to main and raid as blu) but being stuck at level 50 and not able to do the new content and all the solo stuff that is locked (high level hunts, deep dungeon, eureka as examples) is the worst part about the limited job concept.

    And no, being a feature patched every 3-6 months is not good enough
    Agree with all of this except change the solo job to something like freelancer or a unique XIV job. I also like this idea from another poster. "Or to offer ideas - make limited jobs non combat.
    Auctioneer. Merchant. Farmer. Caravan Traveller. Performer." This idea would give a lot more open world content and various style of gameplay. A lot more than the limited blu idea.
    (2)
    Last edited by jon041065; 11-24-2018 at 07:02 AM.

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