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  1. #1
    Player
    Zeggy's Avatar
    Join Date
    Aug 2014
    Posts
    32
    Character
    Martina Navratilova
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    I just don't understand why Blue mage is the only job that apparently people aren't willing to bend on. "It won't work." "You can't have that many abilities in a game." "With the role system, they just don't fit." "This is the only way they could put in blue mage." Yet every other Job it's fine to lower or change their abilities. It's fine to try and balance them, even if some are disappointed with certain ones (Such as Summoner). Fine, you're playing a white mage. Then you don't get your skills unless you gain enough AP to acquire them. Or would you rather wear armor that has your skills on it, or magicite that gives you abilities, and you can't unequip them until you've mastered them. Maybe a sphere grid you have to go through to learn them? Or FF11 route and find scrolls in shops or on monsters.

    Hmmm? You're saying that those aren't applicable because they're single player games? And that FF11 is an old way of doing MMOs that just doesn't work in modern MMOs anymore? Huh... Funny that... Now then, back to making sure Blue mage HAS to collect every single ability in the game otherwise it's not blue!

    Edit: While I'm at it. Blue mages
    Quistis Trepe (VIII): 16 Blue spells
    Blue Mage (V): 30 Blue Spells (One of which is Aero, white mage)
    Strago (VI): 24 Blue Spells (One of which is Stone, Damnit White mage)
    Kimahri (X): 12 Blue Spells. (One of which is Jump. Our bad on this one, Dragoons)
    Quina (IX): 24 Blue Spells.
    Enemy Skill Materia (VII): 24 Blue Spells.

    Hmm.. Certainly seems like too large a number...
    (6)
    Last edited by Zeggy; 11-20-2018 at 07:54 AM.

  2. #2
    Player
    Shadowshinra's Avatar
    Join Date
    Sep 2013
    Posts
    73
    Character
    Shiea Shinra
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Zeggy View Post
    I just don't understand why Blue mage is the only job that apparently people aren't willing to bend on. "It won't work." "You can't have that many abilities in a game." "With the role system, they just don't fit." "This is the only way they could put in blue mage." Yet every other Job it's fine to lower or change their abilities. It's fine to try and balance them, even if some are disappointed with certain ones (Such as Summoner). Fine, you're playing a white mage. Then you don't get your skills unless you gain enough AP to acquire them. Or would you rather wear armor that has your skills on it, or magicite that gives you abilities, and you can't unequip them until you've mastered them. Maybe a sphere grid you have to go through to learn them? Or FF11 route and find scrolls in shops or on monsters.

    Hmmm? You're saying that those aren't applicable because they're single player games? And that FF11 is an old way of doing MMOs that just doesn't work in modern MMOs anymore? Huh... Funny that... Now then, back to making sure Blue mage HAS to collect every single ability in the game otherwise it's not blue!

    Edit: While I'm at it. Blue mages
    Quistis Trepe (VIII): 16 Blue spells
    Blue Mage (V): 30 Blue Spells (One of which is Aero, white mage)
    Strago (VI): 24 Blue Spells (One of which is Stone, Damnit White mage)
    Kimahri (X): 12 Blue Spells. (One of which is Jump. Our bad on this one, Dragoons)
    Quina (IX): 24 Blue Spells.
    Enemy Skill Materia (VII): 24 Blue Spells.

    Hmm.. Certainly seems like too large a number...
    Coincidentally I think 24 is the max we can slot using that hotbar thing, but seriously out of the 49 abilties, they couldn't take 10-24 of them and make a rotation/set skills like a normal job would have? Heck it doesn't need a rotation that could be it's battle gimmick, using it's skills in any order the player chooses.
    (4)

  3. #3
    Player
    Zeggy's Avatar
    Join Date
    Aug 2014
    Posts
    32
    Character
    Martina Navratilova
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Shadowshinra View Post
    Coincidentally I think 24 is the max we can slot using that hotbar thing, but seriously out of the 49 abilties, they couldn't take 10-24 of them and make a rotation/set skills like a normal job would have? Heck it doesn't need a rotation that could be it's battle gimmick, using it's skills in any order the player chooses.
    Ya, weird how that works huh? 24 is a rather common number in Blue Mage spells it seems.. and we just happen to have about 24 abilities... Hmmm...

    Though for reference.

    What my hotbar looks like on my Dark Knight. 36 slots taken up. Sure, some are role actions, one is sprint, and another is duty action but you know. Still quite a lot of buttons there. (In fact, 6 more buttons than the highest Blue Mage spells outside of Final Fantasy XI )
    (2)
    Last edited by Zeggy; 11-20-2018 at 08:30 AM.