I agree, summoner could never work in group content. Summoners learn their, er, summons from beating the monsters and have a wide variety of them available at any time. Functionally, they're super-powerful, super-MP-expensive attacks that cause massive AoE damage to the point where they're usually the strongest attacks in the entire game outside of LBs, and allowing players to just spam those repeatedly like in FF4, 5, 7, 8, or 9 would break the game. You also had 10's version of summoner, where you essentially become a god and control the summon directly -- given that most of them were stronger than the party most of the time, it'd be super imbalanced to allow a Summoner into a raid when they could summon Bahamut and simply overpower any of the bosses. Heck in some versions they have summons who provide buffs to the party, or even heal! Man talk about not fitting into the trinity, that'd be like if they tried to implement Red Mage or Monk or Samurai or Dragoon or something silly lol.
Man, imagine if they DID add summoner into the game as a regular job. Nobody would play that version lol.



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