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  1. #51
    Player
    Jkap_Goat's Avatar
    Join Date
    Feb 2016
    Location
    Ul dah
    Posts
    720
    Character
    Jkap Goat
    World
    Gilgamesh
    Main Class
    Weaver Lv 80
    I'm very happy with BLU Mage and I understand why it's limited, I'm not mad at all, I'm really excited about it. To me, this respesents true BLU and it's something really new that isn't stuck in a Trinity system. I would hate it if it was a generic caster with one unique spells like red mages( both can cast magical dps, except one has a better cure and faster raise), I would have really hated to learn monster spells though job quests and, by just going out into the world and learning all these spells is a unique experience that no other job can do. Thank you SE, thank you yoshida and Dev team.
    (7)
    Last edited by Jkap_Goat; 11-19-2018 at 05:21 PM.

  2. #52
    Player
    Evogolist's Avatar
    Join Date
    Mar 2013
    Location
    Gridania
    Posts
    110
    Character
    Evogolist Lunaire
    World
    Yojimbo
    Main Class
    Bard Lv 100
    The only gripe I do have about BLU though is the god awful AF that we're getting at 50 and that we got a pimp cane/wand as a weapon instead of something unique and new. I can see some random player running around in their AF and using Tail Slap to troll other players in PvP.

    But in all seriousness, you would think that despite coming out in 4.5, you would think that BLU was going to be the end all...be all for 5.0. As I stated above, blu will be the first job/class to utilize elemental strengths and exploit those same weaknesses on mobs outside of Eureka. What this means is that, not only are open world mobs getting an exp boost (not sure if the exp boost will only be available to BLU's or everyone), but they're gaining elemental traits outside of Eureka. Whatever is going to happen with this supposed new Calamity may very well change things. It's no Dalamud, but where ever the Ascians are involved, you're sure there some craziness not too far behind.

    For now, all we know is that at 50 we get access to the Masked Carnival, but what other content does SE have planned? We don't know. It's not like they revealed the entirety of 5.0 to us in this one Fanfest. There's still two fan festivals to go, patches 4.5 parts 1 & 2, as well as a butt load of Live Letters before 5.0 goes live come summer 2019. Yes, it will suck if that's all Blu gets access to come lvl 50, but I've half of mind to believe there's going to be more and once they unlock the 80 cap for BLU we'll get access to more stuff. I mean, people are barely still running BCoB or Crystal Tower and queues outside of daily roulettes are hell if you're not on at peak times for your time zone/server. So what good will a lvl 50 be to everyone when it'll start at lvl 1 and have a cap at 50, which will only increase over increments of patches?

    So the cons are, we're locked out of content and by the time we actually get to reach the lvl 80 cap, everyone else will be done with the current 5.0 content if we do finally get access to them. Pros, BLU opens up the door for so many possibilities.
    (2)

  3. #53
    Player
    Skyskip's Avatar
    Join Date
    Nov 2018
    Posts
    90
    Character
    Kip Skyskip
    World
    Balmung
    Main Class
    Gunbreaker Lv 100
    Thanks for wasting your time and resources on a dead end job!

    There's no place for something like this in an MMO. Make it a real job.
    (12)

  4. #54
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    I'm curious about what all of those complaining about this would think about them introducing a new crafter or gatherer class.
    Would that be pointless? Dead content? A waste of resources?

    BLU like this is much more in the crafter/gatherer niche than it is main jobs, but thays doesnt make it pointless.
    (1)

  5. #55
    Player
    SonKevin's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    212
    Character
    Fax Machine
    World
    Pandaemonium
    Main Class
    Conjurer Lv 4
    People who want BLU as a regular job, didn't really want BLU to begin with.

    Change my view.
    (6)

  6. #56
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by SonKevin View Post
    People who want BLU as a regular job, didn't really want BLU to begin with.

    Change my view.
    There were two camps i think.
    Those who wanted another RDM with a different name.
    Those who wanted a magic tank.

    I'd hate it to be RDM clone.
    (2)

  7. #57
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by FlatArtiq View Post
    as mentioned before most things on the duty finder don't require one bit of human interaction, you don't have to talk or discuss . You just have to walk the pathway and kill things in your way. this game already has solo content it's just disguised as the duty roulette
    Wait, what? You think because players are not talking to each that they are not interacting? See, it's misconceptions like this that give off an air that the game is in a worse state than the reality. This is not the only form on interacting. A colony of ants is incapable of speech, yet they are still communicating and interacting aren't they?

    Truth of the matter is, when you are in group content, all of you start interacting the moment someone says hello, or the duty ring disappears and the lot of you charge forward to accomplish the objectives. This doesn't mean the interactions are always good, but they are always happening. From this perspective, it is easier to see that interactions between players happen all the time.

    Now if you want a more social aspect added to FFXIV that is a different story. This is what we don't have in comparison to some other mmos out there, but it isn't because of game design. Anything but. From a bird's eye view, I don't really see the desire for this from the playerbase. Not even close. We group because we share a common interest or goal, not to be social. The game provides opportunities to be social, but does not force them. It's up to us to interact in a way that does involve speech and emotes, as it should be. Being social typically also results in no progression for your character, and some people are truly here just to play the game.

    The benefit to being social though is you can acquire friends, which then opens up a network. For players like me, this is scary because of the issues I have being social. So it really is a good thing that it is left up to us, the players to be social.
    (1)

  8. #58
    Player
    Knahli's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    738
    Character
    K'nahli Yohko
    World
    Balmung
    Main Class
    Bard Lv 89
    I don't understand how another cookie cutter DPS is inherently far better than a more unique idea like this. It would literally be the exact same thing as every other class just with different flash. Is that all people want? Different lights? Not to suggest that I think this implementation is flawless, but it's certainly more interesting - in my eyes - than another generic job which doesn't really add anything to the game other than increase the chances that one or more jobs get shunted to the side as a result of the eternal Balancing War.

    I don't think Blue Mage is for me and I likely will not play it beyond the initial testing phase alongside my friend, but I find it to be a cool idea with a lot of potential going forward. I mean, how is this "horribly useless content" when you have something like Fishing in the game - which a lot of people evidently enjoy? Hell, what about crafting? Because let's be real, unless you own a house you are actively decorating, then gil doesn't have a whole lot of value worth talking about for the most part and yet people go hard into their end-game crafting either way every, single update.
    (7)

  9. #59
    Player
    Valor_C's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    44
    Character
    Velvet Crimson
    World
    Phoenix
    Main Class
    Dragoon Lv 100
    I don't understand the hate against Blue Mage, if SE make him a Job like Red Mage or Black Mage, he wouldn't deserve the name Blue Mage at all.
    I am Happy that this is not a generic Job like the other Caster DPS, and i am excited about the moment i test it with my Friends in some Ex Trails and the Binding Coil of Bahamut.
    The Blue Mage we get is a traditional Job from older Games that learns his Skills from Enemys, and he is a " Mage " not a Tank and not a Healer.

    And i think the hate would be the same if SE had design him like any other Caster DD, because there are always that kind of People that had to hate on something.
    (5)
    Last edited by Valor_C; 11-19-2018 at 02:53 AM.

  10. #60
    Player
    Skyskip's Avatar
    Join Date
    Nov 2018
    Posts
    90
    Character
    Kip Skyskip
    World
    Balmung
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Knahli View Post
    I don't understand how another cookie cutter DPS is inherently far better than a more unique idea like this. It would literally be the exact same thing as every other class just with different flash. Is that all people want? Different lights? Not to suggest that I think this implementation is flawless, but it's certainly more interesting - in my eyes - than another generic job which doesn't really add anything to the game other than increase the chances that one or more jobs get shunted to the side as a result of the eternal Balancing War.

    I don't think Blue Mage is for me and I likely will not play it beyond the initial testing phase alongside my friend, but I find it to be a cool idea with a lot of potential going forward. I mean, how is this "horribly useless content" when you have something like Fishing in the game - which a lot of people evidently enjoy? Hell, what about crafting? Because let's be real, unless you own a house you are actively decorating, then gil doesn't have a whole lot of value worth talking about for the most part and yet people go hard into their end-game crafting either way every, single update.
    Yes, that is what people want. To be able to play the game like all the other jobs. This is not difficult concept to comprehend.
    (8)

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