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  1. #81
    Player
    Zakon's Avatar
    Join Date
    Feb 2018
    Posts
    86
    Character
    Zelahra Virasch
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Arkdra View Post
    The raiding community is barely 10% of the playerbase, if that. You being mad about this really doesn't matter.

    (assuming you mean raiding community to be people doing savage and ultimates, which would be the only definition that makes sense)
    Blue Mages will also not be able to participate in dungeon content that is relevant, deep dungeon (either in a group or solo), or regular raids that are current. They will also find it extremely difficult to enjoy 24-man content that is outdated since they cannot queue for it and need to form a full 24-man party first. Because their level cap is increased with patches and may be kept permanently one expansion behind everyone else due to their design, blue mages will not even be able to enjoy story content

    More people are getting burned by this than just the savage and ultimate raiders. The Blue Mage will have access to so little content that it was necessary to create special content just for them, the carnivale.
    (15)

  2. #82
    Player
    Skyskip's Avatar
    Join Date
    Nov 2018
    Posts
    90
    Character
    Kip Skyskip
    World
    Balmung
    Main Class
    Gunbreaker Lv 100
    I joined these forums just to show my discontent for this direction for BLU. It ABSOLUTELY needs to be playable like every other class. Limited Jobs are a bad idea and a creative dead end waste of resources.
    (10)

  3. #83
    Player
    Astarotha's Avatar
    Join Date
    May 2017
    Posts
    204
    Character
    Astaroth Karnaim
    World
    Leviathan
    Main Class
    Summoner Lv 80
    whats messed up is most raiders static, so once the blum lvl cap gets raised to 80 theres nothing preventing blum from raiding, its only when you DF a pug you cant raid
    (0)

  4. #84
    Player
    Kayokane's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    429
    Character
    Aluena Mahri
    World
    Hyperion
    Main Class
    White Mage Lv 100
    I'm going to have to disagree that this is the worst idea ever made in mmos, although I do think that the introduction was poorly handled. I feel they are limiting the job as they are so to see how players react and work with/against the concept. There are still a few too many unknowns to make a core opinion on whether or not this is being done badly and everyone was calling for something different. There are a lot of abilities to sift through, so starting off where they've finished parsing through the 1-50 abilities they can see what players like and don't like while they chose the abilities for 51-60 , 61-70, and eventually 71-80.



    They may be always one tier behind current content. I don't like that idea, but it is a possibility. This is new territory for them and they are bringing it out in a controlled manner, so we can provide on whether or not it works. I like the concept so when BLU comes out I will play it and I will let the devs know then if I like it or not.
    (0)
    ~Mew

    ~~Thank You Niqo'te

  5. #85
    Player
    SonKevin's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    212
    Character
    Fax Machine
    World
    Pandaemonium
    Main Class
    Conjurer Lv 4
    Can someone explain to me why you would want Blue Mage if it can't be an actual Blue Mage. For it to "party ready", they'd have to strip all the mechanics of a Blue Mage and make you learn skills through normal class quests. The class would have to be balanced and would not be any different from any other mage class. You would not get the opportunity to learn all the cool moves you can learn now nor would you be able to bring a "cheat" class into older content.
    (2)

  6. #86
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by SonKevin View Post
    Can someone explain to me why you would want Blue Mage if it can't be an actual Blue Mage. For it to "party ready", they'd have to strip all the mechanics of a Blue Mage and make you learn skills through normal class quests. The class would have to be balanced and would not be any different from any other mage class. You would not get the opportunity to learn all the cool moves you can learn now nor would you be able to bring a "cheat" class into older content.
    It would essentially be another RDM
    (1)

  7. #87
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Limited Jobs are a great idea because the dev team doesn't have to be so delicate with the balance of the job. While sure we might see certain BLU spells alter in potency or affect if they deem it to high for what they intended, the overall design allows them to make a job that isn't held to the same standards as the current jobs. A Limit Job, that plays different, has more flexibility but is limited in the content they are allowed to participate in.

    All the dev team has to do when designing the job is go, which abilities look like fun, how strong should they be, and upon implementing them are they to strong for the overall BLU experience? There's also a nice adventure to be had discovering the new spells, and depending on the overall experience as they mentioned with PUP and BST, they can do something similar.

    PUP could be a mix of finding dungeon loot on top of relying heavily on crafters to produce the parts they need for their puppet. They would be able to do this because of PUP being a limited job, they wouldn't have to think of how it's unfair that PUP has to rely so heavily on crafters when other jobs dont(Minus that whole accessory debacle).

    Similar with BST it could rely heavily on Culinary/Alchemist for their needs in either using Jugs to call upon temporary beast to help them out or being able to actually capture and train their own beast with the potential addition of gear that captured best can wear made by leather/cloth/blacksmith/armor/carpenter and such.
    (2)

  8. #88
    Player
    InkstainedGwyn's Avatar
    Join Date
    Oct 2017
    Posts
    1,236
    Character
    Souji Hanamura
    World
    Exodus
    Main Class
    Astrologian Lv 90
    I mean really, there's no way they're going to make the full playerbase happy with this. Players who wanted to main BLU no matter what form it took hate it now. Players who want the class exactly as-is (as described in other games) will be ticked off if they change BLU to be a caster reskin, or if they give BLU a simplified kit to take into party content. And it doesn't sound like they're any more inclined to work on overall balance to make it group-ready as-is than they are to change the fundamentals of Eureka, despite massive backlash.

    Oh well, it's new, and different. I suppose now we'll see who wants "new", who wants "more of exactly what I have", and who wants "new as long as it fits exactly what I see in my head."

    I'm indifferent, I'm just kind of entertained by the massive split in player approval right now. Not even Eureka had this many defenders come out of the woodwork. I'll be playing it solely for the AF. My FC mates who were looking forward to it are still looking forward to it and are, in fact, ecstatic.
    (0)

  9. #89
    Player
    Zakon's Avatar
    Join Date
    Feb 2018
    Posts
    86
    Character
    Zelahra Virasch
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by SonKevin View Post
    Can someone explain to me why you would want Blue Mage if it can't be an actual Blue Mage.
    I'm tired of people bringing this up whenever they try to adapt a job into XIV's gameplay style. We'd never have gotten Summoner, Bard, Dark Knight or Red Mage if the dev team insisted on translating the job into a system that it wouldn't work with.

    People want a playable blue mage. By playable, they mean a job that uses enemy skills and is usable in party content. Nobody wanted a special job that is a literal translation of the job at the cost of being segregated from the rest of the game.

    Quote Originally Posted by Seraphor View Post
    It would essentially be another RDM
    The Red Mage that was received with overwhelming praise for its design and approachable gameplay and the clever way in which it adapted the concept into XIV's gameplay systems?

    The Red Mage that continues to be one of the most popular jobs in the entire game?

    That Red Mage?
    (13)
    Last edited by Zakon; 11-19-2018 at 02:44 AM.

  10. #90
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Zakon View Post
    The Red Mage that was received with overwhelming praise for its design and approachable gameplay and the clever way in which it adapted the concept into XIV's gameplay systems?

    The Red Mage that continues to be one of the most popular jobs in the entire game?

    That Red Mage?
    Yeah, lets just copy that.
    (0)

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