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  1. #71
    Player
    Arek's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    209
    Character
    Arek Qor
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 71
    Instead of "Limited Job". Square Enix could take the opportunity of the Blue Mage to do something better and more engaged for the community, concept of "Expert Job".

    - For exclusion of Duties : Make that Blue can only join instance content while they have finished (or doing the majority) of the Carnival. So they have learn much of the useful Actions.
    - The uniqueness of Blue : he could change Roles depends on wich sets of actions he chose : DPS (Mix Physical and Magical), Tank and Healer. I have a good thoughts about sets of skills he could use within the limitations of 24 Actions.
    - Balancing issue : Crowd Control doesn't work on many of the bosses, Death in Eureka doesn't work on Bosses. So yeah, it's more difficult to balance it, but I think it can be done. Especially if you "Ban" some skills from Instance content. Cannot use it at all or just some Damage done or something like that.

    I like BLU without being a great fan but I think it's a miss opportunity to truly innovate in the MAIN game. As it is, BLU will maybe share the fate of Lords of Verminions, since it's not useful AT ALL for the main game, Ressources are throwing away, and it will be the perfect excuses for Square Enix to do "less" content in patches since they need to patch BLU as well. Unfortunately, this content will only target fan of the jobs and not a majority of players (like Updates on PVP/The Feast as well)
    (3)
    Last edited by Arek; 11-18-2018 at 10:14 PM.

  2. #72
    Player
    DGladius's Avatar
    Join Date
    Mar 2015
    Posts
    132
    Character
    Delmira Garnet
    World
    Midgardsormr
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Igneel_DB View Post
    People don't understand that THIS IS Blue Mage, So if they change that it won't BE Blue Mage. so in my opinion its a nice alternate side content on a cool looking job, and I bet we will get 3 more Jobs in 5.0 including a Proper DPS.
    But Dark Knight soul eater in other game is known for sacrificing hp to deal high dmg yet here in 14 it was changed. And they implemented their own version of Dark Knight as a tank instead of DPS. Does that mean it wouldn't be dark knight and dark knight should be side content only too? Dragoon jumps in other games prevents you from taking dmg but in 14 it gets you killed yet we have dragoon as playable job to raid with.

    Berserk is known for having increased atk power, can only auto atk and cannot be controlled yet here in 14 we can still control warrior under berserk. Won't that mean it cannot be warrior like and should be side content only too?

    BLM in this game is completely different in 14 from other ff games as well as the rest of the jobs in 14. Why is it with blue mage suddenly they cannot implement one to raid/do current stuff with?
    (20)

  3. #73
    Player
    Shadowshinra's Avatar
    Join Date
    Sep 2013
    Posts
    73
    Character
    Shiea Shinra
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Igneel_DB View Post
    People don't understand that THIS IS Blue Mage, So if they change that it won't BE Blue Mage. so in my opinion its a nice alternate side content on a cool looking job, and I bet we will get 3 more Jobs in 5.0 including a Proper DPS.
    DRK, RDM and SMN aren't true to their past, so are they NOT DRK,RDM,SMN? Should they now be Limited Jobs and be unable to do certain content? I think not. There were a multitude of ways to add blue to XIV properly without sacrificing anything major, they just didn't do it.
    (15)

  4. #74
    Player
    LeoLupinos's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    547
    Character
    Leo Lupinos
    World
    Behemoth
    Main Class
    Dark Knight Lv 90
    I see a lot of people that actually have not played Blue Mage wanting it to be just a watered down boring 1 2 3 job same as the other ones.

    It's a new thing, didn't you all get to experience the awesome leveling experience of roullete with 15 jobs already? need to be 16? As if you all will be unable to play Blue Mage because of the Limited aspect. Just don't play it then. It is Blue Mage, and that's the most important thing. You can party up, you can do instanced content, that's enough.

    They can't initially do Palace because players will get to Lvl 50 without any ability and queue roullete to be useless.

    I can't believe that this "limitation" will be forever, they just didn't have the time to code it, they need to produce the content for 51~60, 61~70 and 71~80, and I think that there will be A LOT of abilities. I'm sure when 5.0 is out they will have the time to start developing and changing these limitations. The systems sounds really good to me, I will be able to play as Blue Mage canon to the franchise concept without any "you can't do that because gameplay balancing".
    (1)

  5. #75
    Player
    diruulth's Avatar
    Join Date
    Nov 2018
    Posts
    15
    Character
    Sqooq Moys
    World
    Balmung
    Main Class
    Ninja Lv 70
    please make it a normal job and not a limited job. in fact, get rid of this limited job idea completely
    (17)

  6. #76
    Player
    Mirakumi's Avatar
    Join Date
    Oct 2011
    Location
    Windurst 2.0
    Posts
    1,170
    Character
    Lady Zelda
    World
    Leviathan
    Main Class
    Archer Lv 92
    I don't see why they couldn't incorporate BLU into the raiding scene down the road. Just make the boss immune to status effects like DEATH and Bad breath. If they have 26 abilities to play with making them put ones that will only affect said boss. It's the key to what a blue mage is - finding the weakness. Most endgame groups might not even take BLU because they will be like oh we beat the x tier without the gimmick class. I shrug, but for the most part - I'm just happy it's in the game. Thank you SE.
    (0)

  7. #77
    Player
    Zakon's Avatar
    Join Date
    Feb 2018
    Posts
    86
    Character
    Zelahra Virasch
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by LeoLupinos View Post
    I see a lot of people that actually have not played Blue Mage wanting it to be just a watered down boring 1 2 3 job same as the other ones.

    It's a new thing, didn't you all get to experience the awesome leveling experience of roullete with 15 jobs already? need to be 16? As if you all will be unable to play Blue Mage because of the Limited aspect. Just don't play it then. It is Blue Mage, and that's the most important thing. You can party up, you can do instanced content, that's enough.

    They can't initially do Palace because players will get to Lvl 50 without any ability and queue roullete to be useless.

    I can't believe that this "limitation" will be forever, they just didn't have the time to code it, they need to produce the content for 51~60, 61~70 and 71~80, and I think that there will be A LOT of abilities. I'm sure when 5.0 is out they will have the time to start developing and changing these limitations. The systems sounds really good to me, I will be able to play as Blue Mage canon to the franchise concept without any "you can't do that because gameplay balancing".
    The only boring gameplay would be a job that has no flow, you simply use the ability that is most fitting for the current situation.

    The rest of your post is something I see come up a lot and you need to understand that under the current implementation, Blue Mage will not see play for any relevant content. The job was designed to be a soloist job. The only group content it will be able to do is outdated stuff which is no longer a challenge because it can be de-synced and run. There is no reason to go as a blue mage except for the sheer enjoyment of doing it as a blue mage, and you can only do it as a group if you get other people who think that doing old, easy cleared content with a special job would be fun.

    Sure, maybe once or twice it'd be a novelty to do for fun, but it will wear off.

    Assuming that they'll eventually be allowed to participate in group content like other jobs runs contrary to their specifically stated design goal with blue mage, which was to make a unique, intentionally overpowered soloist job for special blue mage only content. It's a minigame, a minigame that is locking an iconic Final Fantasy job from ever being truly playable. Based on a system that "promises" to doom other jobs to that same fate.

    If we don't want that, we have to tell them that. Which is why this thread exists.
    (14)

  8. #78
    Player
    kikix12's Avatar
    Join Date
    May 2017
    Posts
    953
    Character
    Seraphitia Faro
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by BlitzAceRush View Post
    I get what you mean, but wouldn't that just kind of defeat the point?
    It wouldn't actually. And that's what I've been saying from the moment the Live Letter ended and the flood of negativity hit the forums.

    Many skills will be overpowered, yes. But some of the skills will not. Have these non-overpowered skills form some sort of "progression". You still gain them in the exact same way. The Blue Mage would not be changed at all from how it is. But they would count towards the skills you should have at X level.

    If you do, in addition to doing any content the 4.5 Blue Mage can in the exact same way (aka. complete freedom in pre-made parties etc.), you get the ability to use Duty Finder but at the cost of using a pre-made, balanced build. Anywhere outside the PvP (which is separate on its own and I think they will release a PvP "build" anyway, once they catch up to the levels as much as they plan on), Deep Dungeon and Duty Roulette you can use any and all your skills as you please. Inside these three, you are limited like any other class but at least you can use them.

    This maximizes the amount of stuff that Blue Mage can utilize, while minimizing the time and costs of making it such, both on players and developers. After all, if you are only interested in the Duty Finder, you can only look for those abilities you need for it and have a normal class with unique learning mechanics.

    Of course, it's possible that a "grace period" for current raids and such would need to be implemented where you can only use the pre-made build even in pre-made parties, just so that Blue Mage wouldn't completely wreck the most current content making it virtually "mandatory" for the meta.
    (1)

  9. 11-19-2018 01:28 AM

  10. #79
    Player
    Arkdra's Avatar
    Join Date
    May 2017
    Posts
    615
    Character
    Arkadya Dravena
    World
    Excalibur
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Kitfox View Post
    Hello,

    The initial response from the raiding community has been overwhelmingly negative.
    The raiding community is barely 10% of the playerbase, if that. You being mad about this really doesn't matter.

    (assuming you mean raiding community to be people doing savage and ultimates, which would be the only definition that makes sense)
    (4)

  11. #80
    Player
    Jollyy5's Avatar
    Join Date
    Jan 2014
    Posts
    424
    Character
    Raul Prower
    World
    Exodus
    Main Class
    Dragoon Lv 71
    I admit to being rather disappointed when I heard what Blue Mage was going to be, and am somewhat worried about it having taken some precious development time.

    Still, I'm not going to completely knock it since I haven't tried it, I've seen people worrying about having to group up for some stuff like trials, but it's possible that Blue Mage's skills are so versatile and overpowered that you might be able to solo most everything.
    (0)

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