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  1. #1
    Player
    Vivi_Bushido's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    830
    Character
    Hott Cocoa
    World
    Spriggan
    Main Class
    Bard Lv 80
    Unpopular opinion, I think this is a good thing. It was a necessary evil to spread the player base out more and to prevent certain servers from being essentially the main hubs in a given data center.
    (22)

  2. #2
    Player
    MorfineCeres18's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    89
    Character
    Lia Tales
    World
    Zodiark
    Main Class
    White Mage Lv 96
    Quote Originally Posted by Vivi_Bushido View Post
    Unpopular opinion, I think this is a good thing. It was a necessary evil to spread the player base out more and to prevent certain servers from being essentially the main hubs in a given data center.
    you know that's not gonna work like that right? everyone is gonna move to the popular servers and just make them more congested.
    (9)

  3. #3
    Player
    Vivi_Bushido's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    830
    Character
    Hott Cocoa
    World
    Spriggan
    Main Class
    Bard Lv 80
    Quote Originally Posted by MorfineCeres18 View Post
    you know that's not gonna work like that right? everyone is gonna move to the popular servers and just make them more congested.
    Having 4-5 popular servers on a data center is better than having only two. It still succeeds at doing it's job ultimately which was mostly to disburse Balmung since the preferred world transfer incentives were not working.

    They however knew that some servers would be horribly damaged which is why they implemented visiting.
    (2)

  4. #4
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Vivi_Bushido View Post
    Having 4-5 popular servers on a data center is better than having only two. It still succeeds at doing it's job ultimately which was mostly to disburse Balmung since the preferred world transfer incentives were not working.

    They however knew that some servers would be horribly damaged which is why they implemented visiting.
    Except when all those popular servers are on Aether. Instead of Balmung having 20,000 people, Gilgamesh will. In fact, I foresight at least half of Crystal's servers being listed as preferred while Balmung drops down for the first time in four years. Meanwhile, Gilgamesh, Cactuar, Jevona and Sarg will all boaster massive upsurges. In the end, this accomplishes absolutely nothing. I suppose it will force them to prioritize the cross DC PF because they're going to need it.
    (10)

  5. #5
    Player
    Vivi_Bushido's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    830
    Character
    Hott Cocoa
    World
    Spriggan
    Main Class
    Bard Lv 80
    Quote Originally Posted by Bourne_Endeavor View Post
    Except when all those popular servers are on Aether. Instead of Balmung having 20,000 people, Gilgamesh will. In fact, I foresight at least half of Crystal's servers being listed as preferred while Balmung drops down for the first time in four years. Meanwhile, Gilgamesh, Cactuar, Jevona and Sarg will all boaster massive upsurges. In the end, this accomplishes absolutely nothing. I suppose it will force them to prioritize the cross DC PF because they're going to need it.
    It's not hard to foresight that when most of those worlds are already preferred worlds. Kind of the point they were paired together so you're only stating the obvious. Gilgamesh, Cactuar, Jevona, and Sarg will not boost because the raiders are there, they will boost because people are being torn apart from their friends who just happen to be on those servers currently. The role players will leave Crystal to be with their friends since their friends won't leave the statics they are in; or the majority of their statics just happen to be on Aether; and they will forge new RPCs on those servers just like they did with Mateus. It has very little to do with raiders and more to do with where the majority of their social networks happen to be. If raiding was the primary focus to begin with than these servers would have been more populated to begin with from the start and they are not. Both Mateus and Balmung have a higher population than any current raid server.


    If a raid server becomes the most populated in 5.0 it would mostly happen because all the role players had left went there forming a new RPC on that server. Raiding is an after thought for many before picking their friends.
    (5)
    Last edited by Vivi_Bushido; 11-18-2018 at 11:17 AM.

  6. #6
    Player
    SunAurel's Avatar
    Join Date
    Jun 2017
    Posts
    129
    Character
    Sun Aurel
    World
    Shiva
    Main Class
    Paladin Lv 80
    That's what the world Visit system is for. To distribute Population across the Servers. This here is insane.
    (8)