Unpopular opinion, I think this is a good thing. It was a necessary evil to spread the player base out more and to prevent certain servers from being essentially the main hubs in a given data center.



Unpopular opinion, I think this is a good thing. It was a necessary evil to spread the player base out more and to prevent certain servers from being essentially the main hubs in a given data center.

you know that's not gonna work like that right? everyone is gonna move to the popular servers and just make them more congested.



Having 4-5 popular servers on a data center is better than having only two. It still succeeds at doing it's job ultimately which was mostly to disburse Balmung since the preferred world transfer incentives were not working.
They however knew that some servers would be horribly damaged which is why they implemented visiting.




Except when all those popular servers are on Aether. Instead of Balmung having 20,000 people, Gilgamesh will. In fact, I foresight at least half of Crystal's servers being listed as preferred while Balmung drops down for the first time in four years. Meanwhile, Gilgamesh, Cactuar, Jevona and Sarg will all boaster massive upsurges. In the end, this accomplishes absolutely nothing. I suppose it will force them to prioritize the cross DC PF because they're going to need it.Having 4-5 popular servers on a data center is better than having only two. It still succeeds at doing it's job ultimately which was mostly to disburse Balmung since the preferred world transfer incentives were not working.
They however knew that some servers would be horribly damaged which is why they implemented visiting.



It's not hard to foresight that when most of those worlds are already preferred worlds. Kind of the point they were paired together so you're only stating the obvious. Gilgamesh, Cactuar, Jevona, and Sarg will not boost because the raiders are there, they will boost because people are being torn apart from their friends who just happen to be on those servers currently. The role players will leave Crystal to be with their friends since their friends won't leave the statics they are in; or the majority of their statics just happen to be on Aether; and they will forge new RPCs on those servers just like they did with Mateus. It has very little to do with raiders and more to do with where the majority of their social networks happen to be. If raiding was the primary focus to begin with than these servers would have been more populated to begin with from the start and they are not. Both Mateus and Balmung have a higher population than any current raid server.Except when all those popular servers are on Aether. Instead of Balmung having 20,000 people, Gilgamesh will. In fact, I foresight at least half of Crystal's servers being listed as preferred while Balmung drops down for the first time in four years. Meanwhile, Gilgamesh, Cactuar, Jevona and Sarg will all boaster massive upsurges. In the end, this accomplishes absolutely nothing. I suppose it will force them to prioritize the cross DC PF because they're going to need it.
If a raid server becomes the most populated in 5.0 it would mostly happen because all the role players had left went there forming a new RPC on that server. Raiding is an after thought for many before picking their friends.
Last edited by Vivi_Bushido; 11-18-2018 at 11:17 AM.
That's what the world Visit system is for. To distribute Population across the Servers. This here is insane.
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