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  1. #29
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by whiskeybravo View Post
    Bruh. That's not a bad idea

    Flamethrower

    Deals damage to all enemies before you with a potency of 300 for the first enemy, 10% less for the second, 20% less for the third, 30% less for the fourth, 40% less for the fifth, and 50% less for all remaining enemies

    Gauss Barrel Effect: Heat Gauge instantly increases to 100 causing your weapon to become Overheated. Heat Gauge not affected when used outside battle.

    (I only added the reduction part since it seems like something SE would do anyways)
    Redundant effect. You'll aim for a manual overheat with shots so you can punt 300 potency into Wildfire with Flamenwerfer.

    Elaborating -

    As an example (I'm sure there are better optimized ones), you currently aim for 75 or 80 heat. 80 gives you six siq nasty overheat shots, while 75 is just easier to line up the wildfire (One GCD to trigger from 95, then 5 OH / Wildfire)

    So if Flamenwerfer did appreciable damage, you instead aim to be at 95 naturally when Flamenwerfer is ready, so you manual overheat with a shot, throw on Wildfire, and Flamenwerfer is now discount Richochet.
    (1)
    Last edited by Kabooa; 11-15-2018 at 08:37 AM.