I agree completely. I'm fine with playing a slightly underpowered job. I'm not fine with playing a job that makes me want to rip my eyes out halfway through a dungeon.The problem imo is not the numbers that MCH pull, or the utility it brings (Althought I'd love one extra utility). The big issue is on how clunky the job is.
It's playable? It is... But the clunk eventually catches people's nerves. It did to me, I got tired for extreme labor rewarding so little.
Plus the ping is a huge issue to the job and that by itself is already a huge let down.
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