Quote Originally Posted by Grimoire-M View Post
Personally, I believe both need to happen. There's nothing stopping both from being a valid option. And (hopefully) we all agree that leaving it alone isn't the best idea either.
I don't think so because we all know how good SE is with nerfing things without destroying a class completly.
Quote Originally Posted by Kabooa View Post
Have you even played Machinist to any extent?

The job actually plays pretty well when it's as intended (RE: low latency). About the only downside is that wildfire interludes don't have much going on, but given the frenzy of the Wildfire Overheat segment, the calmer segment isn't unwelcome.

The "Clunk" generally refers to two scenarios.

A) Latency
B) Player error

There are more minute ones that are experienced by players better than you and me.

Bard brings more. The general consensus is those that bring more do less themselves. Given the current state of the game, the only reasonable requisition is that Bard do less themselves.

A gameplay adjustment to Machinist is unlikely, and even then doesn't address the issue. A buff is out of the question because then you're just displacing Casters yet again, and it's a band aid fix at best. A full on face lifting rework is out of the question until the expansion, which will likely be -7 months- from now, unless they've been working on it since Sigma, which I somehow doubt.

I suppose you could do nothing, but that's not really the context of the thread, and that's hardly any fun to discuss.
So then tell me why there are not more MCH's if there is nothing wrong with it. Oh right probably because most people don't have a low ping or the gameplay of a MCH feels just bad for them. Don't try to tell me its because people don't want them because people will always want you in your static if you are good on your class, no matter what you play.
And no i don't play MCH because i dislike the whole concept.