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  1. #1
    Player
    Berteaux_Braumegain's Avatar
    Join Date
    Sep 2017
    Location
    Ul'dah
    Posts
    1,151
    Character
    Berteaux Braumegain
    World
    Balmung
    Main Class
    Red Mage Lv 90
    I don't like playing Tanks, but I feel like we have an abundance of DPS jobs as is. I wouldn't mind BLU being DPS since it's my favorite job and I prefer DPSing, but please add new Tanks and Healers to reduce the pain of my queue times.
    (1)

  2. #2
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Berteaux_Braumegain View Post
    I don't like playing Tanks, but I feel like we have an abundance of DPS jobs as is. I wouldn't mind BLU being DPS since it's my favorite job and I prefer DPSing, but please add new Tanks and Healers to reduce the pain of my queue times.
    We don't really need any more DPS, what we need is a preemptive mode switch so that you can queue as "anything/everything" rather than a single role. That would solve the queue problem by having people play tanks/healers when needed instead of needing a carrot.

    There needs to be additional Tank/Healer jobs just to keep things interesting, otherwise it will get roasted in reviews for being stale and not making any interesting changes to the gameplay. Who wants to pay money for an expansion that their main jobs get nothing new? How do you get people to pay for the expansion out of the box if they have to sog through the entire 2.x MSQ to get to the 3.x jobs, etc.

    Like I've said it before, one really should be required to play the entire MSQ to unlock those jobs, when they're relevant to the storyline. None of the jobs explicitly are relevant to the storyline, so what they should have done is put those jobs in the "town" areas of the new areas and then unlocked just the town zone, while still having to play the 2.x MSQ up to level 50 in the 2.x areas like how every job was designed before it. Welcome to the 5.0 Hellscape level 1 newbie, would you like a one-way ticket to Ul'dah , or die trying here (prompt for MSQ skip)? Then just let the player come back to upgrade their job.

    In another thread this idea was presented a few different ways, from having a harry-potter-esque school in Ishgard that we briefly saw during sidequests as a place for the level 1-15 quests to take place, and Kugane also has a "school" of sorts.

    But we're long past that, now, I'd like to see some creative way of going "yes you can start those jobs, in those logical starting areas, but you can't start them at level 30/50/60 as a new character, start at level 1"
    (1)