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  1. #11
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,102
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Fynlar View Post
    PLD's Clemency, despite being a healing spell, is still governed by strength.
    Unless it's an oversight in the description, that's not what the stat menu says.


    Copied from the game:

    STRENGTH: affects physical damage dealt by PLD arms, WAR arms, MNK arms, DRG arms, WHM arms, SMN/SCH arms, BLM arms, DRK arms, SAM arms, RDM arms, AST arms

    DEXTERITY: affects physical ranged damage and damage dealt by rogue's arms

    INTELLIGENCE: affects attack magic potency when role is Tank or DPS

    MIND: affects healing magic potency. Also affects attack magic potency when role is Healer.

    So from that description, I would expect Clemency to be Mind-based and Holy Spirit to be Intelligence-based. If that's not the case, it's bad wording and/or an oversight on their part. The individual skill descriptions don't tell you which stat they are based on - that would probably be a good idea if it's messy like this.

    Likewise, confusion over PLD/WAR's ranged attacks is understandable. It is a physical ranged attack (although also a physical attack dealt by PLD/WAR arms) so seems to fit both descriptions. If it is only meant to affect actual ranged classes then the description should list them by name, like it does for Strength.
    (0)

  2. #12
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Iscah View Post
    Unless it's an oversight in the description, that's not what the stat menu says.

    ...
    It's badly worded, and in some cases I think, just plain not updated for SB.

    Every ability in the game scales with your main stat, Holy Spirit uses Strength, Raiton uses dexterity, Vercure uses intelligence, etc.
    The one exception is physick on Summoner, which for some reason still uses mind.
    (3)
    Last edited by Jandor; 10-30-2018 at 02:04 AM.

  3. #13
    Player
    AxHell's Avatar
    Join Date
    Aug 2015
    Posts
    302
    Character
    Axhell Anchorvi
    World
    Zodiark
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Mirch View Post
    It is affected by INT
    Since you'r so smart, can I axe you a question ?
    (1)

  4. #14
    Player
    Rymm's Avatar
    Join Date
    Jul 2016
    Posts
    901
    Character
    Rymmrael Bhaldraelwyn
    World
    Lamia
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Vidu View Post
    is the tooltip for the stats really that bad in english?
    I never paid that much attention before but the English tooltips are a bit... odd.

    The one for DEX-


    And the one for STR-



    But yeah OP, as others have said, for WAR your main stat is STR, ignore the others. Your best sub-stat to meld would be Crit although you'll probably be alright melding Det. Sub stats aren't going to make or break a fight unless you are on the bleeding edge of endgame content.
    (1)

    ~ My FF14 IG account ~
    https://www.instagram.com/rymmrael/
    ~ Interesting FF14 fan creations to check out ~
    https://aetherflowmedia.com
    http://www.eorzeasntm.org/

  5. #15
    Player
    AleXwern's Avatar
    Join Date
    Jul 2018
    Posts
    80
    Character
    Alexwern Nisutoromu
    World
    Cerberus
    Main Class
    Dark Knight Lv 80
    A lot of stats are just pitfall galores in this game.

    -Mainstats are carbon copies of each other. Every PLD skills are strength based, even Holy Spirit and all (I have no idea why the description for INT says it affects tank damage output but it's 100% wrong). All RDM skills are intelligence based, even melee combo. etc.

    -Tenacity says it affects healing amounts so some people think it's like passive Convalescence but infact it affects your damage and so it affects amounts you get from lifesteal, Clemency and Equilibrium. Same goes with Determination.

    Don't get me started on skill and this savage tier's debuff descriptions. They are even worse.
    (3)

  6. #16
    Player
    SpiritMuse's Avatar
    Join Date
    Feb 2015
    Location
    Ul'dah
    Posts
    1,012
    Character
    Lelane Lavellan
    World
    Cerberus
    Main Class
    Red Mage Lv 100
    Interestingly though, Clemency according to the tooltip has a cure potency of 1200, yet it heals for less than my ast's Benefic 2 of 650. And my pld is better geared.

    Edit: on experimentation, raising my pld's mind at the expense of str/vit lowered the amount healed slightly.
    (1)
    Last edited by SpiritMuse; 10-31-2018 at 01:05 AM.

  7. #17
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Quote Originally Posted by SpiritMuse View Post
    Interestingly though, Clemency according to the tooltip has a cure potency of 1200, yet it heals for less than my ast's Benefic 2 of 650. And my pld is better geared.

    Edit: on experimentation, raising my pld's mind at the expense of str/vit lowered the amount healed slightly.
    Because you have this on AST, as do the other healers



    And this is further buffed by your sect.
    (3)

  8. #18
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,523
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    It's a trap for people hoping for an in-depth MMO.
    (1)

    http://king.canadane.com

  9. #19
    Player
    AleXwern's Avatar
    Join Date
    Jul 2018
    Posts
    80
    Character
    Alexwern Nisutoromu
    World
    Cerberus
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by alimdia View Post
    Because you have this on AST, as do the other healers



    And this is further buffed by your sect.
    Also casters lack of auto attacks are fixed by them having higher weapon damage which plainly makes skills way more potent. Omega Cane (and other caster weapons) have 147 WD and Omega Sword (and likewise) have 109.
    (0)

  10. #20
    Player
    RhonanEastarian's Avatar
    Join Date
    May 2018
    Posts
    6
    Character
    Rhonan Eastarian
    World
    Omega
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Jandor View Post
    No.

    Strength, Dexterity, Intelligence and Mind are basically just reskins of the same stat. Your job has one of them as its primary and increasing it increases your power, increasing the others does absolutely nothing.

    Personally, seeing as they are all the same anyway, I hope they scrap them in 5.0 and just replace them with one stat called Power or something.
    I would argue that I enjoy the typical fantasy of having different main stats for different jobs and roles. It gives this nice RPG wibe, the change you are suggesting would change and improve nothing mechanicly yet detract from that typical RPG feel. I know it might sound dumb but I like having different named mainstats.
    (1)

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