Page 1 of 2 1 2 LastLast
Results 1 to 10 of 155

Hybrid View

  1. #1
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,992
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    I was being serious. People who did the work to spawn a S rank did not have to call out the S rank and let other people participate in the kill. GM's should not be punishing the spawners when they reset a S rank when a early puller complains, especially when the early puller would not of even been there to pull early had the spawners not called out the hunt. So spawners resetting a S rank should count as different playstyles and be allowed.

    I'm sure GMs really don't care about who spawned a S rank.
    (4)

  2. #2
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Spiroth View Post
    You can't judge a rotation without a parser, because the other person can claim that his rotation style is better.
    Constant deaths by being hit by mechanics is something else. But if he isn't being hit by mechanics you can't kick him for underperforming.
    As said before different play style is a valid reason to vote dismiss someone.

    Quote Originally Posted by Thamorian View Post
    I was being serious. People who did the work to spawn a S rank did not have to call out the S rank and let other people participate in the kill. GM's should not be punishing the spawners when they reset a S rank when a early puller complains, especially when the early puller would not of even been there to pull early had the spawners not called out the hunt. So spawners resetting a S rank should count as different playstyles and be allowed.
    This is about duties though, not hunts. They have already said that open world monsters are fair game for whoever attacks it, and intentionally disrupting people killing an open world mob is punishable. This is why I said before you have to be careful with how you state your intent in chat.
    (3)

  3. #3
    Player
    Thamorian's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    412
    Character
    Luna Sol
    World
    Gilgamesh
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Fynlar View Post
    I'm sure GMs really don't care about who spawned a S rank.
    Ok, and they shouldn't care if someone reset a S rank spawn too. Early pullers don't have a right to complain about resetting if they wouldn't even be there had spawners not spawned the s rank and called it out. To say they do is to say they have an entitlement to others peoples time and work.

    "Waaaaah waaaaah Mr. GM! He reset a S rank I pulled early even though he spawned and called out the S rank so people like me could participate in and share credit too and I wouldn't even be here had they not called the s rank out!"

    See how entitled that sounds? Now we talking salt from early pullers whining about s ranks being reset.
    (2)
    Last edited by Thamorian; 10-27-2018 at 01:58 AM.

  4. #4
    Player
    Daeriion_Aeradiir's Avatar
    Join Date
    Jul 2014
    Posts
    601
    Character
    Daeriion Aeradiir
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Thamorian View Post
    Ok, and they shouldn't care if someone reset a S rank spawn too. Early pullers don't have a right to complain about resetting if they wouldn't even be there had spawners not spawned the s rank and called it out. To say they do is to say they have an entitlement to others peoples time and work.

    "Waaaaah waaaaay Mr. GM! He reset a S rank I pulled early even though he spawned and called out the S rank so people like me could participate in and share credit too and I wouldn't even be here had they not called the s rank out!"

    See how entitled that sounds?
    The difference here is that resetting a mob actually wipes out the credit that person has made to the rewards from said mob, thus they get the right to complain about you with no entitlement needed; it's literally how the game is programmed, on top of being the official stance of the GMs and as a result, reportable.

    It's as I said it before. No one "owns" the mob when it spawns; if a group wants to share it with the community, then they have to deal with the fact there'll be early pullers. A simple case of help as many as you can and simply let it go if it gets early pulled; move onto spawning the next one.
    (1)

  5. #5
    Player
    Thamorian's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    412
    Character
    Luna Sol
    World
    Gilgamesh
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Daeriion_Aeradiir View Post
    The difference here is that resetting a mob actually wipes out the credit that person has made to the rewards from said mob, thus they get the right to complain about you with no entitlement needed; it's literally how the game is programmed, on top of being the official stance of the GMs and as a result, reportable.

    It's as I said it before. No one "owns" the mob when it spawns; if a group wants to share it with the community, then they have to deal with the fact there'll be early pullers. A simple case of help as many as you can and simply let it go if it gets early pulled; move onto spawning the next one.
    If the early puller credit is wiped, oh well. You won't see any sympathy from me. I guess is the solution is for the spawners to keep all s rank spawns a secret if you want to take that stance. Let's watch the salt flow from the wider community.
    And just because it's GM stance now doesn't mean we can't petition to get that changed. We are the paying customers after all and rules and laws change all the time.
    (1)
    Last edited by Thamorian; 10-27-2018 at 02:18 AM.

  6. #6
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Thamorian View Post
    If the early puller credit is wiped, oh well. You won't see any sympathy from me. I guess is the solution is for the spawners to keep all s rank spawns a secret if you want to take that stance. Let's watch the salt flow from the wider community.
    Their narrative however is there's no such thing as an early pull. If you think you can take it, then take it. Resetting however is against ToS as it's considered a griefing tactic. That's been SE's stance from the beginning, so I hope they do change it so that once someone pulls a hunt mob, no other parties can get any credit even if they do 99% of the damage. Like how all other open world mobs (outside of FATEs work). And if people get salty, then have YoshiP tell them to "git gud and get the hunts yourself."

    EDIT: Perhaps they could make it so that once a hunt mob is pulled, it works like certain duty mobs where it says "This mob is a part of another person's duty" and won't let you attack it if you're not in their party, in order to avoid resetting to try and then claim the tag yourself.
    (1)
    Last edited by Paladinleeds; 10-27-2018 at 02:15 AM.
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  7. #7
    Player
    Thamorian's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    412
    Character
    Luna Sol
    World
    Gilgamesh
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Paladinleeds View Post
    Their narrative however is there's no such thing as an early pull. If you think you can take it, then take it. Resetting however is against ToS as it's considered a griefing tactic. That's been SE's stance from the beginning, so I hope they do change it so that once someone pulls a hunt mob, no other parties can get any credit even if they do 99% of the damage. Like how all other open world mobs (outside of FATEs work). And if people get salty, then have YoshiP tell them to "git gud and get the hunts yourself."

    EDIT: Perhaps they could make it so that once a hunt mob is pulled, it works like certain duty mobs where it says "This mob is a part of another person's duty" and won't let you attack it if you're not in their party, in order to avoid resetting to try and then claim the tag yourself.
    SE may not recognize early pulling as a thing and not punish for it, but the community does recognize it as a thing so it is a thing.
    SE won't take a stance about early pulling so they don't have a reason to punish those that do it. Does not mean the community can't recognize it as being a thing.
    (1)

  8. #8
    Player
    Daeriion_Aeradiir's Avatar
    Join Date
    Jul 2014
    Posts
    601
    Character
    Daeriion Aeradiir
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Thamorian View Post
    If the early puller credit is wiped, oh well. You won't see any sympathy from me. I guess is the solution is for the spawners to keep all s rank spawns a secret if you want to take that stance. Let's watch the salt flow from the wider community.
    And just because it's GM stance now doesn't mean we can't petition to get that changed. We are the paying customers after all and rules and laws change all the time.
    Keeping hunts a secret and doing them with your own party solo is pretty much how the developers intended for hunts to be done from the beginning, so have fun! It might even inspire the community to go hunt more on their own. But resetting a mob someone has pulled in general, not just with hunts falls under griefing, so I doubt they're going to make an exception purely for hunts.

    And if they did, how would it even be administered? No matter how long you wait, it's always going to be an "early pull" for someone. Does the guy who was super late get to report for early pulling because he took 4 minutes to get there when everyone else took 1? Does every S rank that spawns need to have a GM present who'll declare when enough "time" has passed for people to pull? You'll find yourself a lot happier if you simply say "ehh, I missed this one, I'll just be quicker next time." it's what I do and I don't have a fiber of salt in my being towards hunts.
    (6)

  9. #9
    Player
    Thamorian's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    412
    Character
    Luna Sol
    World
    Gilgamesh
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Daeriion_Aeradiir View Post
    Keeping hunts a secret and doing them with your own party solo is pretty much how the developers intended for hunts to be done from the beginning, so have fun! It might even inspire the community to go hunt more on their own. But resetting a mob someone has pulled in general, not just with hunts falls under griefing, so I doubt they're going to make an exception purely for hunts.

    And if they did, how would it even be administered? No matter how long you wait, it's always going to be an "early pull" for someone. Does the guy who was super late get to report for early pulling because he took 4 minutes to get there when everyone else took 1? Does every S rank that spawns need to have a GM present who'll declare when enough "time" has passed for people to pull? You'll find yourself a lot happier if you simply say "ehh, I missed this one, I'll just be quicker next time." it's what I do and I don't have a fiber of salt in my being towards hunts.
    You on the wrong subject. We aren't talking about punishing early pullers. We are talking about how GM should not punish those who reset. How would that get administered? By not punishing people who reset after someone else pulled early.
    And just FYI, main hunt groups on my server who spawn 99% of the S ranks decided they would give 2 minutes and for the most part, people don't have a problem waiting 2 minutes before pulling and know they usually have 2 minutes to get to the hunt if they are responding to a callout. It's usually the same 2 or 3 people that responded to a callout that will pull early.
    (0)
    Last edited by Thamorian; 10-27-2018 at 03:02 AM.

  10. #10
    Player
    Daeriion_Aeradiir's Avatar
    Join Date
    Jul 2014
    Posts
    601
    Character
    Daeriion Aeradiir
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Thamorian View Post
    You on the wrong subject. We aren't talking about punishing early pullers. We are talking about how GM should not punish those who reset.
    My 3rd sentence says resetting any mob someone else has pulled in this game can fall under griefing/disruption. This includes hunts as previous topics and previous GM posts have attested to. They're not gonna make an exception for hunts as their stance & the OP's post have shown. A better solution is to ask Square to redesign hunts so early pulling isn't an issue.

    Unless of course, you want to make resetting mobs in general an unreportable offense, in which case I'll be the first to laugh when the next "kill strong mobs" esque unlock quest has people resetting mobs left and right by trolls who get a kick of it.
    (3)
    Last edited by Daeriion_Aeradiir; 10-27-2018 at 03:19 AM.

Page 1 of 2 1 2 LastLast