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  1. #431
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    Quote Originally Posted by Aquaslash View Post
    You don't run into many "big bad elitists" because:
    1. You're not just playing a meta job, you're playing THE meta job, and most are just glad to even HAVE a NIN instead the 430th SAM who doesn't dot
    2. You're demonstrating honest to god effort and clearing, and that's truly what most people want.

    5K is averagely average these days, and tbh, I don't expect fantastic numbers from utility jobs in a PUG anyway. Plus, smart people who read logs can tell what things are out of your control. They'll know if the healer spent the whole fight like our WHM here getting hit by Adam's spin attack and standing in both of Eve's Aoes. They'll know if the tank dragged a pack of aoeing mobs over your body during ten chi jin and all that kind of stuff. And most of all, if you have a static, and they haven't kicked you despite underperforming, then they enjoy you as a person, and are willing to play with you, which are really the best kind of people.
    Admittedly, I have a hard time seeing this. "They enjoy you as a person." "Honest to God effort". I just assume... I have been assuming that unless I'm averaging green to orange, I'm no good as a raider. Still do, because I thought that is what it took to be a good raider. If I'm wrong, feel free to correct me, but having been here long enough and experiences I've had overall, my belief is that being a grey, even on a utility meta job, means that I'm a garbage player and need to work twice as hard as before. That's just... How I went about things.
    (0)

  2. #432
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Gallus View Post
    No real company is ever going to acknowledge your cause.
    Have you played virtually any online game before? Unless it's blatant and actual harassment, those "real companies" will do little beyond tell you to blacklist/block whoever you deem a jerk. Given your extremely tame definition of harassment, it will fall under "blacklist them." No GM in any game will do anything because someone typed out "wtf healer? Learn to heal." And that's far more hostile than "Heal???" Sure, it's a rude remark, but you don't get warnings for rude remarks. Likewise, calling someone a bad healer isn't going to garner any sort of reprimand.
    (12)

  3. #433
    Player
    van_arn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    1,960
    Character
    Van Arn
    World
    Goblin
    Main Class
    Samurai Lv 90
    Quote Originally Posted by gamepob View Post
    How often does it happen? The situation where someone has to tell off, critique or advice another player? How often do you find yourself in a situation where you want to tell someone else they are bad?
    I'd say every eighth dungeon has someone doing something so flat out wrong they're unsalvageable and I decide to give them the boot or I bail because I can't tell whether the party is made of bots and go make a sandwich instead.

    I'm more the sort that says dumb unrelated things in dungeons rather than calling people out, mostly because the only time I need to care what other people are doing is when they're just baffling in their incapability. Heck, I'm usually excited to see someone doing well. I like to ask for summoners why summoners tend to do alright, but blms are hot and miss-- mostly miss.

    Pretty much the "meanest" I've gotten recently was in a mentor roulette, I was healing. I joined an in progress Tsukiyomi and they already had echo so I knew it was going to be a bad time. We did clear it in one shot with me, but I would've kicked two if we had wiped.

    The black mage proceeded to trip over his own two feet, and my cohealer flopped on cleaves. The two of them combined had eleven deaths, and most everyone else had one death (except myself, the tank, and a single sam-- go figure).

    "Mean" to me -- which is more along the lines of tough love -- is saying "if you died more than once with echo, you didn't earn that clear. Requeue and do better." Before exiting. Dropping something like this after a clear is fairly important, since it does a good job of souring the win for people that need to not eat cleaves. Repeatedly.

    Which is actually straight up blunt hard facts. Nobody singled out, nobody given a part on the head for being useless, and potentially the first real time any of them have gotten pushback for failing to stay out of the fire.

    Do I think it did any good for that healer? I sincerely doubt it, but if there's even a 1:50 chance it provides the kick in the pants they needed to queue again sometime and watch cleaves that's good enough for me.

    Heck, even if it scares that healer off from healing anything "because the mean elitist will make a sad" past Tsukiyomi that's a win for the community as a whole.
    (6)
    Last edited by van_arn; 10-13-2018 at 07:38 PM.

  4. #434
    Player
    Daibunnie's Avatar
    Join Date
    Sep 2018
    Location
    New Gridania
    Posts
    109
    Character
    Dainah Bunnie
    World
    Cactuar
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Penthea View Post
    Why are you asking me this? I didn't say they should or shouldn't. All I was doing was clarifying what someone else was saying to you as you appeared to have misunderstood it, and nothing about it touched on kicking someone. Sorry but I'm not interested in debating in a subject I didn't engage in. I suggest you ask this question to people who actually are trying to argue against you.
    But you did engage? If they want to clarify that their scenario is mid-instance, I would've given them the same answer regardless. A player that can't learn or adapt from the advice they just received, will probably get kicked for someone who is less likely to waste anymore of the other player's time. Also, kicking is an inherit feature in any instance to remove problematic or bad players, which is why a lot of people mentioned it in the prior messages, and will be the outcome if said player can't perform even a basic rotation on the spot.
    (4)

  5. #435
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    The lack of patience shown in this thread is amazing. People all learn fights in the own way, and sometimes people will die repeatedly until something clicks for them. And then there is just the matter of skill levels that will vary greatly when you bring this many people together in an MMO. I do wish that SE would remove the penalty for dropping so that way people who can't be bothered to try and help a less than stellar group can just bail vs kicking someone. Some of us like to help these people, most of you evidently do not.

    If you want near perfection, perhaps stick to statics and friends you can rely on.
    (2)

  6. #436
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Skivvy View Post
    If you want near perfection, perhaps stick to statics and friends you can rely on.
    Excellent defeat of that strawman.
    (9)

  7. #437
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Skivvy View Post
    If you want near perfection, perhaps stick to statics and friends you can rely on.
    I believe it’s been repeated numerous times in this thread already, but people aren’t expecting perfection—they’re expecting a level of competency that matches the level of the content players are participating in. Some people have more patience than others; some less.

    Speaking personally, I’m far more patient with players that come forward and say that they are new, learning, or haven’t played in a while and are a bit rusty. I am less patient with players that continuously make mistakes to the point where progression during a piece of content is hindered, and who refuse to speak up when offers of assistance are made. And, if you really want to see me get snippy, I have no patience for those who blame others for their own shortcomings (e.g., the DPS in high-item level gear blaming someone for low damage when they’re the one doing subpar damage; the healer yelling at people for dying, but who didn’t even try to heal them; the tank that whines about dying but didn’t pop a cooldown for the tankbuster).
    (8)
    Last edited by HyoMinPark; 10-13-2018 at 11:58 PM.
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  8. #438
    Player
    JohnSpawnVFX's Avatar
    Join Date
    May 2018
    Location
    Gridania
    Posts
    915
    Character
    Kaynneth Menad
    World
    Zodiark
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Skivvy View Post
    If you want near perfection, perhaps stick to statics and friends you can rely on.
    If you want learning parties, perhaps stick to your friends or make PFs.

    There, see how that works like that as well?
    (9)

  9. #439
    Player
    Daibunnie's Avatar
    Join Date
    Sep 2018
    Location
    New Gridania
    Posts
    109
    Character
    Dainah Bunnie
    World
    Cactuar
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Skivvy View Post
    The lack of patience shown in this thread is amazing. People all learn fights in the own way, and sometimes people will die repeatedly until something clicks for them. And then there is just the matter of skill levels that will vary greatly when you bring this many people together in an MMO. I do wish that SE would remove the penalty for dropping so that way people who can't be bothered to try and help a less than stellar group can just bail vs kicking someone. Some of us like to help these people, most of you evidently do not.

    If you want near perfection, perhaps stick to statics and friends you can rely on.
    Did you actually read any of the posts in the last 11 pages?
    (9)

  10. #440
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    Quote Originally Posted by van_arn View Post
    I'd say every eighth dungeon has someone doing something so flat out wrong they're unsalvageable and I decide to give them the boot or I bail because I can't tell whether the party is made of bots and go make a sandwich instead.

    I'm more the sort that says dumb unrelated things in dungeons rather than calling people out, mostly because the only time I need to care what other people are doing is when they're just baffling in their incapability. Heck, I'm usually excited to see someone doing well. I like to ask for summoners why summoners tend to do alright, but blms are hot and miss-- mostly miss.

    Pretty much the "meanest" I've gotten recently was in a mentor roulette, I was healing. I joined an in progress Tsukiyomi and they already had echo so I knew it was going to be a bad time. We did clear it in one shot with me, but I would've kicked two if we had wiped.

    The black mage proceeded to trip over his own two feet, and my cohealer flopped on cleaves. The two of them combined had eleven deaths, and most everyone else had one death (except myself, the tank, and a single sam-- go figure).

    "Mean" to me -- which is more along the lines of tough love -- is saying "if you died more than once with echo, you didn't earn that clear. Requeue and do better." Before exiting. Dropping something like this after a clear is fairly important, since it does a good job of souring the win for people that need to not eat cleaves. Repeatedly.

    Which is actually straight up blunt hard facts. Nobody singled out, nobody given a part on the head for being useless, and potentially the first real time any of them have gotten pushback for failing to stay out of the fire.

    Do I think it did any good for that healer? I sincerely doubt it, but if there's even a 1:50 chance it provides the kick in the pants they needed to queue again sometime and watch cleaves that's good enough for me.

    Heck, even if it scares that healer off from healing anything "because the mean elitist will make a sad" past Tsukiyomi that's a win for the community as a whole.
    Personally, I prefer to be singled out, but that's just me...it wouldn't work for everyone, but I think what you do is good, especially at that level of content. I tend to encourage it in my runs, because I know I'm bad - though I prefer to have a parse so I can see why I'm bad, so I can improve on that. I think we need a little more tough love in Stormblood, imho.
    (2)

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