Quote Originally Posted by Dragon_punch View Post
Anytime SE tries to innovate new things we get stuck with stuff like Lords of Vermillion, Diadem and Euruka. We all know how the community feels about them. Until they figure out how to design new content that the community likes, were going to be doing the same content with a new coat of paint every time.
Ah yes, funny you brought up these things and call them innovation. Yes, they are different from what the core game is, but isn't it obvious that these innovations are not good. Are they popular? No. Do people bother with them? Not that many. If that is literally the sole reason FFXIV is afraid of change things around, instead, they just continue to copy paste the same old formula patch by patch until (7.0?) to be safe; then that means these innovation lacks enough thoughts, plannings, and efforts to begin with. Bad innovation chase your customers away and so do zero innovation. I'm not going to be protective and let SE put FFXIV in a greenhouse because so far what they've come up all failed. If they don't keep trying, the customers will have to move on.