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  1. #71
    Player
    Aerlana's Avatar
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    Aug 2013
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    Limsa Lominsa
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    1,288
    Character
    Lahna Orora
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    i didnt say i like/dislike rathalos; but a boss for 4 people, it already exist in the game... there are boss for 4 people, 8 people and 24 people... ... i dont see how getting a boss for 4 people is new to the game. i dont care he is "primal" or any tag you can fit on it... it is a 4-man boss. The "extrem primal" is just a tag... a slot to find him in the DF. it is not a dungeon, not a raid. so it is the third slot. simply...
    But if you think the number people the content is designed for can make anything "new" eureka could be good answer, due to the 144-man size content... (instead of being an openworld content ... )


    And for "none does rathalos" maybe because, like nearly all FFXIV content, rathalos came in with an expiration date : release => most people hard farm it (because nothing else to do) => nothing more to farm in => none go in


    on the other post you say "no one get another answer to tomestone" (and other but stay on this for the example)
    Yes... Tomestone are clearly not new in MMORPG, on WoW we did call this insignia (justice/valor, and had many different during wotlk, because each tier raid did get his own)
    it came out in BC, and began to die in MOP, to disappear in WoD (a short appearance as money to "upgrade stuff" but not buy some) If a game managed to stuff people without tomestone, FF can maybe do the same. and maybe can get a far better thing...


    Expansion is the time to evolve some part of the game, greatly improve, and change thing that can change. . . FFXIV did nearly nothing... HW added story mode... was a good change, a good evolution. but... short alone. Also did long time playing aion, and the "tomestone system" was far less mandatory. i Dont speak about BDO that doesnt have anykind because the stuffing is clearly different from those games so, it is not a thing to watch to get ideas for FFXIV.
    (2)
    Last edited by Aerlana; 10-11-2018 at 05:22 AM.
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.
    Quote Originally Posted by GILDREIN View Post
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: [...]these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  2. #72
    Player
    Join Date
    Dec 2017
    Location
    Ul'dah
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    496
    No it didn't come with an expire date. Its here forever so not only did you not do it. You have no idea what it is. Its the ONLY extreme 4 man in the game. And if you had a clue on what you're talking about you'll know it was a big deal. So instead of being emotional about hating SE why don't you do some research so you'll know what makes what what. Cause saying something new doesnt matter cause it doesn't fit your standards is the biggest reason why you get nothing new. Cause people like you can't see past your own biases.
    (1)

  3. 10-11-2018 05:31 AM

  4. #73
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    Quote Originally Posted by Krokov View Post
    Your friends say they're tired of doing the same thing over and over but when you think about it many MMO are like that doing the same thing over and over, Final Fantasy XI can have some variety its the same thing over and over when you think about it, WoW can have variety but again its the same thing over and over again. Them saying they don't like 14 more because its the same repetitiveness well how would they make it different instead of the same stuff over and over again?
    THANK YOU!!!
    (2)

  5. #74
    Player
    Hamada's Avatar
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    Mar 2011
    Location
    Uldah
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    793
    Character
    Aya Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 74
    Quote Originally Posted by ko_ View Post
    But it's the same game and it's not THAT bad. You're just mad or bored so it seems that way. It's not a 100 to 100 on them as there ARE differences. Now if you want to talk about those being good or not then we have a debate. But that's NOT what you're saying. Apparently from the looks of it you just want change cause change and SE isn't going to do that for the sake of change. THere needs to be a reason and or a better system with I haven't seen anyone make. Noone has an answer to tomestones, noone has an answer for most of the stuff in the game. If someone did wow would be out of buisness. And I bring up WoW cause it's the biggest MMO out there and people on that game say the same shit about it that we say about XIV. So again, what do you want them to do? If WoW hasn't solved it you think XIV will? I'll answer that. F---k no. Cause they are doign nothing but copying THEM and they haven't solved the issues players have.
    You have NO right to tell me what I am saying or my friends.

    3.4 IS 4.4 with a higher ilevel. there is NO DIFFERENCE BETWEEN THE TWO outside item names and ilevels. That video I posted IS THE CONTENT differences between HW and SB, SB is AN EXACT CLONE of HW, outside item names, mechanic orders, move names (sometimes they use the same move names, lul) and overuse of copy/paste item icons for different items.
    Please do not put words in our mouths because you do not understand what is going on.

    Saying we are saying "Apparently from the looks of it you just want change cause change " is no different then us telling you, that you are saying you want things to stay the same for the sake of being the same so you can have an easier, faceroll experience. HF finding a player base 2 years from now with that mindset. Again even yoshi-P disagrees with you:
    Y: It is the second expansion pack, and if we were to do the same thing all over again, a lot of people would get tired of it.
    Also SE has a very good reason to stop copy/pasting full expansions, i guess you forgot about this post:
    Quote Originally Posted by Raskbuck View Post
    The game has to innovate if it wants to stay relevant. There are a lot of upcoming MMOs that grossly overshadow FFXIV in terms of netcode, mechanics and incorporating player feedback, so SE should address these issues at one point or another.

    Unfortunately FFXIV has the remnants of the legacy spaghetti code of 1.0, and it's preventing the game from flourishing into what it could really be. For instance, how many times have we heard the server limitation excuse? Meanwhile you have titans like Amazon getting into the MMO scene and are able to pop servers anywhere in the world by snapping their fingers. How is SE going to compete against that?

    It's great if you think that the game doesn't have to change, but you have to understand that people bring up these concerns not out of hatred or pettiness. They do it because they care about it and want to see it last for a long time. Square Enix hasn't been doing too well in listening to player feedback, at all. Poor customer support in NA, the housing system is a complete mess since ARR, the repetitiveness and copy-paste content we've had since forever, not letting you level-sync and play with your friends in Eureka, etc. Frankly I'm a little speechless that they don't incorporate player feedback any faster, because it seems that the game is bleeding subs pretty quickly.
    EVERY other game, including FFXI IS A better system. A triple A game company should not need its fans telling them to the minute details to how program a game from the ground up. If they want money, they fix or address complaints or do not get sales in the future, that simple. You stating "noone has an answer for most of the stuff in the game" is because you do not want to read people stating better systems, or understand what people are saying. SE got TONS of feedback on eureka only for it to get all ignored and we got something bare bones. FFXIV would been good for an indy company, not a triple A one. (even then lots of indy companies has shown to consider feedback more then SE does)

    Please take your time in reading these posts, my friend set a trap for you earlier (seemed to missed that point as well) in proving you are not reading what is being said, as in taking your time in reading it, and just posting your biased view. It is really insulting to do that, then put words in our mouths like that.
    Quote Originally Posted by ko_ View Post
    We'll you're wrong cause it's the only 4 man extreme so yes that makes it new. You can not like it all you want but it's there.
    adding a reskin and changing ilevel requirements does not make it new.
    Quote Originally Posted by Krokov View Post
    Your friends say they're tired of doing the same thing over and over but when you think about it many MMO are like that doing the same thing over and over, Final Fantasy XI can have some variety its the same thing over and over when you think about it, WoW can have variety but again its the same thing over and over again. Them saying they don't like 14 more because its the same repetitiveness well how would they make it different instead of the same stuff over and over again?
    FFXI did not directly copy/paste the same content. "fighting something" does not mean you are doing the same thing over and over again. That is not a defense to excuse this.
    Quote Originally Posted by Aerlana View Post
    And tomestone, you know, maybe they wont add finally (... ok we know they will) and maybe it will be a good thing, maybe it will be a bad thing... but i will applause because they will try to evolve !
    Tomestone, it never changed from ARR... from 2.0, NEVER CHANGE, what is new? the name? we dont care the name, it could be "allagan tomestone of the holy bikini" that it wouldnt change anything...
    That is funny, we laughed, ty.
    (13)
    Last edited by Hamada; 10-11-2018 at 06:30 AM.

  6. #75
    Player
    Zephera's Avatar
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    Aug 2015
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    299
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    Zephera Mortera
    World
    Zalera
    Main Class
    Monk Lv 80
    I really don't care what you or your friends think about the game. Just another thread looking to stir up outrage.
    (5)

  7. #76
    Player
    Cylla's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    446
    Character
    Cylla Lightfall
    World
    Goblin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Krokov View Post
    Your friends say they're tired of doing the same thing over and over but when you think about it many MMO are like that doing the same thing over and over, Final Fantasy XI can have some variety its the same thing over and over when you think about it, WoW can have variety but again its the same thing over and over again. Them saying they don't like 14 more because its the same repetitiveness well how would they make it different instead of the same stuff over and over again?
    What are you on and can you please pass it around?
    XI DID NOT do the same thing over and over. Get your facts straight or stop throwing out false information.
    (9)
    "Everyone has something they hold dear, something they never want to lose. That's why they pretend. That's why they hide the truth. And that's why they lie."

  8. #77
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    Ul'dah
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    Quote Originally Posted by Hamada View Post
    You have NO right to tell me what I am saying or my friends.

    3.4 IS 4.4 with a higher ilevel. there is NO DIFFERENCE BETWEEN THE TWO outside item names and ilevels. That video I posted IS THE CONTENT differences between HW and SB, SB is AN EXACT CLONE of HW, outside item names, mechanic orders, move names (sometimes they use the same move names, lul) and overuse of copy/paste item icons for different items.
    Please do not put words in our mouths because you do not understand what is going on.

    Saying we are saying "Apparently from the looks of it you just want change cause change " is no different then us telling you, that you are saying you want things to stay the same for the sake of being the same so you can have an easier, faceroll experience. HF finding a player base 2 years from now with that mindset. Again even yoshi-P disagrees with you:

    Also SE has a very good reason to stop copy/pasting full expansions, i guess you forgot about this post:

    EVERY other game, including FFXI IS A better system. A triple A game company should not need its fans telling them to the minute details to how program a game from the ground up. If they want money, they fix or address complaints or do not get sales in the future, that simple. You stating "noone has an answer for most of the stuff in the game" is because you do not want to read people stating better systems, or understand what people are saying. SE got TONS of feedback on eureka only for it to get all ignored and we got something bare bones. FFXIV would been good for an indy company, not a triple A one. (even then lots of indy companies has shown to consider feedback more then SE does)

    Please take your time in reading these posts, my friend set a trap for you earlier (seemed to missed that point as well) in proving you are not reading what is being said, as in taking your time in reading it, and just posting your biased view. It is really insulting to do that, then put words in our mouths like that.


    adding a reskin and changing ilevel requirements does not make it new.


    FFXI did not directly copy/paste the same content. "fighting something" does not mean you are doing the same thing over and over again. That is not a defense to excuse this.


    That is funny, we laughed, ty.
    Getting emotional and mad cause I don't agree with you isn't winning you any points. Again what reason do they have to change the core randomly other than you and a small group of your friends are bored? :/ Go on.. I'll wait. And I still don't see why it's so important to point out that XIV is the same game as XIV. It's not FF15 is it? So whats this big deal about wanting change for the sake of change? Are tomestones broken? Are dungeons not dungeons? You just wanting the system to shake isn't good enough when everything works. Now of you said - give us harder dungeons - Fine. I want those too. Or more 4 man extremes... then awesome. But all you're been saying to me is - CHANGE WAH it's the same CRY- and sorry not good enough if you're trying to change my mind. Change for the sake of change when things are working is stupid.
    (3)
    Last edited by ko_; 10-11-2018 at 06:47 AM.

  9. #78
    Player
    Dragon_punch's Avatar
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    Mar 2018
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    32
    Character
    Akuma Matada
    World
    Adamantoise
    Main Class
    Black Mage Lv 80
    Anytime SE tries to innovate new things we get stuck with stuff like Lords of Vermillion, Diadem and Euruka. We all know how the community feels about them. Until they figure out how to design new content that the community likes, were going to be doing the same content with a new coat of paint every time.
    (4)

  10. #79
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    Quote Originally Posted by Dragon_punch View Post
    Anytime SE tries to innovate new things we get stuck with stuff like Lords of Vermillion, Diadem and Euruka. We all know how the community feels about them. Until they figure out how to design new content that the community likes, were going to be doing the same content with a new coat of paint every time.
    Pretty much THIS. ALL OF THIS. Been saying it in all the topics that bring this up. Why should SE change or take MORE risk when the risk they DO take fail?
    (1)

  11. #80
    Player
    Krokov's Avatar
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    1,330
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    Krokov Reynall
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    Midgardsormr
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Cylla View Post
    What are you on and can you please pass it around?
    XI DID NOT do the same thing over and over. Get your facts straight or stop throwing out false information.
    What pray tell do you think I meant when I was saying the same stuff? Obviously it's not the same as they have changed many aspects of the game in 16 years but the core of many functions of the game are the same, though those functions have many options now, (for the most), thus giving players variety to complete them.
    (3)
    Last edited by Krokov; 10-11-2018 at 07:14 AM.

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