Quote Originally Posted by Wijnand View Post
So a entire week and still everyday an DDOS attack.. lets hope today it stops but seeing the track record I guess we can accept this will continue. I am not entirely sure if the game is getting ddosed or the german infrastructure. Needless to say Square has been incredibly quiet and low key about giving information. It has sadly only been very generic. I made this thread in the hopes we could get more transparency but it just seems like we will have to content with what lodestone says.
To me it seems like it's part of the infrastructure meant to maintain connectivity to the FFXIV servers that is being DDOS'd. OUt of curiosity, what more transparency would you like to have? Could you give some examples of things that would be satisfying you? because I don't think they can give out more information that would. Heck, if they are more transparant, it could even be the ones responsible are better able to adapt and keep your connection DDOS'd better? However, I would think if we are to get more transparency it's very likely after things have been dealt with properly.

On a sidenotes for those who don't know how our internet connection works. Imagine our internet connection as a railroad network and one or more of the major trainstation stops RIGHT before the destination that is our server is/are being bombed and put out of commission. You can complain to SE, who doesn't own the network, to fix things. But besides them speaking very angry to the owners of the nodes that are being DDOS'd there is nothing they can conceivably do that would instantly fix things. Even if SE could to somehow get data traffic fixed themselves, the result could very likely be increased latency as it would be like redirecting all the normally spread traffic through the other few remaining 'trainstations' left before the server. It could even result in much of the same problems we have now because concentrating traffic through these nodes could prove too much, resulting in lags and DC's as well (and definitely latency).

Edit, this also explains why not everyone is being DC'd, as not everyone is connected to the servers through the same nodes. Consider yourself lucky if you have an ISP that makes your connection travel through the unaffected nodes.